Player Matchup

Heimdallr
Heimdallr
CAB00SEmj117
Heimdallr
Level 63
God Stats
2W - 7L
1,399 SR
Queue Stats
342W - 306L
1,510 Elo+
Party 1
King Arthur
King Arthur
Jarlaxle1556
King Arthur
Level 95
God Stats
4W - 4L
1,681 SR
Queue Stats
163W - 141L
1,482 Elo+
Party 1
Hades
Hades
Nightbreaker V2
Hades
Level 123
God Stats
10W - 6L
1,698 SR
Queue Stats
315W - 245L
1,519 Elo+
Party 1
Team Averages
Level 94
1,593 SR
1,503 Elo+

VS

Team Averages
Level 92
1,733 SR
1,506 Elo+
Hades
Hades
Mr__whom__74
Hades
Level 102
God Stats
11W - 6L
1,715 SR
Queue Stats
199W - 234L
1,525 Elo+
Solo
Cerberus
Cerberus
OctaneSpark
Cerberus
Level 89
God Stats
9W - 4L
1,747 SR
Queue Stats
36W - 26L
1,462 Elo+
Party 2
Artemis
Artemis
SunGone
Artemis
Level 85
God Stats
8W - 1L
1,737 SR
Queue Stats
33W - 20L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CAB00SEmj117
Heimdallr
10
1 / 7 / 1
8,230
588
4,771
9,731
3,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Jarlaxle1556
King Arthur
12
2 / 4 / 0
9,597
686
2,201
11,629
7,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 2 / 3
8,972
641
6,714
11,981
5,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 8
10,035
717
7,841
10,275
5,286
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
OctaneSpark
Cerberus
12
2 / 3 / 9
9,153
654
4,074
8,152
3,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
SunGone
Artemis
14
6 / 0 / 6
10,459
747
14,609
5,624
2,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
13
13
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CAB00SEmj117
Heimdallr
1
7
1
0.21
L
King Arthur
Jarlaxle1556
King Arthur
2
4
0
0.5
W
5
1
8
9
L
1
2
3
1.25
W
Cerberus
OctaneSpark
Cerberus
2
3
9
2.17
W
Artemis
SunGone
Artemis
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,686
Damage
26,524
33,341
Taken
24,051
16,064
Mitigated
11,581
7,034
Healing
9,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CAB00SEmj117
Heimdallr
4,771
685
0
0
9,731
3,102
0
2,220
7,511
0
28,791
L
King Arthur
Jarlaxle1556
King Arthur
2,201
465
0
1,631
11,629
7,665
0
4,504
7,125
0
16,987
W
7,841
650
289
3,767
10,275
5,286
845
3,041
7,234
34,465
0
L
6,714
370
549
4,854
11,981
5,297
243
5,228
6,753
37,234
0
W
Cerberus
OctaneSpark
Cerberus
4,074
294
291
2,735
8,152
3,581
309
2,350
5,802
18,427
0
W
Artemis
SunGone
Artemis
14,609
6,034
0
2,326
5,624
2,714
2,233
1,353
4,271
0
58,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,799
Gold Earned
29,647
143
Minions Killed
194
0
Camps Cleared
0
769,922
Distance Traveled
791,469
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,230
588
42
3
0
250,484
1
L
King Arthur
9,597
686
20
1
0
247,899
0
W
Hades
10,035
717
46
3
0
322,399
3
L
Hades
8,972
641
81
6
0
271,539
1
W
Cerberus
9,153
654
50
4
0
186,091
2
W
Artemis
10,459
747
98
7
0
282,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role