Player Matchup

Artio
Artio
AshIsLit
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 70L
1,623 Elo+
Party 1
Olorun
Olorun
BarrioVanNuys
Olorun
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
185W - 126L
1,591 Elo+
Party 1
Hachiman
Hachiman
JakeLWB
Hachiman
Level 117
God Stats
1W - 1L
1,799 SR
Queue Stats
256W - 142L
1,599 Elo+
Party 1
Team Averages
Level 57
1,600 SR
1,604 Elo+

VS

Team Averages
Level 52
1,505 SR
1,512 Elo+
Gilgamesh
Gilgamesh
MeatxMountain
Gilgamesh
Level 105
God Stats
12W - 7L
1,671 SR
Queue Stats
68W - 70L
1,590 Elo+
Solo
Janus
Janus
Og420Kush69swag
Janus
Level 24
God Stats
3W - 3L
1,397 SR
Queue Stats
122W - 107L
1,494 Elo+
Party 2
Vamana
Vamana
XxNewbTewnxX
Vamana
Level 26
God Stats
45W - 47L
1,446 SR
Queue Stats
98W - 91L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AshIsLit
Artio
13
2 / 6 / 2
10,504
657
5,665
19,062
18,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
2 / 10 / 1
9,846
615
4,023
16,276
5,753
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
JakeLWB
Hachiman
12
3 / 11 / 2
10,085
630
15,308
18,629
8,030
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MeatxMountain
Gilgamesh
15
7 / 5 / 16
12,690
793
11,950
16,485
6,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
9 / 1 / 17
12,518
782
26,701
12,145
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
16
11 / 2 / 14
12,430
777
8,488
12,630
12,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
74
7
Kills
27
27
Deaths
8
5
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Artio
AshIsLit
Artio
2
6
2
0.5
L
2
10
1
0.25
L
Hachiman
JakeLWB
Hachiman
3
11
2
0.36
W
Gilgamesh
MeatxMountain
Gilgamesh
7
5
16
3
W
9
1
17
17.5
W
Vamana
11
2
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,996
Damage
47,139
53,967
Taken
41,260
32,091
Mitigated
23,574
8,527
Healing
12,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
AshIsLit
Artio
5,665
646
951
4,260
19,062
18,308
33
6,306
12,531
20,684
0
L
4,023
2,677
0
1,528
16,276
5,753
392
10,741
5,410
32,361
0
L
Hachiman
JakeLWB
Hachiman
15,308
7,924
0
1,788
18,629
8,030
0
9,759
8,620
0
34,806
W
Gilgamesh
MeatxMountain
Gilgamesh
11,950
3,484
0
1,255
16,485
6,923
1,085
4,571
11,914
0
45,063
W
26,701
1,423
132
4,242
12,145
3,983
963
1,999
10,146
78,335
0
W
Vamana
8,488
2,891
1,281
5,613
12,630
12,668
642
3,198
9,432
0
35,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,435
Gold Earned
37,638
114
Minions Killed
184
0
Camps Cleared
0
732,054
Distance Traveled
911,865
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,504
657
26
2
0
284,259
5
L
Olorun
9,846
615
65
4
0
218,100
2
L
Hachiman
10,085
630
23
1
0
229,695
4
W
Gilgamesh
12,690
793
49
3
0
291,154
1
W
Janus
12,518
782
84
5
0
305,402
3
W
Vamana
12,430
777
51
3
0
315,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role