Player Matchup

Danzaburou
Danzaburou
Beelacus
Danzaburou
Level 26
God Stats
17W - 10L
1,670 SR
Queue Stats
42W - 27L
1,580 Elo+
Solo
Cthulhu
Cthulhu
EggFruitSoup
Cthulhu
Level 18
God Stats
38W - 34L
1,781 SR
Queue Stats
415W - 443L
1,496 Elo+
Solo
Thoth
Thoth
Gustasouza6621
Thoth
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,624 Elo+
Solo
Gilgamesh
Gilgamesh
NOOUWERENTREADY
Gilgamesh
Level 13
God Stats
4W - 7L
1,848 SR
Queue Stats
53W - 43L
1,579 Elo+
Solo
Chaac
Chaac
RedBull-X-299
Chaac
Level 26
God Stats
4W - 10L
1,574 SR
Queue Stats
181W - 258L
1,366 Elo+
Solo
Team Averages
Level 17
1,675 SR
1,529 Elo+

VS

Team Averages
Level 20
1,701 SR
1,577 Elo+
Cu Chulainn
Cu Chulainn
BigCoin4916
Cu Chulainn
Level 18
God Stats
89W - 79L
1,588 SR
Queue Stats
297W - 266L
1,496 Elo+
Solo
Ra
Ra
Gratez
Ra
Level 8
God Stats
5W - 1L
1,816 SR
Queue Stats
10W - 9L
1,543 Elo+
Solo
Cthulhu
Cthulhu
Hailfellix
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,850 Elo+
Solo
Pele
Pele
XploitSenpai
Pele
Level 29
God Stats
7W - 2L
1,965 SR
Queue Stats
79W - 79L
1,509 Elo+
Party 1
Ullr
Ullr
lPoshl
Ullr
Level 29
God Stats
4W - 1L
1,637 SR
Queue Stats
71W - 55L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beelacus
Danzaburou
5
0 / 3 / 1
3,325
554
3,054
5,016
1,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
EggFruitSoup
Cthulhu
4
0 / 3 / 1
3,184
531
632
3,893
1,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 2 / 1
3,018
503
340
1,523
341
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
NOOUWERENTREADY
Gilgamesh
7
3 / 2 / 0
4,350
725
1,977
4,091
1,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 4 / 1
3,703
617
1,996
6,256
2,262
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigCoin4916
Cu Chulainn
9
3 / 0 / 2
5,053
842
3,703
3,159
1,058
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ra
8
3 / 1 / 1
4,825
804
2,003
2,205
550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Hailfellix
Cthulhu
7
3 / 0 / 3
4,533
756
4,324
4,545
1,414
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

7
3 / 2 / 1
4,525
754
2,556
3,545
831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ullr
lPoshl
Ullr
6
2 / 1 / 2
4,105
684
1,493
3,064
760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
14
14
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Beelacus
Danzaburou
0
3
1
0.17
W
Cu Chulainn
BigCoin4916
Cu Chulainn
3
0
2
4
L
Cthulhu
EggFruitSoup
Cthulhu
0
3
1
0.17
W
Ra
3
1
1
3.5
L
0
2
1
0.25
W
Cthulhu
Hailfellix
Cthulhu
3
0
3
4.5
L
Gilgamesh
NOOUWERENTREADY
Gilgamesh
3
2
0
1.5
L
1
4
1
0.38
W
3
2
1
1.75
W
Ullr
lPoshl
Ullr
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,999
Damage
14,079
20,779
Taken
16,518
6,397
Mitigated
4,613
5,226
Healing
6,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Beelacus
Danzaburou
3,054
1,868
0
2,186
5,016
1,322
0
2,411
2,605
0
13,603
W
Cu Chulainn
BigCoin4916
Cu Chulainn
3,703
1,199
0
1,467
3,159
1,058
280
0
3,159
0
21,020
L
Cthulhu
EggFruitSoup
Cthulhu
632
161
55
90
3,893
1,174
0
2,024
1,829
6,736
0
W
Ra
2,003
455
43
972
2,205
550
382
268
1,937
20,280
0
L
340
0
0
170
1,523
341
0
696
731
2,082
0
W
Cthulhu
Hailfellix
Cthulhu
4,324
611
0
2,285
4,545
1,414
237
433
4,112
16,027
0
L
Gilgamesh
NOOUWERENTREADY
Gilgamesh
1,977
774
0
1,288
4,091
1,298
0
1,008
3,031
0
14,468
L
1,996
1,048
0
1,437
6,256
2,262
0
0
6,256
0
8,445
W
2,556
1,079
0
569
3,545
831
0
72
3,473
0
15,169
W
Ullr
lPoshl
Ullr
1,493
377
258
1,389
3,064
760
727
199
2,865
0
8,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,580
Gold Earned
23,041
95
Minions Killed
166
0
Camps Cleared
0
526,607
Distance Traveled
619,569
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,325
554
18
3
0
102,224
0
W
Cu Chulainn
5,053
842
49
8
0
124,758
0
L
Cthulhu
3,184
531
18
3
0
117,963
1
W
Ra
4,825
804
47
8
0
116,031
2
L
Thoth
3,018
503
5
1
0
67,560
0
W
Cthulhu
4,533
756
16
3
0
131,550
2
L
Gilgamesh
4,350
725
40
7
0
123,221
0
L
Chaac
3,703
617
14
2
0
115,639
1
W
Pele
4,525
754
31
5
0
133,344
4
W
Ullr
4,105
684
23
4
0
113,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role