Player Matchup

Mercury
Mercury
AllaLagankean11
Mercury
Level 8
God Stats
2W - 0L
1,769 SR
Queue Stats
39W - 11L
1,804 Elo+
Party 3
Nu Wa
Nu Wa
LiciCuei
Nu Wa
Level 16
God Stats
5W - 0L
1,737 SR
Queue Stats
15W - 7L
1,644 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PadeiroRoberto
Ah Muzen Cab
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,414 Elo+
Party 2
Neith
Neith
SirSalchichon
Neith
Level 29
God Stats
2W - 0L
1,845 SR
Queue Stats
78W - 18L
1,725 Elo+
Party 3
Khepri
Khepri
Waseem27
Khepri
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
56W - 82L
1,338 Elo+
Solo
Team Averages
Level 17
1,670 SR
1,585 Elo+

VS

Team Averages
Level 22
1,677 SR
1,540 Elo+
Gilgamesh
Gilgamesh
Ema24julio
Gilgamesh
Level 26
God Stats
18W - 8L
1,973 SR
Queue Stats
192W - 165L
1,643 Elo+
Party 1
Chang'e
Chang'e
GaboM0112
Chang'e
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,011 Elo+
Solo
Tyr
Tyr
Keythar
Tyr
Level 25
God Stats
4W - 6L
1,762 SR
Queue Stats
258W - 166L
1,680 Elo+
Party 1
Yemoja
Yemoja
WillResident
Yemoja
Level 16
God Stats
5W - 3L
1,603 SR
Queue Stats
44W - 21L
1,714 Elo+
Solo
Olorun
Olorun
benjaotaku
Olorun
Level 28
God Stats
13W - 13L
1,547 SR
Queue Stats
476W - 359L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 2
7,172
598
6,339
7,927
2,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
LiciCuei
Nu Wa
11
2 / 2 / 8
6,565
547
3,363
4,035
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Muzen Cab
PadeiroRoberto
Ah Muzen Cab
13
2 / 1 / 0
7,743
645
8,930
8,644
3,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
4 / 1 / 3
6,521
543
8,703
6,616
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
Waseem27
Khepri
9
1 / 4 / 4
5,732
478
1,677
6,582
2,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ema24julio
Gilgamesh
9
3 / 4 / 3
5,759
480
4,763
9,840
5,113
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
GaboM0112
Chang'e
7
1 / 7 / 2
5,294
441
1,096
6,356
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
10
0 / 2 / 1
5,742
479
4,767
12,275
7,680
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
13
5 / 0 / 1
7,551
629
5,740
5,280
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
benjaotaku
Olorun
10
2 / 3 / 4
5,791
483
4,718
7,417
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
16
Kills
11
11
Deaths
16
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
3
2
2.67
L
Gilgamesh
Ema24julio
Gilgamesh
3
4
3
1.13
L
Chang'e
GaboM0112
Chang'e
1
7
2
0.29
L
Tyr
0
2
1
0.25
W
Nu Wa
LiciCuei
Nu Wa
2
2
8
3
W
Ah Muzen Cab
PadeiroRoberto
Ah Muzen Cab
2
1
0
2
W
4
1
3
5.5
W
Khepri
Waseem27
Khepri
1
4
4
0.75
L
Yemoja
5
0
1
5.5
L
Olorun
benjaotaku
Olorun
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,012
Damage
21,084
33,804
Taken
41,168
11,777
Mitigated
19,040
11,908
Healing
12,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,339
3,251
0
0
7,927
2,499
0
2,051
5,623
0
45,324
L
Gilgamesh
Ema24julio
Gilgamesh
4,763
1,296
293
2,057
9,840
5,113
0
938
8,887
0
26,420
L
Chang'e
GaboM0112
Chang'e
1,096
39
44
588
6,356
1,476
0
1,655
4,417
9,292
0
L
Tyr
4,767
731
0
3,888
12,275
7,680
0
333
11,858
0
32,022
W
Nu Wa
LiciCuei
Nu Wa
3,363
511
0
665
4,035
1,268
966
1,873
1,940
25,210
0
W
Ah Muzen Cab
PadeiroRoberto
Ah Muzen Cab
8,930
4,985
0
5,562
8,644
3,074
758
504
8,104
0
56,854
W
8,703
5,469
0
4,241
6,616
2,111
0
3,677
2,857
0
36,765
W
Khepri
Waseem27
Khepri
1,677
147
0
1,440
6,582
2,825
0
2,720
3,726
10,934
0
L
Yemoja
5,740
493
194
2,568
5,280
2,153
908
497
4,661
41,542
0
L
Olorun
benjaotaku
Olorun
4,718
1,948
487
2,539
7,417
2,618
99
1,068
6,305
24,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,733
Gold Earned
30,137
332
Minions Killed
277
0
Camps Cleared
0
1,086,256
Distance Traveled
1,023,659
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,172
598
82
7
0
244,966
0
L
Gilgamesh
5,759
480
48
4
0
215,337
5
L
Chang'e
5,294
441
18
2
0
189,940
2
L
Tyr
5,742
479
67
6
0
236,790
0
W
Nu Wa
6,565
547
51
4
0
180,666
0
W
Ah Muzen Cab
7,743
645
108
9
0
206,488
1
W
Neith
6,521
543
65
5
0
218,122
1
W
Khepri
5,732
478
26
2
0
236,014
2
L
Yemoja
7,551
629
96
8
0
192,525
2
L
Olorun
5,791
483
48
4
0
189,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role