Player Matchup

Baron Samedi
Baron Samedi
JrThicccness
Baron Samedi
Level 44
God Stats
0W - 1L
1,779 SR
Queue Stats
7W - 14L
1,363 Elo+
Party 1
Cupid
Cupid
The Boop God
Cupid
Level 18
God Stats
34W - 33L
1,537 SR
Queue Stats
73W - 72L
1,498 Elo+
Solo
Hercules
Hercules
dead-king-17
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
le_average_jobe
Ao Kuang
Level 8
God Stats
21W - 25L
1,842 SR
Queue Stats
28W - 33L
1,433 Elo+
Solo
Fenrir
Fenrir
shamedbro
Fenrir
Level 11
God Stats
5W - 10L
1,391 SR
Queue Stats
74W - 93L
1,426 Elo+
Solo
Team Averages
Level 17
1,610 SR
1,444 Elo+

VS

Team Averages
Level 23
1,563 SR
1,488 Elo+
Chronos
Chronos
JACUZZIE Ell
Chronos
Level 14
God Stats
1W - 1L
1,377 SR
Queue Stats
24W - 33L
1,401 Elo+
Solo
Neith
Neith
JuicyCankles
Neith
Level 7
God Stats
8W - 8L
1,895 SR
Queue Stats
9W - 10L
1,634 Elo+
Party 2
Chaac
Chaac
Lefinkche
Chaac
Level 41
God Stats
2W - 2L
1,459 SR
Queue Stats
14W - 16L
1,408 Elo+
Party 2
Scylla
Scylla
PuossyGorl2
Scylla
Level 29
God Stats
49W - 71L
1,473 SR
Queue Stats
265W - 303L
1,457 Elo+
Solo
Zeus
Zeus
rRiaza28
Zeus
Level 25
God Stats
101W - 53L
1,611 SR
Queue Stats
319W - 306L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JrThicccness
Baron Samedi
20
2 / 10 / 5
14,884
876
20,556
29,607
10,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
2 / 7 / 5
14,994
882
5,730
27,934
18,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
dead-king-17
Hercules
20
0 / 4 / 4
14,611
859
6,318
31,602
36,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ao Kuang
20
8 / 6 / 1
16,087
946
20,058
20,619
5,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
shamedbro
Fenrir
18
0 / 5 / 2
12,844
756
3,342
11,150
5,501
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

0

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JACUZZIE Ell
Chronos
16
0 / 0 / 0
11,800
694
0
0
0
20
1 / 4 / 14
14,709
865
10,657
12,722
8,105
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
Lefinkche
Chaac
20
12 / 4 / 8
17,137
1,008
32,889
24,980
15,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
20
6 / 2 / 10
16,166
951
15,646
9,587
3,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zeus
20
13 / 2 / 15
19,040
1,120
52,156
14,033
5,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
79
12
Kills
32
32
Deaths
12
17
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chronos
JACUZZIE Ell
Chronos
0
0
0
0
L
Baron Samedi
JrThicccness
Baron Samedi
2
10
5
0.45
W
1
4
14
2
W
Chaac
Lefinkche
Chaac
12
4
8
4
W
Scylla
6
2
10
5.5
L
2
7
5
0.64
L
Hercules
dead-king-17
Hercules
0
4
4
0.5
L
Ao Kuang
8
6
1
1.42
W
Zeus
13
2
15
10.25
L
Fenrir
shamedbro
Fenrir
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,004
Damage
111,348
120,912
Taken
61,322
76,526
Mitigated
32,881
12,998
Healing
12,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
JACUZZIE Ell
Chronos
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
JrThicccness
Baron Samedi
20,556
2,319
1,800
5,050
29,607
10,952
0
16,147
13,460
73,003
0
W
10,657
4,043
177
1,821
12,722
8,105
0
9,698
2,948
0
28,019
W
Chaac
Lefinkche
Chaac
32,889
7,498
924
9,699
24,980
15,265
0
14,974
9,757
0
68,451
W
Scylla
15,646
59
0
0
9,587
3,825
0
5,666
3,793
50,789
0
L
5,730
4,269
79
140
27,934
18,720
0
18,948
8,986
2,398
36,248
L
Hercules
dead-king-17
Hercules
6,318
1,686
0
3,534
31,602
36,061
0
18,070
13,532
0
17,222
L
Ao Kuang
20,058
5,764
0
2,395
20,619
5,292
0
8,473
12,146
37,411
0
W
Zeus
52,156
3,356
0
0
14,033
5,686
0
9,779
4,040
82,454
0
L
Fenrir
shamedbro
Fenrir
3,342
688
0
0
11,150
5,501
0
6,164
4,986
0
15,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,420
Gold Earned
78,852
296
Minions Killed
299
4
Camps Cleared
10
1,249,624
Distance Traveled
1,143,598
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,800
694
0
0
0
0
0
L
Baron Samedi
14,884
876
146
9
1
262,676
0
W
Neith
14,709
865
46
3
3
226,457
0
W
Chaac
17,137
1,008
76
4
3
324,829
0
W
Scylla
16,166
951
118
7
2
290,790
0
L
Cupid
14,994
882
72
4
0
273,005
0
L
Hercules
14,611
859
20
1
0
268,573
0
L
Ao Kuang
16,087
946
18
1
3
295,642
0
W
Zeus
19,040
1,120
59
3
2
301,522
3
L
Fenrir
12,844
756
40
2
0
149,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role