Player Matchup

Aphrodite
Aphrodite
Angel Apocalyps
Aphrodite
Level 121
God Stats
3W - 1L
1,562 SR
Queue Stats
172W - 66L
1,818 Elo+
Party 1
Mulan
Mulan
PlzNoGankMe
Mulan
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 13L
1,777 Elo+
Party 1
Fenrir
Fenrir
r4bidbadg3r
Fenrir
Level 159
God Stats
4W - 2L
1,802 SR
Queue Stats
426W - 92L
1,849 Elo+
Party 1
Team Averages
Level 96
1,621 SR
1,815 Elo+

VS

Team Averages
Level 77
1,646 SR
1,672 Elo+
Gilgamesh
Gilgamesh
DJ_Tuberculosis
Gilgamesh
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,608 Elo+
Party 2
Zeus
Zeus
OfficialWiski
Zeus
Level 138
God Stats
1W - 2L
1,844 SR
Queue Stats
39W - 25L
1,626 Elo+
Party 2
Ullr
Ullr
SurePal
Ullr
Level 27
God Stats
0W - 1L
1,595 SR
Queue Stats
8W - 4L
1,782 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Angel Apocalyps
Aphrodite
15
2 / 4 / 10
11,103
653
7,558
10,137
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
7 / 4 / 9
12,798
753
16,168
24,457
22,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
17
7 / 3 / 9
12,529
737
13,147
16,983
13,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DJ_Tuberculosis
Gilgamesh
12
1 / 4 / 6
10,091
594
8,378
19,345
10,591
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
7 / 7 / 2
12,702
747
14,112
12,512
4,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
SurePal
Ullr
14
3 / 5 / 7
11,174
657
15,204
12,905
5,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
16
Kills
11
11
Deaths
16
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Angel Apocalyps
Aphrodite
2
4
10
1.75
L
Gilgamesh
DJ_Tuberculosis
Gilgamesh
1
4
6
1
L
7
7
2
1.14
W
7
4
9
2.88
L
Ullr
SurePal
Ullr
3
5
7
1.3
W
Fenrir
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,873
Damage
37,694
51,577
Taken
44,762
40,772
Mitigated
20,360
26,258
Healing
7,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Angel Apocalyps
Aphrodite
7,558
1,685
9,139
6,397
10,137
4,574
1,029
2,259
7,878
56,780
0
L
Gilgamesh
DJ_Tuberculosis
Gilgamesh
8,378
1,848
0
4,414
19,345
10,591
252
4,420
14,925
0
34,385
L
14,112
1,047
0
547
12,512
4,454
338
1,608
10,904
59,042
0
W
16,168
1,885
0
7,138
24,457
22,705
1,144
7,336
17,121
95
53,945
L
Ullr
SurePal
Ullr
15,204
8,188
0
2,588
12,905
5,315
1,030
1,833
11,072
0
54,675
W
Fenrir
13,147
3,992
0
3,584
16,983
13,493
1,524
4,824
12,159
0
48,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,430
Gold Earned
33,967
213
Minions Killed
202
0
Camps Cleared
0
1,001,368
Distance Traveled
856,984
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,103
653
90
5
0
334,429
3
L
Gilgamesh
10,091
594
40
2
0
282,185
1
L
Zeus
12,702
747
73
4
0
274,260
5
W
Mulan
12,798
753
63
4
0
330,945
1
L
Ullr
11,174
657
89
5
0
300,539
0
W
Fenrir
12,529
737
60
4
0
335,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role