Player Matchup

Guan Yu
Guan Yu
Igor Andrade10
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thor
Thor
Ryanzera21
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tiamat
Tiamat
ThunderEagleX
Tiamat
Level 6
God Stats
0W - 1L
1,301 SR
Queue Stats
2W - 3L
1,371 Elo+
Party 2
Cthulhu
Cthulhu
ajulezo1777
Cthulhu
Level 14
God Stats
1W - 2L
1,384 SR
Queue Stats
3W - 3L
1,485 Elo+
Party 2
Hachiman
Hachiman
lNegolasl
Hachiman
Level 8
God Stats
1W - 1L
1,717 SR
Queue Stats
3W - 5L
1,353 Elo+
Party 2
Team Averages
Level 9
1,481 SR
1,442 Elo+

VS

Team Averages
Level 16
1,576 SR
1,570 Elo+
Ganesha
Ganesha
GrimmSmiIes
Ganesha
Level 18
God Stats
5W - 3L
1,391 SR
Queue Stats
65W - 63L
1,399 Elo+
Party 1
Freya
Freya
Reverret
Freya
Level 18
God Stats
1W - 1L
1,310 SR
Queue Stats
121W - 120L
1,424 Elo+
Solo
Anubis
Anubis
SmackenBacon
Anubis
Level 12
God Stats
6W - 3L
1,710 SR
Queue Stats
7W - 8L
1,676 Elo+
Party 1
Kuzenbo
Kuzenbo
TheToastyCaveman
Kuzenbo
Level 13
God Stats
3W - 2L
1,686 SR
Queue Stats
8W - 10L
1,676 Elo+
Party 1
Arachne
Arachne
VikingPogger
Arachne
Level 17
God Stats
8W - 7L
1,785 SR
Queue Stats
23W - 28L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,234
423
1,867
5,417
3,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 2 / 0
4,350
435
616
5,264
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 5 / 0
4,138
414
1,763
5,290
1,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ajulezo1777
Cthulhu
8
2 / 2 / 2
5,053
505
3,377
5,450
2,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
lNegolasl
Hachiman
8
2 / 3 / 1
4,886
489
3,304
4,452
981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GrimmSmiIes
Ganesha
8
0 / 2 / 5
5,293
529
3,604
4,693
2,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Freya
Reverret
Freya
10
2 / 2 / 1
5,530
553
1,998
5,226
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
10
8 / 0 / 0
6,423
642
5,926
4,571
2,070
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 0 / 1
5,524
552
3,963
4,277
4,993
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
VikingPogger
Arachne
8
3 / 0 / 0
5,199
520
1,641
5,177
1,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
14
14
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
GrimmSmiIes
Ganesha
0
2
5
1.25
L
0
2
0
0
W
Freya
Reverret
Freya
2
2
1
1.25
L
0
2
0
0
W
Anubis
8
0
0
8
W
1
0
1
1.5
L
0
5
0
0
W
Arachne
VikingPogger
Arachne
3
0
0
3
L
Cthulhu
ajulezo1777
Cthulhu
2
2
2
1.5
L
Hachiman
lNegolasl
Hachiman
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,927
Damage
17,132
25,873
Taken
23,944
9,115
Mitigated
12,213
4,078
Healing
10,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
GrimmSmiIes
Ganesha
3,604
366
0
721
4,693
2,330
226
1,174
3,444
14,383
0
L
1,867
454
75
997
5,417
3,179
0
3,483
1,934
0
9,697
W
Freya
Reverret
Freya
1,998
616
0
2,555
5,226
1,427
0
1,245
3,881
24,194
0
L
616
76
0
1,174
5,264
1,486
0
2,412
2,852
0
13,016
W
Anubis
5,926
600
0
2,679
4,571
2,070
952
2,041
2,480
21,528
0
W
3,963
1,453
0
986
4,277
4,993
118
74
3,954
23,353
0
L
1,763
452
0
1,328
5,290
1,182
117
3,461
1,829
9,421
0
W
Arachne
VikingPogger
Arachne
1,641
970
0
3,276
5,177
1,393
0
306
4,821
0
20,684
L
Cthulhu
ajulezo1777
Cthulhu
3,377
532
0
504
5,450
2,287
0
3,697
1,753
18,105
0
L
Hachiman
lNegolasl
Hachiman
3,304
2,254
0
0
4,452
981
0
2,438
2,014
0
18,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,661
Gold Earned
27,969
138
Minions Killed
209
0
Camps Cleared
0
911,987
Distance Traveled
860,006
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,293
529
2
0
0
197,344
3
L
Guan Yu
4,234
423
14
1
0
185,206
2
W
Freya
5,530
553
73
7
0
157,325
1
L
Thor
4,350
435
34
3
0
195,579
0
W
Anubis
6,423
642
41
4
0
166,568
0
W
Kuzenbo
5,524
552
40
4
0
164,984
1
L
Tiamat
4,138
414
17
2
0
125,649
0
W
Arachne
5,199
520
53
5
0
173,785
0
L
Cthulhu
5,053
505
25
3
0
215,963
0
L
Hachiman
4,886
489
48
5
0
189,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role