Player Matchup

Tyr
Tyr
JülïáNn
Tyr
Level 15
God Stats
1W - 0L
1,680 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Bacchus
Bacchus
SmallTownHobby
Bacchus
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 180L
1,350 Elo+
Party 1
Nu Wa
Nu Wa
Zeltts
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
joncon88
Arachne
Level 62
God Stats
2W - 11L
1,125 SR
Queue Stats
69W - 126L
1,281 Elo+
Party 1
Chiron
Chiron
kenzothewander
Chiron
Level 40
God Stats
1W - 1L
1,210 SR
Queue Stats
62W - 92L
1,369 Elo+
Party 1
Team Averages
Level 60
1,403 SR
1,400 Elo+

VS

Team Averages
Level 48
1,572 SR
1,449 Elo+
Mercury
Mercury
Darby22
Mercury
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
Jdragon47
Chaac
Level 45
God Stats
0W - 1L
1,720 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
OC3ANK1SS
The Morrigan
Level 49
God Stats
1W - 2L
1,418 SR
Queue Stats
152W - 166L
1,425 Elo+
Solo
Apollo
Apollo
ProjectZbles
Apollo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,409 Elo+
Party 2
Athena
Athena
neonguy96
Athena
Level 58
God Stats
1W - 2L
1,722 SR
Queue Stats
7W - 9L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 1
8,795
628
7,405
7,416
5,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
3 / 2 / 3
7,848
561
4,781
8,448
6,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Zeltts
Nu Wa
13
3 / 1 / 3
8,156
583
7,043
4,222
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
joncon88
Arachne
13
2 / 3 / 1
7,652
547
3,273
9,259
4,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 4
6,889
492
4,110
7,056
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Darby22
Mercury
8
0 / 3 / 0
5,514
394
316
8,265
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
Jdragon47
Chaac
10
0 / 4 / 2
6,226
445
4,717
11,518
8,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
OC3ANK1SS
The Morrigan
12
1 / 3 / 0
7,023
502
1,358
6,384
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
13
4 / 2 / 3
7,811
558
7,287
10,641
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
neonguy96
Athena
10
3 / 3 / 3
6,601
472
4,372
9,037
5,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
14
Kills
8
8
Deaths
15
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
Darby22
Mercury
0
3
0
0
L
Chaac
Jdragon47
Chaac
0
4
2
0.25
W
6
0
1
6.5
L
The Morrigan
OC3ANK1SS
The Morrigan
1
3
0
0.33
L
Apollo
4
2
3
2.75
W
3
2
3
2.25
W
Nu Wa
Zeltts
Nu Wa
3
1
3
4.5
W
Arachne
joncon88
Arachne
2
3
1
0.83
W
0
2
4
1
L
Athena
neonguy96
Athena
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,612
Damage
18,050
36,401
Taken
45,845
19,266
Mitigated
21,893
14,202
Healing
12,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Darby22
Mercury
316
57
0
2,348
8,265
2,203
0
778
7,457
0
25,788
L
Chaac
Jdragon47
Chaac
4,717
1,115
0
2,814
11,518
8,878
0
2,207
9,263
0
27,030
W
7,405
2,240
0
3,983
7,416
5,366
0
517
6,599
0
54,455
L
The Morrigan
OC3ANK1SS
The Morrigan
1,358
426
0
1,173
6,384
2,121
0
2,351
3,805
44,157
761
L
Apollo
7,287
4,667
0
5,041
10,641
3,537
0
3,098
7,481
0
48,650
W
4,781
1,153
0
3,029
8,448
6,121
288
1,154
7,244
24,161
0
W
Nu Wa
Zeltts
Nu Wa
7,043
1,067
0
944
4,222
1,590
2,645
1,257
2,940
43,350
0
W
Arachne
joncon88
Arachne
3,273
2,323
0
2,409
9,259
4,111
0
1,359
7,875
0
54,943
W
4,110
1,682
479
3,358
7,056
2,078
104
1,336
5,720
0
40,708
L
Athena
neonguy96
Athena
4,372
1,463
0
1,098
9,037
5,154
0
2,856
6,015
15,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,340
Gold Earned
33,175
422
Minions Killed
305
0
Camps Cleared
0
1,309,306
Distance Traveled
1,279,658
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,514
394
54
4
0
272,298
1
L
Chaac
6,226
445
53
4
0
244,556
1
W
Tyr
8,795
628
114
8
0
299,111
1
L
The Morrigan
7,023
502
94
7
0
225,882
2
L
Apollo
7,811
558
90
6
0
253,684
2
W
Bacchus
7,848
561
44
3
0
271,128
5
W
Nu Wa
8,156
583
90
6
0
263,256
2
W
Arachne
7,652
547
102
7
0
249,568
2
W
Chiron
6,889
492
72
5
0
226,243
0
L
Athena
6,601
472
14
1
0
283,238
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role