Player Matchup

Guan Yu
Guan Yu
Dewkes
Guan Yu
Level 133
God Stats
3W - 0L
1,342 SR
Queue Stats
5W - 4L
1,502 Elo+
Party 1
Merlin
Merlin
LucasLobato0595
Merlin
Level 69
God Stats
3W - 3L
1,532 SR
Queue Stats
110W - 109L
1,522 Elo+
Solo
Tiamat
Tiamat
M0taku
Tiamat
Level 160
God Stats
9W - 26L
1,282 SR
Queue Stats
92W - 134L
1,425 Elo+
Party 1
Team Averages
Level 121
1,385 SR
1,483 Elo+

VS

Team Averages
Level 72
1,489 SR
1,473 Elo+
Thor
Thor
Alejo049pro100
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
SYST3MDOMINATOR
Chang'e
Level 152
God Stats
8W - 4L
1,597 SR
Queue Stats
162W - 184L
1,475 Elo+
Party 2
Neith
Neith
ToneyOwl5326227
Neith
Level 59
God Stats
3W - 6L
1,371 SR
Queue Stats
76W - 72L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dewkes
Guan Yu
15
2 / 3 / 3
14,048
611
4,384
18,083
23,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 3 / 3
13,976
608
14,743
10,749
3,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
M0taku
Tiamat
17
1 / 3 / 5
13,780
599
8,318
15,720
8,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
10,466
455
786
2,410
614
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
7 / 2 / 2
15,263
664
20,294
18,047
6,362
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 2 / 5
13,835
602
6,826
13,753
4,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
6
Kills
9
9
Deaths
6
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Guan Yu
Dewkes
Guan Yu
2
3
3
1.17
W
3
3
3
1.5
W
Tiamat
M0taku
Tiamat
1
3
5
1.17
L
7
2
2
4
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,445
Damage
27,906
44,552
Taken
34,210
36,091
Mitigated
11,936
16,475
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
786
561
0
0
2,410
614
0
943
1,377
0
1,676
W
Guan Yu
Dewkes
Guan Yu
4,384
635
2,200
5,360
18,083
23,830
59
6,802
11,281
0
57,309
W
14,743
150
721
1,484
10,749
3,448
1,028
7,510
3,239
86,189
0
W
Tiamat
M0taku
Tiamat
8,318
875
970
5,740
15,720
8,813
997
6,447
9,273
69,304
0
L
20,294
845
1,546
8,898
18,047
6,362
1,372
11,179
6,523
108,560
0
L
6,826
2,213
0
2,774
13,753
4,960
1,839
10,236
3,223
0
63,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,804
Gold Earned
39,564
299
Minions Killed
268
0
Camps Cleared
0
1,163,769
Distance Traveled
914,852
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,466
455
0
0
0
54,610
1
W
Guan Yu
14,048
611
60
3
0
439,131
3
W
Merlin
13,976
608
123
5
0
370,342
1
W
Tiamat
13,780
599
116
5
0
354,296
4
L
Chang'e
15,263
664
177
8
0
459,789
8
L
Neith
13,835
602
91
4
0
400,453
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role