Player Matchup

Danzaburou
Danzaburou
Idiopathik
Danzaburou
Level 66
God Stats
151W - 116L
1,501 SR
Queue Stats
677W - 769L
1,383 Elo+
Solo
Discordia
Discordia
LUISÃYALA
Discordia
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Phantomfoxg
Chaac
Level 86
God Stats
0W - 1L
1,743 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Osiris
Osiris
Raytheon2
Osiris
Level 129
God Stats
8W - 8L
1,728 SR
Queue Stats
167W - 204L
1,382 Elo+
Solo
Aphrodite
Aphrodite
TegridyDad420
Aphrodite
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,681 Elo+
Solo
Team Averages
Level 92
1,594 SR
1,489 Elo+

VS

Team Averages
Level 90
1,479 SR
1,459 Elo+
Bellona
Bellona
DullWitted
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Leviathanlfv
Cernunnos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
OlivertheHound
Sobek
Level 103
God Stats
1W - 1L
1,393 SR
Queue Stats
20W - 32L
1,435 Elo+
Solo
Eset
Eset
elpapitpgonzalo
Eset
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
joporsin2
Set
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 39L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Idiopathik
Danzaburou
7
0 / 3 / 1
4,164
595
1,947
4,230
993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
LUISÃYALA
Discordia
6
1 / 2 / 0
4,108
587
1,898
2,257
509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 1 / 0
3,726
532
2,023
5,241
2,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
Raytheon2
Osiris
6
0 / 2 / 1
3,989
570
1,234
3,799
1,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
TegridyDad420
Aphrodite
2
0 / 1 / 0
3,021
432
285
831
229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DullWitted
Bellona
9
1 / 0 / 0
4,960
709
2,995
4,100
2,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
Leviathanlfv
Cernunnos
8
3 / 0 / 1
4,862
695
2,498
4,432
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 0 / 3
4,760
680
796
3,303
1,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 0 / 0
5,061
723
950
1,964
474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 2
5,134
733
1,826
4,935
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
9
9
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
DullWitted
Bellona
1
0
0
1
L
Danzaburou
Idiopathik
Danzaburou
0
3
1
0.17
L
Discordia
LUISÃYALA
Discordia
1
2
0
0.5
W
Cernunnos
Leviathanlfv
Cernunnos
3
0
1
3.5
W
1
0
3
2.5
L
0
1
0
0
L
Osiris
Raytheon2
Osiris
0
2
1
0.25
L
Aphrodite
TegridyDad420
Aphrodite
0
1
0
0
W
2
0
0
2
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,387
Damage
9,065
16,358
Taken
18,734
6,408
Mitigated
7,055
5,648
Healing
9,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DullWitted
Bellona
2,995
1,110
0
1,818
4,100
2,226
97
0
3,875
0
23,379
L
Danzaburou
Idiopathik
Danzaburou
1,947
313
0
1,216
4,230
993
0
796
3,434
0
17,895
L
Discordia
LUISÃYALA
Discordia
1,898
220
0
240
2,257
509
0
619
1,491
11,849
0
W
Cernunnos
Leviathanlfv
Cernunnos
2,498
669
0
2,299
4,432
1,117
831
208
4,224
0
18,496
W
796
152
0
2,041
3,303
1,596
81
77
3,226
9,311
0
L
2,023
435
0
3,258
5,241
2,720
0
0
5,241
0
14,092
L
Osiris
Raytheon2
Osiris
1,234
417
0
731
3,799
1,957
0
172
3,615
0
14,488
L
Aphrodite
TegridyDad420
Aphrodite
285
114
0
203
831
229
0
0
831
1,954
0
W
950
58
2
784
1,964
474
520
748
1,100
17,773
0
W
1,826
832
0
2,912
4,935
1,642
0
916
3,901
0
24,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,008
Gold Earned
24,777
125
Minions Killed
239
0
Camps Cleared
0
554,231
Distance Traveled
720,066
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,960
709
53
8
0
157,375
3
L
Danzaburou
4,164
595
39
6
0
121,097
2
L
Discordia
4,108
587
27
4
0
107,973
1
W
Cernunnos
4,862
695
50
7
0
123,798
1
W
Sobek
4,760
680
13
2
0
149,880
2
L
Chaac
3,726
532
20
3
0
142,726
2
L
Osiris
3,989
570
38
5
0
129,392
3
L
Aphrodite
3,021
432
1
0
0
53,043
0
W
Eset
5,061
723
58
8
0
143,872
2
W
Set
5,134
733
65
9
0
145,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role