Player Matchup

Athena
Athena
BuzzedMrBean
Athena
Level 21
God Stats
14W - 13L
1,606 SR
Queue Stats
38W - 44L
1,458 Elo+
Party 1
Neith
Neith
RedFlares
Neith
Level 29
God Stats
20W - 29L
1,525 SR
Queue Stats
91W - 109L
1,516 Elo+
Party 1
Sun Wukong
Sun Wukong
ScreaminEaglez
Sun Wukong
Level 23
God Stats
20W - 29L
1,459 SR
Queue Stats
92W - 101L
1,449 Elo+
Party 1
Janus
Janus
Sheepz20
Janus
Level 7
God Stats
9W - 12L
1,614 SR
Queue Stats
23W - 40L
1,449 Elo+
Party 1
Nemesis
Nemesis
sansashark
Nemesis
Level 28
God Stats
33W - 29L
1,541 SR
Queue Stats
81W - 99L
1,485 Elo+
Party 1
Team Averages
Level 22
1,549 SR
1,472 Elo+

VS

Team Averages
Level 19
1,659 SR
1,569 Elo+
Danzaburou
Danzaburou
AmNotCreepy
Danzaburou
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 36L
1,581 Elo+
Solo
Anubis
Anubis
Azurelanz
Anubis
Level 28
God Stats
14W - 5L
1,744 SR
Queue Stats
121W - 128L
1,536 Elo+
Solo
Nemesis
Nemesis
Ipetam
Nemesis
Level 18
God Stats
2W - 0L
1,728 SR
Queue Stats
27W - 20L
1,631 Elo+
Party 2
Bacchus
Bacchus
MrGormath
Bacchus
Level 14
God Stats
8W - 11L
1,500 SR
Queue Stats
80W - 87L
1,564 Elo+
Solo
King Arthur
King Arthur
ppjohnson
King Arthur
Level 23
God Stats
18W - 7L
1,823 SR
Queue Stats
39W - 30L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
2 / 11 / 7
10,841
434
10,746
35,364
37,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
RedFlares
Neith
19
5 / 10 / 2
12,246
490
22,294
24,626
9,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ScreaminEaglez
Sun Wukong
20
5 / 3 / 4
12,699
508
9,552
22,528
18,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
Sheepz20
Janus
18
4 / 9 / 8
11,736
469
13,019
19,070
5,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
sansashark
Nemesis
18
8 / 11 / 10
13,138
526
19,043
29,660
14,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AmNotCreepy
Danzaburou
20
14 / 3 / 6
15,743
630
34,384
23,403
11,597
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Azurelanz
Anubis
20
12 / 5 / 8
14,432
577
32,839
26,232
16,660
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Ipetam
Nemesis
20
5 / 6 / 12
13,698
548
13,332
20,286
11,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
MrGormath
Bacchus
16
3 / 6 / 15
11,939
478
9,003
22,483
31,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
ppjohnson
King Arthur
18
9 / 4 / 6
12,911
516
19,222
22,751
26,226
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
90
24
Kills
43
44
Deaths
24
31
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AmNotCreepy
Danzaburou
14
3
6
5.67
W
Anubis
Azurelanz
Anubis
12
5
8
3.2
L
Athena
2
11
7
0.5
W
Nemesis
Ipetam
Nemesis
5
6
12
1.83
W
Bacchus
MrGormath
Bacchus
3
6
15
1.75
L
Neith
RedFlares
Neith
5
10
2
0.6
L
Sun Wukong
ScreaminEaglez
Sun Wukong
5
3
4
2.33
L
Janus
Sheepz20
Janus
4
9
8
0.89
W
King Arthur
ppjohnson
King Arthur
9
4
6
3
L
Nemesis
sansashark
Nemesis
8
11
10
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,654
Damage
108,780
131,248
Taken
115,155
85,800
Mitigated
97,269
20,557
Healing
39,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AmNotCreepy
Danzaburou
34,384
15,387
0
14,068
23,403
11,597
8,993
3,499
19,904
0
123,345
W
Anubis
Azurelanz
Anubis
32,839
3,509
0
15,341
26,232
16,660
1,805
5,719
20,513
131,258
0
L
Athena
10,746
2,336
0
2,073
35,364
37,000
123
13,496
21,868
35,190
0
W
Nemesis
Ipetam
Nemesis
13,332
7,879
0
8,216
20,286
11,443
823
2,653
17,633
0
110,862
W
Bacchus
MrGormath
Bacchus
9,003
1,717
0
888
22,483
31,343
0
5,876
16,607
31,844
0
L
Neith
RedFlares
Neith
22,294
13,009
0
6,157
24,626
9,531
1,247
7,326
17,300
0
97,167
L
Sun Wukong
ScreaminEaglez
Sun Wukong
9,552
2,556
0
3,528
22,528
18,509
1,480
2,881
19,647
0
70,642
L
Janus
Sheepz20
Janus
13,019
2,039
126
3,385
19,070
5,978
252
9,255
9,815
66,977
0
W
King Arthur
ppjohnson
King Arthur
19,222
3,054
0
750
22,751
26,226
95
6,018
16,733
0
71,474
L
Nemesis
sansashark
Nemesis
19,043
12,271
0
5,288
29,660
14,782
614
8,884
20,776
0
63,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,660
Gold Earned
68,723
523
Minions Killed
608
0
Camps Cleared
0
2,239,769
Distance Traveled
2,236,221
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,743
630
145
6
0
422,219
3
W
Anubis
14,432
577
166
7
0
387,099
0
L
Athena
10,841
434
53
2
0
406,274
5
W
Nemesis
13,698
548
150
6
0
478,304
6
W
Bacchus
11,939
478
31
1
0
470,368
8
L
Neith
12,246
490
155
6
0
373,519
5
L
Sun Wukong
12,699
508
129
5
0
528,608
3
L
Janus
11,736
469
104
4
0
458,015
2
W
King Arthur
12,911
516
116
5
0
478,231
5
L
Nemesis
13,138
526
82
3
0
473,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role