Player Matchup

Olorun
Olorun
Francky2
Olorun
Level 16
God Stats
4W - 2L
1,689 SR
Queue Stats
7W - 14L
1,313 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lunatik2403
Tsukuyomi
Level 119
God Stats
0W - 4L
1,221 SR
Queue Stats
103W - 128L
1,601 Elo+
Party 2
King Arthur
King Arthur
Nicovader
King Arthur
Level 52
God Stats
2W - 4L
1,473 SR
Queue Stats
68W - 98L
1,404 Elo+
Party 2
Kuzenbo
Kuzenbo
rafikitheman
Kuzenbo
Level 47
God Stats
0W - 1L
1,443 SR
Queue Stats
138W - 181L
1,425 Elo+
Party 2
Chernobog
Chernobog
soulofdeath135
Chernobog
Level 89
God Stats
21W - 19L
1,599 SR
Queue Stats
60W - 76L
1,569 Elo+
Party 2
Team Averages
Level 65
1,485 SR
1,462 Elo+

VS

Team Averages
Level 51
1,620 SR
1,648 Elo+
Awilix
Awilix
BronzeCarry
Awilix
Level 29
God Stats
5W - 0L
1,500 SR
Queue Stats
319W - 264L
1,631 Elo+
Party 1
Jing Wei
Jing Wei
Stormzii
Jing Wei
Level 46
God Stats
4W - 2L
1,888 SR
Queue Stats
114W - 102L
1,662 Elo+
Party 1
Amaterasu
Amaterasu
TsukihimeTTV
Amaterasu
Level 44
God Stats
28W - 20L
1,607 SR
Queue Stats
182W - 143L
1,604 Elo+
Solo
Ganesha
Ganesha
WindyBois
Ganesha
Level 13
God Stats
16W - 3L
1,517 SR
Queue Stats
77W - 51L
1,763 Elo+
Party 1
Janus
Janus
asianpeppers
Janus
Level 122
God Stats
10W - 12L
1,588 SR
Queue Stats
197W - 147L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Francky2
Olorun
17
0 / 5 / 6
11,011
459
5,085
17,902
8,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
Lunatik2403
Tsukuyomi
20
13 / 7 / 4
13,759
573
23,980
21,812
13,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Nicovader
King Arthur
18
1 / 5 / 2
12,223
509
16,569
24,208
20,338
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
rafikitheman
Kuzenbo
14
1 / 9 / 4
9,802
408
7,858
21,067
23,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chernobog
soulofdeath135
Chernobog
20
5 / 4 / 6
13,047
544
17,631
19,398
7,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
8 / 4 / 11
13,300
554
20,533
19,955
8,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
Stormzii
Jing Wei
19
7 / 4 / 9
12,038
502
19,176
21,404
9,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
TsukihimeTTV
Amaterasu
20
6 / 3 / 4
13,731
572
15,472
27,998
19,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ganesha
WindyBois
Ganesha
17
0 / 2 / 15
11,129
464
8,254
13,953
15,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 7 / 6
14,075
586
14,476
18,357
7,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
75
20
Kills
30
30
Deaths
20
22
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Awilix
8
4
11
3.38
L
Olorun
Francky2
Olorun
0
5
6
0.6
L
Tsukuyomi
Lunatik2403
Tsukuyomi
13
7
4
2.14
L
King Arthur
Nicovader
King Arthur
1
5
2
0.4
W
Jing Wei
Stormzii
Jing Wei
7
4
9
2.88
W
Amaterasu
TsukihimeTTV
Amaterasu
6
3
4
2.67
W
Ganesha
WindyBois
Ganesha
0
2
15
3.75
W
9
7
6
1.71
L
Kuzenbo
rafikitheman
Kuzenbo
1
9
4
0.33
L
Chernobog
soulofdeath135
Chernobog
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,123
Damage
77,911
104,387
Taken
101,667
73,240
Mitigated
61,266
24,661
Healing
33,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
20,533
10,005
0
5,561
19,955
8,773
738
3,612
16,343
0
96,938
L
Olorun
Francky2
Olorun
5,085
2,066
0
5,963
17,902
8,132
2,452
3,185
14,483
62,838
0
L
Tsukuyomi
Lunatik2403
Tsukuyomi
23,980
3,762
0
4,989
21,812
13,906
0
4,237
17,407
0
102,524
L
King Arthur
Nicovader
King Arthur
16,569
3,299
0
5,530
24,208
20,338
348
1,179
23,018
738
77,069
W
Jing Wei
Stormzii
Jing Wei
19,176
13,437
0
8,944
21,404
9,256
2,062
3,360
18,044
0
93,671
W
Amaterasu
TsukihimeTTV
Amaterasu
15,472
9,100
0
10,933
27,998
19,930
0
1,711
26,287
798
84,097
W
Ganesha
WindyBois
Ganesha
8,254
104
318
3,005
13,953
15,698
248
4,758
9,195
41,167
0
W
14,476
805
680
4,412
18,357
7,609
325
1,984
16,373
88,650
0
L
Kuzenbo
rafikitheman
Kuzenbo
7,858
2,035
0
1,489
21,067
23,799
116
7,074
13,943
25,857
0
L
Chernobog
soulofdeath135
Chernobog
17,631
9,922
0
6,690
19,398
7,065
954
6,835
12,458
0
114,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,842
Gold Earned
64,273
638
Minions Killed
647
0
Camps Cleared
0
2,162,843
Distance Traveled
2,289,696
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,300
554
144
6
0
494,456
11
L
Olorun
11,011
459
129
5
0
376,756
3
L
Tsukuyomi
13,759
573
130
5
0
463,410
0
L
King Arthur
12,223
509
141
6
0
452,203
6
W
Jing Wei
12,038
502
174
7
0
443,724
4
W
Amaterasu
13,731
572
158
7
0
448,058
4
W
Ganesha
11,129
464
6
0
0
465,911
3
W
Janus
14,075
586
165
7
0
437,547
4
L
Kuzenbo
9,802
408
34
1
0
431,442
1
L
Chernobog
13,047
544
204
9
0
439,032
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role