Player Matchup

Cernunnos
Cernunnos
AlwayzAngryz
Cernunnos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 79L
1,696 Elo+
Solo
Pele
Pele
GalaticBlunder
Pele
Level 25
God Stats
47W - 22L
1,964 SR
Queue Stats
460W - 192L
1,657 Elo+
Solo
Eset
Eset
Grob1297
Eset
Level 37
God Stats
3W - 9L
1,221 SR
Queue Stats
137W - 148L
1,459 Elo+
Party 2
Bellona
Bellona
JonRobb
Bellona
Level 6
God Stats
2W - 1L
1,786 SR
Queue Stats
5W - 4L
1,569 Elo+
Party 2
Cabrakan
Cabrakan
纷落的树叶
Cabrakan
Level 29
God Stats
0W - 1L
1,282 SR
Queue Stats
173W - 159L
1,621 Elo+
Solo
Team Averages
Level 25
1,551 SR
1,600 Elo+

VS

Team Averages
Level 24
1,532 SR
1,598 Elo+
Agni
Agni
Harlecop1
Agni
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
205W - 177L
1,552 Elo+
Party 3
Guan Yu
Guan Yu
Sindylaregia24
Guan Yu
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
92W - 81L
1,630 Elo+
Party 3
Cthulhu
Cthulhu
Speedphamtom
Cthulhu
Level 27
God Stats
4W - 2L
1,519 SR
Queue Stats
533W - 482L
1,612 Elo+
Party 1
Anhur
Anhur
Sykura
Anhur
Level 26
God Stats
9W - 13L
1,848 SR
Queue Stats
485W - 462L
1,599 Elo+
Party 1
Da Ji
Da Ji
fadedghost01
Da Ji
Level 17
God Stats
5W - 6L
1,292 SR
Queue Stats
224W - 198L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlwayzAngryz
Cernunnos
9
1 / 4 / 1
5,359
536
848
4,943
1,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
4 / 3 / 1
5,936
594
3,812
6,979
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
9
2 / 3 / 3
5,769
577
3,053
6,088
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
JonRobb
Bellona
9
0 / 3 / 2
5,257
526
2,308
5,642
2,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
8
0 / 4 / 2
4,746
475
3,670
8,196
5,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
9 / 2 / 2
6,673
667
7,889
6,950
2,598
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 1
5,970
597
4,259
6,590
2,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Speedphamtom
Cthulhu
9
1 / 2 / 3
5,442
544
2,386
5,394
2,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Sykura
Anhur
10
1 / 1 / 2
5,681
568
1,667
3,944
1,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
4 / 2 / 2
5,827
583
3,090
6,010
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
7
Kills
17
17
Deaths
9
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AlwayzAngryz
Cernunnos
1
4
1
0.38
L
4
3
1
1.5
L
Eset
2
3
3
1.17
W
Agni
9
2
2
5
L
Bellona
JonRobb
Bellona
0
3
2
0.33
W
2
2
1
1.25
W
Cthulhu
Speedphamtom
Cthulhu
1
2
3
1.25
W
Anhur
Sykura
Anhur
1
1
2
2
W
4
2
2
2.5
L
Cabrakan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,691
Damage
19,291
31,848
Taken
28,888
13,162
Mitigated
11,540
7,751
Healing
9,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AlwayzAngryz
Cernunnos
848
471
0
1,204
4,943
1,232
0
1,039
3,904
0
19,572
L
3,812
778
0
1,608
6,979
2,032
0
1,979
5,000
0
21,531
L
Eset
3,053
286
200
1,630
6,088
1,883
463
4,000
2,088
26,775
0
W
Agni
7,889
1,394
176
2,462
6,950
2,598
350
2,772
4,178
35,832
0
L
Bellona
JonRobb
Bellona
2,308
718
0
1,032
5,642
2,492
0
275
5,367
0
20,324
W
4,259
198
0
1,090
6,590
2,790
0
0
6,590
0
32,958
W
Cthulhu
Speedphamtom
Cthulhu
2,386
555
0
1,405
5,394
2,978
0
1,747
3,647
12,596
0
W
Anhur
Sykura
Anhur
1,667
795
0
1,788
3,944
1,215
46
1,052
2,892
0
33,771
W
3,090
694
0
2,095
6,010
1,959
22
1,152
4,858
0
20,586
L
Cabrakan
3,670
599
0
2,077
8,196
5,523
0
2,982
5,214
18,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,067
Gold Earned
29,593
237
Minions Killed
274
0
Camps Cleared
0
857,429
Distance Traveled
917,899
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,359
536
41
4
0
138,450
1
L
Pele
5,936
594
49
5
0
200,862
2
L
Eset
5,769
577
59
6
0
180,698
3
W
Agni
6,673
667
64
6
0
185,257
1
L
Bellona
5,257
526
56
6
0
181,012
3
W
Guan Yu
5,970
597
68
7
0
168,385
2
W
Cthulhu
5,442
544
22
2
0
200,559
4
W
Anhur
5,681
568
72
7
0
178,388
4
W
Da Ji
5,827
583
48
5
0
185,310
2
L
Cabrakan
4,746
475
32
3
0
156,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role