Player Matchup

Hun Batz
Hun Batz
Healofsteel
Hun Batz
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,611 Elo+
Party 1
King Arthur
King Arthur
Rampageriley
King Arthur
Level 155
God Stats
0W - 1L
1,477 SR
Queue Stats
146W - 154L
1,711 Elo+
Party 1
Terra
Terra
Stealthpanda
Terra
Level 126
God Stats
3W - 4L
1,716 SR
Queue Stats
111W - 112L
1,628 Elo+
Party 1
Neith
Neith
iAust
Neith
Level 14
God Stats
1W - 1L
1,728 SR
Queue Stats
3W - 3L
1,695 Elo+
Party 1
Scylla
Scylla
jrdude1
Scylla
Level 60
God Stats
0W - 4L
1,522 SR
Queue Stats
7W - 11L
1,560 Elo+
Party 1
Team Averages
Level 88
1,589 SR
1,641 Elo+

VS

Team Averages
Level 80
1,574 SR
1,577 Elo+
Terra
Terra
MidnightsKiss
Terra
Level 81
God Stats
16W - 12L
1,526 SR
Queue Stats
228W - 186L
1,561 Elo+
Party 3
Hades
Hades
RoulLaw
Hades
Level 40
God Stats
62W - 44L
1,660 SR
Queue Stats
93W - 84L
1,599 Elo+
Party 2
Ullr
Ullr
YuhMuddah
Ullr
Level 68
God Stats
8W - 7L
1,812 SR
Queue Stats
475W - 432L
1,603 Elo+
Party 2
Pele
Pele
beefncheese11
Pele
Level 86
God Stats
7W - 1L
1,258 SR
Queue Stats
414W - 376L
1,526 Elo+
Party 3
Anubis
Anubis
jay7375
Anubis
Level 126
God Stats
18W - 9L
1,613 SR
Queue Stats
517W - 468L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Healofsteel
Hun Batz
14
1 / 5 / 3
8,260
486
7,703
13,894
4,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Rampageriley
King Arthur
11
0 / 7 / 2
6,659
392
7,626
13,250
13,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 3
6,799
400
5,415
13,173
7,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
iAust
Neith
14
2 / 6 / 3
8,632
508
7,192
9,772
3,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
jrdude1
Scylla
13
3 / 4 / 2
8,354
491
5,962
9,351
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 10
7,558
445
2,795
10,520
8,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hades
RoulLaw
Hades
16
7 / 1 / 9
9,838
579
11,831
13,759
8,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
16
5 / 2 / 3
9,551
562
6,416
11,515
4,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
11 / 2 / 7
10,227
602
12,079
12,610
7,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
jay7375
Anubis
16
3 / 1 / 8
9,596
564
8,579
6,803
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
6
Kills
26
26
Deaths
6
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Healofsteel
Hun Batz
1
5
3
0.5
W
0
0
10
5
L
King Arthur
Rampageriley
King Arthur
0
7
2
0.14
W
Hades
RoulLaw
Hades
7
1
9
11.5
L
0
4
3
0.38
W
Ullr
5
2
3
3.25
W
11
2
7
7.25
L
Neith
iAust
Neith
2
6
3
0.58
W
Anubis
jay7375
Anubis
3
1
8
7
L
Scylla
jrdude1
Scylla
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,898
Damage
41,700
59,440
Taken
55,207
32,420
Mitigated
32,690
11,782
Healing
23,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Healofsteel
Hun Batz
7,703
857
0
2,799
13,894
4,617
0
5,359
8,411
0
52,525
W
2,795
461
1,167
3,741
10,520
8,756
817
1,204
9,276
13,972
0
L
King Arthur
Rampageriley
King Arthur
7,626
999
0
545
13,250
13,571
0
6,739
6,355
0
28,352
W
Hades
RoulLaw
Hades
11,831
1,872
170
7,493
13,759
8,438
1,575
2,246
11,425
55,844
0
L
5,415
775
1,478
4,595
13,173
7,478
0
4,550
8,515
29,846
0
W
Ullr
6,416
3,446
0
2,710
11,515
4,002
1,116
5,260
6,135
0
65,818
W
12,079
3,132
0
5,025
12,610
7,531
0
1,633
10,969
0
76,150
L
Neith
iAust
Neith
7,192
2,863
198
1,226
9,772
3,781
0
2,929
6,727
0
42,705
W
Anubis
jay7375
Anubis
8,579
92
0
2,959
6,803
3,963
279
706
6,025
60,056
0
L
Scylla
jrdude1
Scylla
5,962
0
0
941
9,351
2,973
0
2,928
6,227
39,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,704
Gold Earned
46,770
378
Minions Killed
536
0
Camps Cleared
0
1,613,813
Distance Traveled
1,551,964
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,260
486
103
6
0
362,185
4
W
Terra
7,558
445
23
1
0
310,135
7
L
King Arthur
6,659
392
45
3
0
295,799
0
W
Hades
9,838
579
119
7
0
274,252
3
L
Terra
6,799
400
50
3
0
336,895
3
W
Ullr
9,551
562
125
7
0
309,353
0
W
Pele
10,227
602
133
8
0
325,388
6
L
Neith
8,632
508
93
5
0
299,865
0
W
Anubis
9,596
564
136
8
0
332,836
4
L
Scylla
8,354
491
87
5
0
319,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role