Player Matchup

Osiris
Osiris
Platinum II
Jeyves
Osiris
Platinum II
Level 155
God Stats
29W - 31L
1,639 SR
Queue Stats
567W - 567L
1,966 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Kouman61
Ne Zha
Gold IV
Level 126
God Stats
5W - 5L
1,565 SR
Queue Stats
346W - 350L
1,525 MMR
Solo
Aphrodite
Aphrodite
Gold IV
LadyMelanie
Aphrodite
Gold IV
Level 154
God Stats
0W - 2L
1,518 SR
Queue Stats
73W - 77L
1,426 MMR
Solo
Anhur
Anhur
Silver II
ahmadQQQQQ
Anhur
Silver II
Level 136
God Stats
2W - 5L
1,441 SR
Queue Stats
144W - 155L
1,149 MMR
Solo
Chronos
Chronos
Silver I
lukitvvvs
Chronos
Silver I
Level 61
God Stats
0W - 1L
1,825 SR
Queue Stats
12W - 9L
1,578 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,598 SR
1,529 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 112
1,589 SR
1,445 MMR
Tyr
Tyr
Platinum III
HyperToastHP
Tyr
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Platinum I
LordTouchMeX
Achilles
Platinum I
Level 44
God Stats
2W - 2L
1,834 SR
Queue Stats
102W - 88L
1,974 MMR
Party 1
Merlin
Merlin
Platinum III
Shkreker
Merlin
Platinum III
Level 121
God Stats
15W - 11L
1,646 SR
Queue Stats
97W - 84L
1,835 MMR
Solo
Rama
Rama
Silver III
xxAjayxx
Rama
Silver III
Level 160
God Stats
224W - 209L
1,491 SR
Queue Stats
606W - 609L
910 MMR
Solo
Sobek
Sobek
Silver II
虎牙丶齐天
Sobek
Silver II
Level 107
God Stats
7W - 7L
1,475 SR
Queue Stats
425W - 425L
1,004 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jeyves
Osiris
20
7 / 3 / 8
16,172
558
28,176
37,167
45,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
Kouman61
Ne Zha
20
3 / 7 / 8
13,570
468
8,238
24,038
9,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
LadyMelanie
Aphrodite
20
4 / 5 / 4
13,734
474
15,406
20,939
17,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
19
1 / 10 / 5
12,644
436
14,231
25,669
7,907
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
lukitvvvs
Chronos
20
6 / 7 / 4
15,436
532
25,584
35,069
15,265
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
TiamatTsukuyomiApolloSetAo Kuang

VS

Bans
AthenaYmirNemesisGaneshaSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 11
14,935
515
15,445
33,811
49,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
LordTouchMeX
Achilles
20
11 / 4 / 12
15,839
546
27,358
30,988
33,087
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Shkreker
Merlin
20
11 / 3 / 12
17,299
597
35,533
16,524
8,727
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rama
20
5 / 1 / 9
16,555
571
13,981
20,690
8,242
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
2 / 6 / 18
12,500
431
11,742
28,430
38,233
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
94
21
Kills
32
32
Deaths
21
29
Assists
62
Player
Kills
Deaths
Assists
KDA
W
3
7
11
1.21
L
Osiris
Jeyves
Osiris
7
3
8
3.67
L
Ne Zha
Kouman61
Ne Zha
3
7
8
1
L
Aphrodite
LadyMelanie
Aphrodite
4
5
4
1.2
W
Achilles
LordTouchMeX
Achilles
11
4
12
4.25
W
Merlin
Shkreker
Merlin
11
3
12
5.67
L
Anhur
1
10
5
0.35
L
Chronos
lukitvvvs
Chronos
6
7
4
1.14
W
Rama
5
1
9
9.5
W
2
6
18
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,635
Damage
104,059
142,882
Taken
130,443
95,852
Mitigated
137,992
52,699
Healing
48,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,445
2,172
0
13,517
33,811
49,703
0
7,032
26,667
0
105,110
L
Osiris
Jeyves
Osiris
28,176
7,415
0
10,156
37,167
45,768
377
9,313
27,482
17,934
106,692
L
Ne Zha
Kouman61
Ne Zha
8,238
3,050
0
6,524
24,038
9,806
84
8,562
15,316
0
76,245
L
Aphrodite
LadyMelanie
Aphrodite
15,406
1,153
9,084
11,742
20,939
17,106
828
9,263
11,596
88,369
0
W
Achilles
LordTouchMeX
Achilles
27,358
12,644
0
9,892
30,988
33,087
1,235
9,484
21,297
0
124,707
W
Merlin
Shkreker
Merlin
35,533
2,141
1,845
4,461
16,524
8,727
0
7,032
9,472
155,330
0
L
Anhur
14,231
6,200
0
7,078
25,669
7,907
596
10,794
14,875
0
96,754
L
Chronos
lukitvvvs
Chronos
25,584
9,235
0
8,115
35,069
15,265
966
13,767
20,902
129,129
0
W
Rama
13,981
11,860
0
12,940
20,690
8,242
7,600
8,342
12,096
0
151,281
W
11,742
383
923
4,645
28,430
38,233
240
12,523
15,372
27,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,556
Gold Earned
77,128
760
Minions Killed
878
0
Camps Cleared
0
2,662,756
Distance Traveled
2,752,086
28
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,935
515
184
6
0
562,814
1
L
Osiris
16,172
558
197
7
0
613,630
7
L
Ne Zha
13,570
468
103
4
0
573,900
4
L
Aphrodite
13,734
474
126
4
0
511,323
2
W
Achilles
15,839
546
160
6
0
606,313
7
W
Merlin
17,299
597
246
8
0
530,434
15
L
Anhur
12,644
436
130
4
0
464,569
14
L
Chronos
15,436
532
204
7
0
499,334
1
W
Rama
16,555
571
246
8
0
501,276
5
W
Sobek
12,500
431
42
1
0
551,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role