Player Matchup

Danzaburou
Danzaburou
Gold II
Mazorq
Danzaburou
Gold II
Level 145
God Stats
3W - 1L
1,726 SR
Queue Stats
98W - 57L
1,735 MMR
Party 1
Agni
Agni
Gold III
TheKidGauss
Agni
Gold III
Level 46
God Stats
7W - 5L
1,820 SR
Queue Stats
67W - 51L
1,659 MMR
Party 1
Cabrakan
Cabrakan
Silver I
lRudeStorm
Cabrakan
Silver I
Level 76
God Stats
25W - 7L
1,702 SR
Queue Stats
44W - 31L
1,598 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 89
1,749 SR
1,664 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 88
1,480 SR
1,547 MMR
Merlin
Merlin
Gold IV
SrMuspelHeim
Merlin
Gold IV
Level 155
God Stats
4W - 7L
1,596 SR
Queue Stats
28W - 34L
1,698 MMR
Solo
Chaac
Chaac
Bronze III
wtang5109
Chaac
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Aphrodite
Aphrodite
Bronze III
zahatma
Aphrodite
Bronze III
Level 60
God Stats
0W - 2L
1,344 SR
Queue Stats
1W - 9L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mazorq
Danzaburou
15
2 / 1 / 3
10,798
635
13,738
14,805
6,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 4 / 3
11,017
648
14,213
10,304
4,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
lRudeStorm
Cabrakan
13
1 / 0 / 6
11,288
664
5,995
14,239
21,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
PersephoneCu ChulainnSobekTiamatScylla

VS

Bans
Chang'eHeimdallrAresAnhurCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 3 / 1
10,647
626
14,958
13,909
4,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
wtang5109
Chaac
13
1 / 4 / 3
9,690
570
9,603
18,019
12,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
zahatma
Aphrodite
14
1 / 0 / 3
9,637
567
3,891
8,910
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
7
Kills
5
5
Deaths
7
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Mazorq
Danzaburou
2
1
3
3.5
L
Merlin
3
3
1
1.17
W
4
4
3
1.38
W
Cabrakan
lRudeStorm
Cabrakan
1
0
6
4
L
Chaac
wtang5109
Chaac
1
4
3
0.63
L
Aphrodite
zahatma
Aphrodite
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,946
Damage
28,452
39,348
Taken
40,838
32,291
Mitigated
22,057
8,069
Healing
20,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Mazorq
Danzaburou
13,738
5,177
0
4,404
14,805
6,267
2,982
6,756
8,049
0
85,923
L
Merlin
14,958
982
0
1,182
13,909
4,748
1,165
5,258
8,381
67,550
0
W
14,213
896
0
1,374
10,304
4,298
290
5,128
5,176
62,306
0
W
Cabrakan
lRudeStorm
Cabrakan
5,995
853
0
2,291
14,239
21,726
30
7,050
7,189
13,421
0
L
Chaac
wtang5109
Chaac
9,603
531
0
4,144
18,019
12,549
168
11,028
6,543
0
34,810
L
Aphrodite
zahatma
Aphrodite
3,891
495
9,039
6,227
8,910
4,760
320
3,064
5,646
26,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,103
Gold Earned
29,974
224
Minions Killed
189
0
Camps Cleared
0
904,176
Distance Traveled
913,663
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,798
635
124
7
0
289,219
7
L
Merlin
10,647
626
97
6
0
298,122
8
W
Agni
11,017
648
90
5
0
294,478
5
W
Cabrakan
11,288
664
10
1
0
320,479
3
L
Chaac
9,690
570
45
3
0
301,317
0
L
Aphrodite
9,637
567
47
3
0
314,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role