Player Matchup

Danzaburou
Danzaburou
Silver I
C10H12N2O
Danzaburou
Silver I
Level 155
God Stats
5W - 0L
2,060 SR
Queue Stats
14W - 1L
1,606 MMR
Party 2
Athena
Athena
Bronze III
IamLicht
Athena
Bronze III
Level 130
God Stats
4W - 1L
1,692 SR
Queue Stats
14W - 8L
1,536 MMR
Party 2
Ra
Ra
Silver I
Kabbu
Ra
Silver I
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 2L
1,606 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 148
1,751 SR
1,582 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 84
1,414 SR
1,576 MMR
Anhur
Anhur
Bronze III
ItamiKurobara
Anhur
Bronze III
Level 129
God Stats
0W - 1L
1,173 SR
Queue Stats
4W - 9L
1,527 MMR
Party 1
Artio
Artio
Bronze III
SirGannicus
Artio
Bronze III
Level 54
God Stats
2W - 2L
1,470 SR
Queue Stats
4W - 9L
1,600 MMR
Party 1
Zeus
Zeus
Bronze III
SovietDwarf
Zeus
Bronze III
Level 68
God Stats
0W - 1L
1,598 SR
Queue Stats
1W - 3L
1,600 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
C10H12N2O
Danzaburou
13
11 / 1 / 3
10,267
933
13,872
8,383
3,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
IamLicht
Athena
11
2 / 2 / 10
8,659
787
8,033
14,387
8,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
11
1 / 3 / 10
7,803
709
5,364
7,087
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BacchusOdinGebCupid

VS

Bans
Hou YiCthulhuCernunnosGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 4
7,385
671
6,851
8,919
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 6 / 3
6,275
570
2,583
13,117
7,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 6 / 2
7,688
699
11,743
8,372
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
14
Kills
6
6
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
C10H12N2O
Danzaburou
11
1
3
12.5
W
Athena
IamLicht
Athena
2
2
10
3.5
L
2
2
4
2
W
Ra
1
3
10
2
L
0
6
3
0.25
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,269
Damage
21,177
29,857
Taken
30,408
14,227
Mitigated
13,098
9,347
Healing
4,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
C10H12N2O
Danzaburou
13,872
6,983
0
3,171
8,383
3,262
2,132
2,814
5,359
0
52,277
W
Athena
IamLicht
Athena
8,033
2,837
0
2,237
14,387
8,609
279
6,455
7,638
18,495
0
L
6,851
3,544
0
2,189
8,919
2,923
0
3,676
5,125
0
29,928
W
Ra
5,364
412
1,375
2,564
7,087
2,356
559
4,439
2,432
30,392
0
L
2,583
447
552
1,916
13,117
7,287
0
4,877
8,086
9,127
0
L
11,743
1,577
0
123
8,372
2,888
0
4,460
3,780
24,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,729
Gold Earned
21,348
136
Minions Killed
97
0
Camps Cleared
0
635,197
Distance Traveled
597,900
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,267
933
61
6
0
209,262
2
W
Athena
8,659
787
17
2
0
226,485
3
L
Anhur
7,385
671
41
4
0
215,446
3
W
Ra
7,803
709
58
5
0
199,450
4
L
Artio
6,275
570
17
2
0
217,906
1
L
Zeus
7,688
699
39
4
0
164,548
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role