Player Matchup

Sobek
Sobek
Argcolee
Sobek
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,417 Elo+
Party 1
Kukulkan
Kukulkan
BosnianMafia
Kukulkan
Level 48
God Stats
17W - 20L
1,558 SR
Queue Stats
91W - 100L
1,560 Elo+
Party 3
Yemoja
Yemoja
DaleSnail
Yemoja
Level 16
God Stats
2W - 5L
1,276 SR
Queue Stats
9W - 17L
1,417 Elo+
Party 1
Serqet
Serqet
Darkziom
Serqet
Level 34
God Stats
28W - 36L
1,600 SR
Queue Stats
370W - 405L
1,419 Elo+
Solo
Anhur
Anhur
Zen Odyssey8162
Anhur
Level 27
God Stats
16W - 24L
1,417 SR
Queue Stats
146W - 139L
1,481 Elo+
Party 3
Team Averages
Level 35
1,470 SR
1,459 Elo+

VS

Team Averages
Level 42
1,506 SR
1,355 Elo+
Hou Yi
Hou Yi
BanksSenpai
Hou Yi
Level 46
God Stats
7W - 2L
1,635 SR
Queue Stats
109W - 116L
1,454 Elo+
Solo
Thanatos
Thanatos
DjDonJin
Thanatos
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 13L
1,309 Elo+
Party 2
Eset
Eset
Headshotbuns
Eset
Level 69
God Stats
5W - 4L
1,812 SR
Queue Stats
34W - 49L
1,414 Elo+
Party 2
Ra
Ra
ItsMrZ06
Ra
Level 5
God Stats
1W - 1L
1,292 SR
Queue Stats
6W - 8L
1,282 Elo+
Party 2
Ares
Ares
PumpkinPain
Ares
Level 62
God Stats
6W - 4L
1,292 SR
Queue Stats
39W - 51L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Argcolee
Sobek
18
2 / 13 / 10
11,861
912
15,008
32,063
36,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
BosnianMafia
Kukulkan
18
5 / 4 / 5
13,057
1,004
25,133
7,549
3,305
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
DaleSnail
Yemoja
18
0 / 3 / 11
12,929
995
12,686
9,097
5,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
Darkziom
Serqet
18
3 / 9 / 8
12,003
923
6,800
20,645
13,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
3 / 7 / 7
12,302
946
13,991
19,212
7,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
17 / 0 / 15
16,522
1,271
28,264
13,861
7,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
DjDonJin
Thanatos
20
7 / 3 / 23
13,805
1,062
14,097
20,493
11,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 2 / 25
14,636
1,126
19,968
10,569
8,575
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
0 / 4 / 20
11,631
895
6,878
10,690
8,352
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
4 / 4 / 26
14,017
1,078
16,310
25,703
34,812
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
145
13
Kills
36
36
Deaths
13
41
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Sobek
Argcolee
Sobek
2
13
10
0.54
W
Hou Yi
17
0
15
24.5
L
Kukulkan
BosnianMafia
Kukulkan
5
4
5
1.88
L
Yemoja
DaleSnail
Yemoja
0
3
11
1.83
L
Serqet
Darkziom
Serqet
3
9
8
0.78
W
Thanatos
DjDonJin
Thanatos
7
3
23
6.17
W
8
2
25
10.25
W
0
4
20
2.5
W
4
4
26
4.25
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,618
Damage
85,517
88,566
Taken
81,316
66,210
Mitigated
70,784
11,304
Healing
22,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Argcolee
Sobek
15,008
446
0
2,391
32,063
36,463
0
12,405
19,658
25,566
0
W
Hou Yi
28,264
18,005
0
5,986
13,861
7,331
0
10,750
3,111
0
66,559
L
Kukulkan
BosnianMafia
Kukulkan
25,133
910
0
0
7,549
3,305
0
4,812
2,737
73,879
0
L
Yemoja
DaleSnail
Yemoja
12,686
1,481
5,827
981
9,097
5,654
0
3,663
5,434
29,730
0
L
Serqet
Darkziom
Serqet
6,800
1,212
0
0
20,645
13,094
0
11,188
9,457
0
11,779
W
Thanatos
DjDonJin
Thanatos
14,097
3,616
0
9,611
20,493
11,714
0
15,871
4,622
0
32,569
W
19,968
1,763
2,551
1,592
10,569
8,575
0
8,085
2,307
46,395
0
W
6,878
507
535
885
10,690
8,352
0
6,644
3,428
19,698
0
W
16,310
1,503
0
850
25,703
34,812
0
11,477
12,590
25,102
0
L
13,991
10,718
0
2,105
19,212
7,694
0
11,088
8,124
0
35,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,152
Gold Earned
70,611
249
Minions Killed
249
3
Camps Cleared
5
1,195,237
Distance Traveled
1,257,068
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,861
912
13
1
1
243,584
0
W
Hou Yi
16,522
1,271
103
8
3
246,808
0
L
Kukulkan
13,057
1,004
144
11
0
262,600
0
L
Yemoja
12,929
995
26
2
0
213,075
0
L
Serqet
12,003
923
22
2
1
267,788
3
W
Thanatos
13,805
1,062
50
4
1
274,317
0
W
Eset
14,636
1,126
61
5
0
263,820
4
W
Ra
11,631
895
23
2
0
218,555
1
W
Ares
14,017
1,078
12
1
1
253,568
0
L
Anhur
12,302
946
44
3
1
208,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role