Player Matchup

Chronos
Chronos
MenthalJuulpods
Chronos
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 104L
1,315 Elo+
Solo
Cerberus
Cerberus
PoundCake657
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,337 Elo+
Party 2
Danzaburou
Danzaburou
aizaku1
Danzaburou
Level 28
God Stats
7W - 10L
1,272 SR
Queue Stats
479W - 495L
1,335 Elo+
Party 1
Tsukuyomi
Tsukuyomi
itsWAHOO
Tsukuyomi
Level 13
God Stats
22W - 17L
1,500 SR
Queue Stats
208W - 246L
1,137 Elo+
Party 1
Sun Wukong
Sun Wukong
timat06
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,353 Elo+
Party 2
Team Averages
Level 19
1,454 SR
1,295 Elo+

VS

Team Averages
Level 16
1,435 SR
1,457 Elo+
Nemesis
Nemesis
Catsound
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SleepyUS
Ymir
Level 18
God Stats
5W - 5L
1,228 SR
Queue Stats
124W - 107L
1,416 Elo+
Solo
Olorun
Olorun
ValdoTP
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
elgintoki123
Sun Wukong
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
socho1001
Izanami
Level 25
God Stats
41W - 44L
1,449 SR
Queue Stats
236W - 283L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 7
12,092
484
11,433
18,480
7,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
PoundCake657
Cerberus
15
2 / 6 / 9
10,464
419
7,778
25,414
25,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
aizaku1
Danzaburou
16
5 / 5 / 3
11,013
441
13,561
18,969
7,396
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
itsWAHOO
Tsukuyomi
16
4 / 6 / 6
10,837
433
8,690
18,725
7,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
timat06
Sun Wukong
19
4 / 0 / 11
11,825
473
11,526
21,869
24,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Catsound
Nemesis
16
1 / 5 / 7
10,467
419
5,362
15,163
7,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
16
4 / 4 / 10
12,051
482
12,719
23,892
31,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
ValdoTP
Olorun
17
3 / 6 / 7
11,472
459
16,660
14,236
6,486
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
elgintoki123
Sun Wukong
19
7 / 2 / 10
12,854
514
14,469
19,627
22,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
socho1001
Izanami
18
6 / 3 / 7
12,366
495
22,994
13,171
6,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
62
20
Kills
21
23
Deaths
20
36
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Catsound
Nemesis
1
5
7
0.9
L
5
6
7
1.42
L
Cerberus
PoundCake657
Cerberus
2
6
9
1.08
W
Ymir
4
4
10
2.25
W
Olorun
ValdoTP
Olorun
3
6
7
1.08
L
Danzaburou
aizaku1
Danzaburou
5
5
3
1.3
W
Sun Wukong
elgintoki123
Sun Wukong
7
2
10
6
L
Tsukuyomi
itsWAHOO
Tsukuyomi
4
6
6
1.17
W
Izanami
socho1001
Izanami
6
3
7
3.17
L
Sun Wukong
timat06
Sun Wukong
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,988
Damage
72,204
103,457
Taken
86,089
72,617
Mitigated
74,613
29,130
Healing
16,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Catsound
Nemesis
5,362
2,043
0
2,490
15,163
7,767
0
2,896
12,267
0
51,896
L
11,433
3,475
0
4,390
18,480
7,814
2,769
9,603
8,727
64,791
0
L
Cerberus
PoundCake657
Cerberus
7,778
510
530
5,726
25,414
25,188
129
8,274
17,040
29,241
0
W
Ymir
12,719
2,578
0
1,978
23,892
31,209
442
5,390
18,502
37,836
0
W
Olorun
ValdoTP
Olorun
16,660
5,555
1,597
2,683
14,236
6,486
2,718
3,920
10,316
63,377
0
L
Danzaburou
aizaku1
Danzaburou
13,561
5,536
803
8,369
18,969
7,396
613
3,356
15,588
0
80,215
W
Sun Wukong
elgintoki123
Sun Wukong
14,469
2,272
0
5,227
19,627
22,873
305
4,581
13,494
0
66,327
L
Tsukuyomi
itsWAHOO
Tsukuyomi
8,690
3,533
0
4,151
18,725
7,679
449
2,654
15,921
0
51,828
W
Izanami
socho1001
Izanami
22,994
12,453
905
1,789
13,171
6,278
4,360
2,599
10,572
0
105,996
L
Sun Wukong
timat06
Sun Wukong
11,526
1,846
1,359
3,802
21,869
24,540
764
5,492
16,002
0
91,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,231
Gold Earned
59,210
515
Minions Killed
486
0
Camps Cleared
0
2,050,091
Distance Traveled
2,119,350
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,467
419
84
3
0
456,960
0
L
Chronos
12,092
484
113
5
0
411,097
0
L
Cerberus
10,464
419
60
2
0
357,222
1
W
Ymir
12,051
482
52
2
0
403,407
4
W
Olorun
11,472
459
90
4
0
351,355
3
L
Danzaburou
11,013
441
111
4
0
381,968
4
W
Sun Wukong
12,854
514
120
5
0
529,973
1
L
Tsukuyomi
10,837
433
90
4
0
432,507
0
W
Izanami
12,366
495
140
6
0
377,655
2
L
Sun Wukong
11,825
473
141
6
0
467,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role