Player Matchup

Gilgamesh
Gilgamesh
DrDarky321
Gilgamesh
Level 18
God Stats
5W - 6L
1,551 SR
Queue Stats
20W - 15L
1,628 Elo+
Party 3
Fafnir
Fafnir
Fat_Hamster55
Fafnir
Level 47
God Stats
35W - 27L
1,383 SR
Queue Stats
541W - 480L
1,564 Elo+
Party 2
Serqet
Serqet
Pieguyy33
Serqet
Level 28
God Stats
14W - 12L
1,616 SR
Queue Stats
351W - 304L
1,597 Elo+
Party 2
Baron Samedi
Baron Samedi
Thunder_boy234
Baron Samedi
Level 41
God Stats
16W - 12L
1,628 SR
Queue Stats
208W - 177L
1,538 Elo+
Party 3
Heimdallr
Heimdallr
ttv-SnPzFatalis
Heimdallr
Level 68
God Stats
7W - 9L
1,473 SR
Queue Stats
400W - 347L
1,596 Elo+
Party 3
Team Averages
Level 40
1,530 SR
1,585 Elo+

VS

Team Averages
Level 60
1,653 SR
1,514 Elo+
Mulan
Mulan
ALEK96
Mulan
Level 43
God Stats
13W - 15L
1,600 SR
Queue Stats
179W - 177L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
CopArmyDude
Gilgamesh
Level 89
God Stats
30W - 25L
1,703 SR
Queue Stats
500W - 522L
1,574 Elo+
Party 1
Hera
Hera
MicolashBeDamned
Hera
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
386W - 427L
1,501 Elo+
Party 1
Kuzenbo
Kuzenbo
Warman9876
Kuzenbo
Level 68
God Stats
3W - 0L
1,874 SR
Queue Stats
526W - 540L
1,580 Elo+
Party 1
Cernunnos
Cernunnos
ariel_p_j2
Cernunnos
Level 29
God Stats
20W - 24L
1,588 SR
Queue Stats
353W - 397L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrDarky321
Gilgamesh
18
5 / 5 / 2
11,541
525
12,690
23,143
17,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 4 / 7
9,480
431
7,454
18,763
22,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
Pieguyy33
Serqet
16
5 / 6 / 4
10,874
494
7,980
16,411
6,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Thunder_boy234
Baron Samedi
17
6 / 9 / 7
11,156
507
15,897
18,653
9,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
ttv-SnPzFatalis
Heimdallr
18
1 / 1 / 10
11,799
536
9,627
14,730
6,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ALEK96
Mulan
19
6 / 2 / 5
12,216
555
13,301
13,693
9,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
CopArmyDude
Gilgamesh
19
7 / 4 / 10
12,822
583
19,853
21,082
16,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
5 / 4 / 8
11,604
527
13,532
15,150
5,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Warman9876
Kuzenbo
16
3 / 5 / 13
11,041
502
12,414
20,731
22,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
ariel_p_j2
Cernunnos
19
4 / 3 / 2
12,275
558
11,464
15,463
5,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
63
18
Kills
25
25
Deaths
18
30
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Mulan
ALEK96
Mulan
6
2
5
4.25
W
Gilgamesh
CopArmyDude
Gilgamesh
7
4
10
3
L
Gilgamesh
DrDarky321
Gilgamesh
5
5
2
1.2
L
1
4
7
1.13
W
5
4
8
2.25
L
Serqet
Pieguyy33
Serqet
5
6
4
1.17
L
Baron Samedi
Thunder_boy234
Baron Samedi
6
9
7
1.06
W
Kuzenbo
Warman9876
Kuzenbo
3
5
13
1.9
W
Cernunnos
ariel_p_j2
Cernunnos
4
3
2
1.67
L
Heimdallr
ttv-SnPzFatalis
Heimdallr
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,648
Damage
70,564
91,700
Taken
86,119
62,739
Mitigated
59,250
28,292
Healing
26,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
ALEK96
Mulan
13,301
1,722
0
3,725
13,693
9,271
486
3,157
10,164
0
67,018
W
Gilgamesh
CopArmyDude
Gilgamesh
19,853
5,404
0
6,522
21,082
16,466
1,107
7,722
13,096
0
92,157
L
Gilgamesh
DrDarky321
Gilgamesh
12,690
2,735
0
5,459
23,143
17,386
0
4,508
18,495
0
82,211
L
7,454
1,710
575
4,829
18,763
22,964
184
9,078
9,387
21,913
0
W
13,532
3,931
0
3,203
15,150
5,758
999
6,405
8,542
73,487
0
L
Serqet
Pieguyy33
Serqet
7,980
1,200
0
3,763
16,411
6,397
0
5,302
11,077
0
53,048
L
Baron Samedi
Thunder_boy234
Baron Samedi
15,897
1,960
2,596
4,401
18,653
9,127
144
4,620
13,825
59,382
0
W
Kuzenbo
Warman9876
Kuzenbo
12,414
4,666
0
4,886
20,731
22,307
232
6,333
14,258
41,205
0
W
Cernunnos
ariel_p_j2
Cernunnos
11,464
5,437
0
8,480
15,463
5,448
4,056
4,152
11,149
0
103,356
L
Heimdallr
ttv-SnPzFatalis
Heimdallr
9,627
5,695
0
6,669
14,730
6,865
1,296
1,720
12,970
0
91,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,850
Gold Earned
59,958
487
Minions Killed
564
0
Camps Cleared
0
2,011,320
Distance Traveled
2,116,693
33
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,216
555
134
6
0
472,909
5
W
Gilgamesh
12,822
583
141
6
0
440,705
0
L
Gilgamesh
11,541
525
122
6
0
427,977
4
L
Fafnir
9,480
431
24
1
0
409,753
9
W
Hera
11,604
527
111
5
0
370,456
3
L
Serqet
10,874
494
97
4
0
446,221
4
L
Baron Samedi
11,156
507
101
5
0
336,075
9
W
Kuzenbo
11,041
502
37
2
0
426,144
4
W
Cernunnos
12,275
558
141
6
0
406,479
0
L
Heimdallr
11,799
536
143
7
0
391,294
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role