Player Matchup

Hou Yi
Hou Yi
EL-CONDORakaFLIP
Hou Yi
Level 24
God Stats
2W - 7L
1,195 SR
Queue Stats
305W - 395L
1,443 Elo+
Solo
Hun Batz
Hun Batz
S1rDabs410t
Hun Batz
Level 15
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 2L
1,220 Elo+
Party 1
Raijin
Raijin
TheBeets
Raijin
Level 18
God Stats
0W - 1L
1,214 SR
Queue Stats
1W - 3L
1,354 Elo+
Party 1
Team Averages
Level 19
1,227 SR
1,339 Elo+

VS

Team Averages
Level 22
1,412 SR
1,303 Elo+
Janus
Janus
Derokusu
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 43L
1,329 Elo+
Solo
Tiamat
Tiamat
HenixSMITE
Tiamat
Level 18
God Stats
4W - 2L
1,328 SR
Queue Stats
14W - 25L
1,290 Elo+
Party 2
Bakasura
Bakasura
乌鸦坐飞机ORZ
Bakasura
Level 18
God Stats
5W - 7L
1,408 SR
Queue Stats
13W - 25L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 4
11,753
691
11,596
12,555
4,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hun Batz
S1rDabs410t
Hun Batz
13
1 / 7 / 2
10,065
592
4,980
15,727
6,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
TheBeets
Raijin
13
3 / 15 / 3
11,427
672
9,335
18,024
6,699
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Derokusu
Janus
16
10 / 4 / 9
13,045
767
12,937
13,760
4,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
HenixSMITE
Tiamat
16
9 / 1 / 12
13,080
769
14,700
12,457
7,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
7 / 3 / 11
12,913
760
7,129
10,110
4,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
8
Kills
26
26
Deaths
8
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Janus
Derokusu
Janus
10
4
9
3.63
L
4
4
4
1.5
W
Tiamat
HenixSMITE
Tiamat
9
1
12
15
L
Hun Batz
S1rDabs410t
Hun Batz
1
7
2
0.29
L
Raijin
TheBeets
Raijin
3
15
3
0.3
W
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,911
Damage
34,766
46,306
Taken
36,327
17,778
Mitigated
16,079
5,123
Healing
12,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Derokusu
Janus
12,937
1,149
540
2,262
13,760
4,023
513
3,450
10,310
47,042
0
L
11,596
3,333
727
1,713
12,555
4,985
936
7,850
4,181
0
45,020
W
Tiamat
HenixSMITE
Tiamat
14,700
986
982
4,411
12,457
7,597
623
3,116
9,341
52,997
0
L
Hun Batz
S1rDabs410t
Hun Batz
4,980
2,323
372
513
15,727
6,094
0
6,767
8,667
0
32,552
L
Raijin
TheBeets
Raijin
9,335
1,645
753
1,045
18,024
6,699
456
12,104
5,305
33,602
0
W
7,129
5,140
0
3,921
10,110
4,459
439
2,807
7,303
0
49,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,245
Gold Earned
39,038
151
Minions Killed
225
0
Camps Cleared
0
776,755
Distance Traveled
995,272
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,045
767
55
3
0
306,473
0
L
Hou Yi
11,753
691
74
4
0
297,910
3
W
Tiamat
13,080
769
92
5
0
323,994
1
L
Hun Batz
10,065
592
38
2
0
289,551
0
L
Raijin
11,427
672
39
2
0
189,294
0
W
Bakasura
12,913
760
78
5
0
364,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role