Player Matchup

Fafnir
Fafnir
BrezzyGravy
Fafnir
Level 26
God Stats
14W - 14L
1,388 SR
Queue Stats
55W - 69L
1,356 Elo+
Solo
Agni
Agni
Jonpool92
Agni
Level 27
God Stats
0W - 3L
1,255 SR
Queue Stats
284W - 422L
1,304 Elo+
Solo
Olorun
Olorun
eulbLW
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,413 Elo+
Solo
Amaterasu
Amaterasu
mdemarin
Amaterasu
Level 26
God Stats
13W - 18L
1,500 SR
Queue Stats
309W - 339L
1,373 Elo+
Solo
Arachne
Arachne
xReaperDen
Arachne
Level 29
God Stats
6W - 8L
1,223 SR
Queue Stats
11W - 16L
1,091 Elo+
Solo
Team Averages
Level 24
1,373 SR
1,307 Elo+

VS

Team Averages
Level 22
1,396 SR
1,400 Elo+
Amaterasu
Amaterasu
HentaiMeister69
Amaterasu
Level 21
God Stats
21W - 24L
1,176 SR
Queue Stats
430W - 386L
1,353 Elo+
Solo
Nemesis
Nemesis
Iamronburgandy
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,332 Elo+
Solo
Ymir
Ymir
LegentTIVI
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
MitsuHonda
Izanami
Level 23
God Stats
17W - 9L
1,529 SR
Queue Stats
39W - 46L
1,354 Elo+
Party 1
Tiamat
Tiamat
ZhaiYunsheng
Tiamat
Level 29
God Stats
4W - 9L
1,275 SR
Queue Stats
86W - 94L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
2 / 2 / 2
5,841
487
2,980
7,222
5,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
9
1 / 5 / 0
5,663
472
2,256
5,737
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
eulbLW
Olorun
8
1 / 3 / 2
5,281
440
2,420
6,692
1,704
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
mdemarin
Amaterasu
10
2 / 0 / 0
5,876
490
3,398
7,704
5,257
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
xReaperDen
Arachne
8
0 / 5 / 3
5,393
449
2,617
8,016
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HentaiMeister69
Amaterasu
12
0 / 1 / 0
7,169
597
2,558
6,759
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 1 / 2
7,318
610
3,621
6,745
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 2 / 2
6,737
561
3,176
9,780
3,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
MitsuHonda
Izanami
11
1 / 2 / 3
7,152
596
3,046
5,322
1,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
14
8 / 0 / 1
8,954
746
9,229
5,827
4,086
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
6
Kills
15
15
Deaths
6
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fafnir
2
2
2
1.5
W
Amaterasu
HentaiMeister69
Amaterasu
0
1
0
0
W
4
1
2
5
L
Agni
1
5
0
0.2
W
2
2
2
1.5
W
Izanami
MitsuHonda
Izanami
1
2
3
1.25
W
Tiamat
8
0
1
8.5
L
Olorun
eulbLW
Olorun
1
3
2
0.67
L
Amaterasu
mdemarin
Amaterasu
2
0
0
2
L
Arachne
xReaperDen
Arachne
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,671
Damage
21,630
35,371
Taken
34,433
15,971
Mitigated
15,131
9,056
Healing
13,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
2,980
524
0
1,985
7,222
5,150
0
2,169
5,053
15,783
0
W
Amaterasu
HentaiMeister69
Amaterasu
2,558
1,363
0
3,666
6,759
3,295
677
355
6,404
0
35,140
W
3,621
2,336
0
3,367
6,745
2,221
641
527
6,218
0
37,785
L
Agni
2,256
337
0
0
5,737
1,649
0
3,977
1,760
19,908
0
W
3,176
612
0
2,894
9,780
3,984
221
2,412
7,328
20,694
0
W
Izanami
MitsuHonda
Izanami
3,046
2,212
0
1,461
5,322
1,545
2,670
1,891
3,401
0
51,281
W
Tiamat
9,229
906
0
2,228
5,827
4,086
133
2,221
3,426
50,525
0
L
Olorun
eulbLW
Olorun
2,420
831
108
2,237
6,692
1,704
0
2,989
3,703
18,978
0
L
Amaterasu
mdemarin
Amaterasu
3,398
2,162
0
3,817
7,704
5,257
0
0
7,704
0
22,484
L
Arachne
xReaperDen
Arachne
2,617
2,091
0
909
8,016
2,211
0
3,270
4,746
0
20,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,054
Gold Earned
37,330
232
Minions Killed
392
0
Camps Cleared
0
1,146,220
Distance Traveled
1,138,691
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,841
487
31
3
0
243,802
5
W
Amaterasu
7,169
597
73
6
0
224,772
3
W
Nemesis
7,318
610
80
7
0
238,791
1
L
Agni
5,663
472
68
6
0
237,965
0
W
Ymir
6,737
561
40
3
0
245,480
2
W
Izanami
7,152
596
96
8
0
191,367
1
W
Tiamat
8,954
746
103
9
0
238,281
0
L
Olorun
5,281
440
42
4
0
214,024
0
L
Amaterasu
5,876
490
48
4
0
222,363
0
L
Arachne
5,393
449
43
4
0
228,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role