Player Matchup

Kumbhakarna
Kumbhakarna
Gold III
GobulJ
Kumbhakarna
Gold III
Level 94
God Stats
5W - 6L
1,524 SR
Queue Stats
38W - 31L
1,604 MMR
Party 1
Hou Yi
Hou Yi
Gold III
Jkz_17
Hou Yi
Gold III
Level 116
God Stats
11W - 8L
1,902 SR
Queue Stats
38W - 31L
1,604 MMR
Party 1
Vulcan
Vulcan
Gold III
Scorpionpr_12
Vulcan
Gold III
Level 109
God Stats
8W - 6L
1,872 SR
Queue Stats
38W - 31L
1,604 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 106
1,766 SR
1,604 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,666 SR
1,620 MMR
Tiamat
Tiamat
Silver II
Daximus GoD
Tiamat
Silver II
Level 150
God Stats
1W - 3L
1,598 SR
Queue Stats
58W - 53L
1,552 MMR
Solo
King Arthur
King Arthur
Gold III
DiamonDust77924
King Arthur
Gold III
Level 136
God Stats
4W - 6L
1,585 SR
Queue Stats
522W - 548L
1,497 MMR
Party 2
Cernunnos
Cernunnos
Platinum III
I Enma I
Cernunnos
Platinum III
Level 85
God Stats
1W - 2L
1,815 SR
Queue Stats
436W - 450L
1,812 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GobulJ
Kumbhakarna
18
1 / 4 / 12
15,083
686
4,575
27,690
37,368
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
Jkz_17
Hou Yi
19
3 / 3 / 11
16,437
747
21,938
16,939
7,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 1 / 3
17,122
778
33,258
15,327
7,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AphroditeAresAthenaCerberusScylla

VS

Bans
Cu ChulainnBacchusPoseidonKhepriHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
3 / 6 / 4
12,772
581
19,983
21,417
12,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
DiamonDust77924
King Arthur
17
2 / 3 / 6
12,967
589
15,718
28,338
24,388
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
I Enma I
Cernunnos
16
3 / 5 / 3
12,787
581
13,169
19,563
5,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
14
Kills
8
8
Deaths
14
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
6
4
0.83
L
King Arthur
DiamonDust77924
King Arthur
2
3
6
1.67
W
Kumbhakarna
GobulJ
Kumbhakarna
1
4
12
1.75
L
Cernunnos
I Enma I
Cernunnos
3
5
3
0.9
W
Hou Yi
Jkz_17
Hou Yi
3
3
11
2.83
W
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,771
Damage
48,870
59,956
Taken
69,318
52,151
Mitigated
42,729
12,507
Healing
22,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
19,983
770
198
5,291
21,417
12,383
170
9,797
11,620
83,719
0
L
King Arthur
DiamonDust77924
King Arthur
15,718
1,258
0
10,280
28,338
24,388
0
16,606
11,732
0
67,914
W
Kumbhakarna
GobulJ
Kumbhakarna
4,575
160
1,429
2,103
27,690
37,368
0
8,120
19,570
16,783
0
L
Cernunnos
I Enma I
Cernunnos
13,169
4,732
0
6,437
19,563
5,958
0
11,510
8,053
0
68,604
W
Hou Yi
Jkz_17
Hou Yi
21,938
12,050
0
3,677
16,939
7,112
3,064
7,561
9,378
0
111,580
W
33,258
14,119
320
4,978
15,327
7,671
715
4,374
10,953
114,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,642
Gold Earned
38,526
297
Minions Killed
278
0
Camps Cleared
0
1,193,290
Distance Traveled
1,155,068
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,772
581
97
4
0
361,730
1
L
King Arthur
12,967
589
77
4
0
431,393
3
W
Kumbhakarna
15,083
686
11
1
0
423,581
3
L
Cernunnos
12,787
581
104
5
0
361,945
3
W
Hou Yi
16,437
747
150
7
0
344,393
4
W
Vulcan
17,122
778
136
6
0
425,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role