Player Matchup

Artemis
Artemis
Fashioon7
Artemis
Level 116
God Stats
17W - 20L
1,559 SR
Queue Stats
350W - 358L
1,489 Elo+
Party 2
Scylla
Scylla
PureLuck52
Scylla
Level 83
God Stats
0W - 1L
1,535 SR
Queue Stats
157W - 152L
1,492 Elo+
Party 1
Sylvanus
Sylvanus
Safer98
Sylvanus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,581 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheOneAndOlmi
Tsukuyomi
Level 45
God Stats
19W - 14L
1,593 SR
Queue Stats
71W - 70L
1,465 Elo+
Party 1
Hercules
Hercules
pipeno-alv
Hercules
Level 115
God Stats
3W - 3L
1,616 SR
Queue Stats
190W - 189L
1,471 Elo+
Party 2
Team Averages
Level 80
1,561 SR
1,499 Elo+

VS

Team Averages
Level 47
1,466 SR
1,481 Elo+
Merlin
Merlin
ELslippy
Merlin
Level 27
God Stats
10W - 17L
1,234 SR
Queue Stats
39W - 44L
1,333 Elo+
Party 4
Sun Wukong
Sun Wukong
FullySemiAutism
Sun Wukong
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
ThatOneRival
Sylvanus
Level 39
God Stats
15W - 14L
1,364 SR
Queue Stats
102W - 119L
1,417 Elo+
Party 4
Cernunnos
Cernunnos
cG Recovery
Cernunnos
Level 117
God Stats
6W - 3L
1,638 SR
Queue Stats
155W - 132L
1,531 Elo+
Party 3
Arachne
Arachne
chieflittlenuke
Arachne
Level 49
God Stats
3W - 1L
1,592 SR
Queue Stats
71W - 57L
1,626 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fashioon7
Artemis
16
0 / 9 / 1
9,901
413
5,636
22,306
8,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
PureLuck52
Scylla
19
9 / 9 / 3
12,500
521
17,339
19,379
7,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Safer98
Sylvanus
14
0 / 6 / 6
9,337
389
9,872
17,773
15,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tsukuyomi
TheOneAndOlmi
Tsukuyomi
17
5 / 7 / 2
10,915
455
10,177
18,596
9,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
pipeno-alv
Hercules
18
1 / 4 / 2
11,424
476
14,099
20,601
29,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ELslippy
Merlin
18
5 / 8 / 6
12,718
530
16,406
14,261
5,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
FullySemiAutism
Sun Wukong
16
0 / 2 / 4
10,561
440
3,993
10,941
8,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
ThatOneRival
Sylvanus
19
4 / 2 / 18
12,132
506
13,615
22,749
23,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
cG Recovery
Cernunnos
20
8 / 4 / 10
13,759
573
19,915
24,221
9,969
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
18 / 0 / 6
14,654
611
20,843
21,202
9,666
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
79
15
Kills
35
35
Deaths
16
14
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Merlin
ELslippy
Merlin
5
8
6
1
L
Artemis
Fashioon7
Artemis
0
9
1
0.06
W
Sun Wukong
FullySemiAutism
Sun Wukong
0
2
4
1
L
Scylla
PureLuck52
Scylla
9
9
3
1.17
L
Sylvanus
Safer98
Sylvanus
0
6
6
0.5
W
Sylvanus
ThatOneRival
Sylvanus
4
2
18
6.5
L
Tsukuyomi
TheOneAndOlmi
Tsukuyomi
5
7
2
0.86
W
Cernunnos
cG Recovery
Cernunnos
8
4
10
3.25
W
18
0
6
21
L
Hercules
pipeno-alv
Hercules
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,123
Damage
74,772
98,655
Taken
93,374
69,103
Mitigated
56,635
31,013
Healing
34,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ELslippy
Merlin
16,406
877
801
1,514
14,261
5,318
1,306
5,192
8,727
69,469
0
L
Artemis
Fashioon7
Artemis
5,636
2,646
0
8,400
22,306
8,356
320
3,237
19,069
0
70,827
W
Sun Wukong
FullySemiAutism
Sun Wukong
3,993
897
0
0
10,941
8,111
1,062
2,117
8,750
0
28,733
L
Scylla
PureLuck52
Scylla
17,339
1,580
0
2,613
19,379
7,451
884
7,173
11,670
71,758
0
L
Sylvanus
Safer98
Sylvanus
9,872
1,442
2,523
5,734
17,773
15,123
300
7,779
9,704
28,370
0
W
Sylvanus
ThatOneRival
Sylvanus
13,615
2,620
5,388
8,882
22,749
23,571
1,215
7,330
15,217
45,907
6,429
L
Tsukuyomi
TheOneAndOlmi
Tsukuyomi
10,177
1,992
0
4,488
18,596
9,147
795
6,555
11,906
0
71,324
W
Cernunnos
cG Recovery
Cernunnos
19,915
11,316
0
9,355
24,221
9,969
5,626
6,816
17,319
0
123,595
W
20,843
17,526
0
8,937
21,202
9,666
1,310
4,966
16,150
0
81,906
L
Hercules
pipeno-alv
Hercules
14,099
3,641
0
7,255
20,601
29,026
1,406
3,820
16,641
0
95,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,077
Gold Earned
63,824
591
Minions Killed
548
0
Camps Cleared
0
2,044,625
Distance Traveled
2,203,052
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,718
530
114
5
0
373,702
1
L
Artemis
9,901
413
126
5
0
360,233
3
W
Sun Wukong
10,561
440
83
3
0
438,715
0
L
Scylla
12,500
521
135
6
0
386,212
4
L
Sylvanus
9,337
389
36
2
0
411,393
3
W
Sylvanus
12,132
506
66
3
0
465,970
2
L
Tsukuyomi
10,915
455
120
5
0
447,637
2
W
Cernunnos
13,759
573
179
7
0
400,949
2
W
Arachne
14,654
611
106
4
0
523,716
1
L
Hercules
11,424
476
174
7
0
439,150
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role