Player Matchup

Medusa
Medusa
EvolvingReaper
Medusa
Level 128
God Stats
26W - 16L
1,662 SR
Queue Stats
251W - 229L
1,562 Elo+
Party 2
Gilgamesh
Gilgamesh
FlashhGambino
Gilgamesh
Level 118
God Stats
26W - 19L
1,629 SR
Queue Stats
552W - 518L
1,509 Elo+
Party 2
Nu Wa
Nu Wa
Retro xReflex
Nu Wa
Level 109
God Stats
3W - 3L
1,371 SR
Queue Stats
132W - 126L
1,556 Elo+
Solo
Sun Wukong
Sun Wukong
chevone
Sun Wukong
Level 84
God Stats
4W - 2L
1,517 SR
Queue Stats
384W - 345L
1,549 Elo+
Party 2
Sobek
Sobek
kingjulian3573
Sobek
Level 127
God Stats
9W - 7L
1,787 SR
Queue Stats
471W - 488L
1,615 Elo+
Solo
Team Averages
Level 113
1,593 SR
1,558 Elo+

VS

Team Averages
Level 138
1,623 SR
1,542 Elo+
Artio
Artio
Just Some Newfy
Artio
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
487W - 430L
1,563 Elo+
Party 1
Tiamat
Tiamat
Kaze Kiryuu
Tiamat
Level 155
God Stats
11W - 14L
1,501 SR
Queue Stats
185W - 173L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
Orangefacepotus1
Gilgamesh
Level 155
God Stats
22W - 16L
1,694 SR
Queue Stats
530W - 479L
1,564 Elo+
Solo
Ra
Ra
Sick At Me
Ra
Level 149
God Stats
22W - 23L
1,619 SR
Queue Stats
379W - 342L
1,554 Elo+
Party 1
Sylvanus
Sylvanus
Velocity1300
Sylvanus
Level 124
God Stats
17W - 7L
1,801 SR
Queue Stats
244W - 217L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,139
591
2,825
3,093
538
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
FlashhGambino
Gilgamesh
7
2 / 1 / 1
4,149
593
2,669
4,387
1,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 3 / 1
3,293
470
589
2,011
552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
chevone
Sun Wukong
8
2 / 0 / 1
4,537
648
3,256
4,828
1,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
1 / 0 / 1
3,978
568
966
4,491
1,592
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
3,848
550
2,728
6,442
2,886
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
6
0 / 2 / 1
3,707
530
567
3,803
1,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
6
0 / 1 / 0
3,556
508
2,028
4,136
1,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
3 / 0 / 1
4,884
698
1,911
1,803
530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
Velocity1300
Sylvanus
6
1 / 1 / 0
3,874
553
2,571
2,826
1,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
4
4
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
L
Gilgamesh
FlashhGambino
Gilgamesh
2
1
1
2.5
W
0
2
0
0
W
Tiamat
0
2
1
0.25
W
Gilgamesh
0
1
0
0
L
0
3
1
0.17
W
3
0
1
3.5
W
Sylvanus
Velocity1300
Sylvanus
1
1
0
1
L
Sun Wukong
chevone
Sun Wukong
2
0
1
2.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,305
Damage
9,805
18,810
Taken
19,010
5,839
Mitigated
8,372
7,060
Healing
9,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,825
1,138
0
1,563
3,093
538
31
985
1,983
0
19,057
L
Gilgamesh
FlashhGambino
Gilgamesh
2,669
857
0
1,476
4,387
1,366
0
1,636
2,683
0
14,145
W
2,728
223
0
3,623
6,442
2,886
0
0
6,442
15,298
0
W
Tiamat
567
162
0
1,871
3,803
1,419
0
68
3,735
11,259
0
W
Gilgamesh
2,028
505
0
1,181
4,136
1,876
0
377
3,759
0
11,073
L
589
157
0
0
2,011
552
0
943
950
7,611
0
W
1,911
283
121
830
1,803
530
87
521
1,282
22,884
0
W
Sylvanus
Velocity1300
Sylvanus
2,571
756
710
956
2,826
1,661
100
589
2,237
9,889
2,544
L
Sun Wukong
chevone
Sun Wukong
3,256
680
0
1,644
4,828
1,791
0
2,851
1,977
0
23,709
L
966
136
0
2,377
4,491
1,592
0
992
3,420
7,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,096
Gold Earned
19,869
150
Minions Killed
150
0
Camps Cleared
0
588,818
Distance Traveled
619,793
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,139
591
52
7
0
116,120
1
L
Gilgamesh
4,149
593
34
5
0
139,575
0
W
Artio
3,848
550
34
5
0
129,806
0
W
Tiamat
3,707
530
35
5
0
123,043
1
W
Gilgamesh
3,556
508
21
3
0
128,561
0
L
Nu Wa
3,293
470
15
2
0
64,156
0
W
Ra
4,884
698
34
5
0
122,828
2
W
Sylvanus
3,874
553
26
4
0
115,555
1
L
Sun Wukong
4,537
648
43
6
0
124,136
0
L
Sobek
3,978
568
6
1
0
144,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role