Player Matchup

Loki
Loki
EcchItachi
Loki
Level 22
God Stats
0W - 2L
1,730 SR
Queue Stats
30W - 24L
1,540 Elo+
Party 1
Athena
Athena
JarlMordred
Athena
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,606 Elo+
Party 1
Sol
Sol
ZombyeKilla
Sol
Level 109
God Stats
2W - 1L
1,955 SR
Queue Stats
80W - 69L
1,548 Elo+
Party 1
Team Averages
Level 71
1,728 SR
1,565 Elo+

VS

Team Averages
Level 79
1,650 SR
1,566 Elo+
Terra
Terra
Deathdealer9232
Terra
Level 159
God Stats
10W - 5L
1,500 SR
Queue Stats
459W - 518L
1,675 Elo+
Party 2
Anhur
Anhur
Fangstone90
Anhur
Level 29
God Stats
10W - 2L
1,926 SR
Queue Stats
111W - 125L
1,512 Elo+
Party 2
Kukulkan
Kukulkan
FlyShan
Kukulkan
Level 48
God Stats
11W - 10L
1,525 SR
Queue Stats
82W - 92L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 4 / 2
7,086
709
5,241
6,653
2,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
9
0 / 4 / 5
6,697
670
3,909
8,181
4,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 3 / 4
7,363
736
8,653
10,852
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 8
7,492
749
5,793
8,955
5,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
5 / 2 / 5
7,802
780
7,268
6,636
2,257
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
FlyShan
Kukulkan
11
4 / 2 / 5
7,737
774
5,793
6,242
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
7
Kills
11
11
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
L
4
4
2
1.25
W
5
2
5
3.75
W
Kukulkan
FlyShan
Kukulkan
4
2
5
3.25
L
Athena
0
4
5
0.63
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,803
Damage
18,854
25,686
Taken
21,833
10,068
Mitigated
10,073
7,822
Healing
6,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,793
699
1,813
3,125
8,955
5,506
0
5,124
3,831
21,839
0
L
5,241
1,260
0
590
6,653
2,564
0
3,658
2,880
0
17,662
W
7,268
2,933
0
524
6,636
2,257
0
3,610
3,026
0
17,467
W
Kukulkan
FlyShan
Kukulkan
5,793
1,144
648
834
6,242
2,310
0
3,852
2,390
20,653
0
L
Athena
3,909
1,155
687
1,172
8,181
4,531
0
2,121
5,906
11,410
0
L
8,653
3,787
0
5,373
10,852
2,973
203
5,361
5,245
31,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,146
Gold Earned
23,031
102
Minions Killed
97
0
Camps Cleared
0
497,987
Distance Traveled
534,658
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,492
749
32
3
0
197,012
1
L
Loki
7,086
709
27
3
0
167,391
2
W
Anhur
7,802
780
24
2
0
168,539
4
W
Kukulkan
7,737
774
41
4
0
169,107
2
L
Athena
6,697
670
19
2
0
179,592
1
L
Sol
7,363
736
56
6
0
151,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role