Player Matchup

Sobek
Sobek
ChequeMeh
Sobek
Level 122
God Stats
7W - 7L
1,835 SR
Queue Stats
83W - 60L
1,701 Elo+
Party 2
Anubis
Anubis
QuattroDonnie
Anubis
Level 84
God Stats
6W - 5L
1,935 SR
Queue Stats
57W - 36L
1,738 Elo+
Party 2
Danzaburou
Danzaburou
sooprdalton
Danzaburou
Level 149
God Stats
28W - 20L
1,537 SR
Queue Stats
431W - 361L
1,488 Elo+
Solo
Team Averages
Level 118
1,769 SR
1,642 Elo+

VS

Team Averages
Level 82
1,526 SR
1,584 Elo+
Ganesha
Ganesha
Corrupted_raven
Ganesha
Level 93
God Stats
29W - 24L
1,592 SR
Queue Stats
403W - 418L
1,602 Elo+
Party 1
Sol
Sol
Le_Balbusard
Sol
Level 78
God Stats
49W - 36L
1,586 SR
Queue Stats
378W - 415L
1,597 Elo+
Party 1
Medusa
Medusa
The BLENDER 53
Medusa
Level 75
God Stats
10W - 12L
1,401 SR
Queue Stats
62W - 55L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ChequeMeh
Sobek
14
2 / 4 / 9
10,387
649
8,549
21,232
18,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 9
10,085
630
10,435
10,634
5,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
sooprdalton
Danzaburou
16
12 / 6 / 2
12,939
809
19,810
16,365
6,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 10
10,746
672
6,646
21,524
21,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
11 / 4 / 2
12,619
789
19,299
14,246
4,475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
2 / 5 / 7
10,711
669
10,064
14,929
4,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
14
Kills
13
13
Deaths
14
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sobek
ChequeMeh
Sobek
2
4
9
1.63
L
0
5
10
1
L
11
4
2
3
W
0
3
9
1.5
L
2
5
7
1.1
W
Danzaburou
sooprdalton
Danzaburou
12
6
2
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,794
Damage
36,009
48,231
Taken
50,699
30,095
Mitigated
30,572
15,840
Healing
16,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
ChequeMeh
Sobek
8,549
707
0
4,136
21,232
18,376
200
10,712
10,031
23,467
0
L
6,646
340
922
945
21,524
21,313
49
8,607
12,567
23,128
0
L
19,299
5,329
618
7,512
14,246
4,475
2,318
5,972
8,024
61,932
0
W
10,435
518
0
5,978
10,634
5,397
340
5,270
5,076
48,083
0
L
10,064
3,415
378
6,364
14,929
4,784
144
3,829
11,000
0
59,026
W
Danzaburou
sooprdalton
Danzaburou
19,810
10,891
0
5,726
16,365
6,322
3,099
8,736
7,155
0
58,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,411
Gold Earned
34,076
162
Minions Killed
224
0
Camps Cleared
0
732,169
Distance Traveled
783,553
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,387
649
29
2
0
296,804
3
L
Ganesha
10,746
672
2
0
0
277,254
1
L
Sol
12,619
789
102
6
0
259,409
0
W
Anubis
10,085
630
61
4
0
196,321
2
L
Medusa
10,711
669
120
8
0
246,890
0
W
Danzaburou
12,939
809
72
5
0
239,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role