Player Matchup

Merlin
Merlin
CeeLoDaBeast
Merlin
Level 102
God Stats
2W - 8L
1,686 SR
Queue Stats
64W - 108L
1,371 Elo+
Party 1
Khepri
Khepri
Jxboogiex0720
Khepri
Level 158
God Stats
31W - 33L
1,480 SR
Queue Stats
373W - 427L
1,391 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KiiDxFaTaL
Tsukuyomi
Level 106
God Stats
2W - 4L
1,887 SR
Queue Stats
58W - 97L
1,296 Elo+
Party 1
Ao Kuang
Ao Kuang
PiLo StyLez
Ao Kuang
Level 109
God Stats
14W - 12L
1,582 SR
Queue Stats
168W - 251L
1,375 Elo+
Party 1
Artemis
Artemis
daddy wins alot
Artemis
Level 153
God Stats
8W - 14L
1,393 SR
Queue Stats
277W - 315L
1,413 Elo+
Party 1
Team Averages
Level 126
1,605 SR
1,369 Elo+

VS

Team Averages
Level 82
1,564 SR
1,422 Elo+
Ra
Ra
DrTungg
Ra
Level 159
God Stats
22W - 27L
1,433 SR
Queue Stats
440W - 480L
1,365 Elo+
Solo
Sylvanus
Sylvanus
Sepi Ban
Sylvanus
Level 68
God Stats
5W - 2L
1,742 SR
Queue Stats
217W - 201L
1,500 Elo+
Solo
Chiron
Chiron
dexeed
Chiron
Level 52
God Stats
5W - 2L
1,568 SR
Queue Stats
148W - 196L
1,346 Elo+
Solo
King Arthur
King Arthur
fivetimeqdog
King Arthur
Level 68
God Stats
13W - 9L
1,586 SR
Queue Stats
99W - 64L
1,560 Elo+
Solo
Da Ji
Da Ji
lolimagine
Da Ji
Level 63
God Stats
7W - 5L
1,491 SR
Queue Stats
72W - 95L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
5 / 7 / 8
13,218
426
26,232
18,225
8,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 4 / 15
13,591
438
12,228
31,442
36,850
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
KiiDxFaTaL
Tsukuyomi
18
2 / 11 / 9
11,883
383
14,130
24,616
11,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
PiLo StyLez
Ao Kuang
19
8 / 9 / 2
13,600
439
19,555
31,794
14,934
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 9 / 5
15,537
501
28,636
25,321
10,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 13
16,386
529
22,032
19,159
14,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
Sepi Ban
Sylvanus
20
5 / 5 / 13
14,483
467
14,136
38,532
46,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
dexeed
Chiron
20
1 / 9 / 10
14,024
452
14,357
24,042
10,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
fivetimeqdog
King Arthur
20
13 / 2 / 14
16,692
538
35,365
41,830
47,398
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Da Ji
20
11 / 9 / 10
14,974
483
21,641
28,683
14,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
100
27
Kills
40
40
Deaths
28
39
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Merlin
5
7
8
1.29
W
10
3
13
5.5
L
2
4
15
2.38
L
Tsukuyomi
KiiDxFaTaL
Tsukuyomi
2
11
9
0.59
L
Ao Kuang
PiLo StyLez
Ao Kuang
8
9
2
1
W
Sylvanus
Sepi Ban
Sylvanus
5
5
13
2.3
L
10
9
5
1.39
W
Chiron
dexeed
Chiron
1
9
10
0.67
W
King Arthur
fivetimeqdog
King Arthur
13
2
14
10
W
Da Ji
11
9
10
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,781
Damage
107,531
131,398
Taken
152,246
82,190
Mitigated
133,509
29,754
Healing
66,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
26,232
1,257
0
913
18,225
8,221
544
6,434
11,485
90,700
0
W
22,032
1,397
9,318
8,941
19,159
14,182
2,159
8,538
10,253
130,483
0
L
12,228
1,337
1,665
6,674
31,442
36,850
523
11,570
19,568
53,277
0
L
Tsukuyomi
KiiDxFaTaL
Tsukuyomi
14,130
2,696
1,896
5,342
24,616
11,294
0
5,829
18,572
0
69,996
L
Ao Kuang
PiLo StyLez
Ao Kuang
19,555
6,652
465
10,588
31,794
14,934
747
4,433
27,224
72,191
0
W
Sylvanus
Sepi Ban
Sylvanus
14,136
3,730
5,466
12,469
38,532
46,806
957
13,650
24,492
71,683
21,938
L
28,636
13,342
0
2,211
25,321
10,891
748
6,535
18,700
0
111,686
W
Chiron
dexeed
Chiron
14,357
5,939
1,926
5,585
24,042
10,626
3,447
8,582
15,192
0
86,550
W
King Arthur
fivetimeqdog
King Arthur
35,365
3,809
0
17,960
41,830
47,398
238
17,283
24,210
454
107,884
W
Da Ji
21,641
9,352
0
4,981
28,683
14,497
1,060
13,821
14,718
0
82,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,829
Gold Earned
76,559
530
Minions Killed
662
0
Camps Cleared
0
2,707,656
Distance Traveled
2,710,934
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,218
426
144
5
0
514,424
3
W
Ra
16,386
529
188
6
0
611,192
2
L
Khepri
13,591
438
60
2
0
557,305
3
L
Tsukuyomi
11,883
383
87
3
0
587,726
6
L
Ao Kuang
13,600
439
87
3
0
563,241
2
W
Sylvanus
14,483
467
106
3
0
456,650
4
L
Artemis
15,537
501
152
5
0
484,960
0
W
Chiron
14,024
452
152
5
0
504,130
4
W
King Arthur
16,692
538
124
4
0
580,414
6
W
Da Ji
14,974
483
92
3
0
558,548
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role