Player Matchup

Anhur
Anhur
BandoDso
Anhur
Level 29
God Stats
2W - 6L
1,537 SR
Queue Stats
109W - 96L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
DrowzyBuffalo
Gilgamesh
Level 10
God Stats
8W - 4L
1,689 SR
Queue Stats
13W - 10L
1,474 Elo+
Solo
Pele
Pele
Nah_Nah_Chilll
Pele
Level 29
God Stats
0W - 4L
1,174 SR
Queue Stats
141W - 143L
1,496 Elo+
Solo
Artio
Artio
YodasStepPadawan
Artio
Level 18
God Stats
32W - 14L
1,506 SR
Queue Stats
201W - 101L
1,624 Elo+
Party 2
Tiamat
Tiamat
coomie_boi27
Tiamat
Level 29
God Stats
18W - 12L
1,743 SR
Queue Stats
255W - 154L
1,637 Elo+
Party 2
Team Averages
Level 23
1,530 SR
1,549 Elo+

VS

Team Averages
Level 35
1,535 SR
1,553 Elo+
Ao Kuang
Ao Kuang
AidedSpice6325
Ao Kuang
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 10L
1,701 Elo+
Party 3
Sol
Sol
Credi-
Sol
Level 27
God Stats
11W - 14L
1,560 SR
Queue Stats
83W - 72L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
Im JDubs
Danzaburou
Level 86
God Stats
23W - 10L
1,319 SR
Queue Stats
107W - 92L
1,593 Elo+
Party 3
Sun Wukong
Sun Wukong
Saxjt
Sun Wukong
Level 28
God Stats
14W - 10L
1,633 SR
Queue Stats
116W - 108L
1,508 Elo+
Party 1
Horus
Horus
WoLF ChunkLord
Horus
Level 28
God Stats
18W - 9L
1,664 SR
Queue Stats
137W - 165L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BandoDso
Anhur
11
0 / 2 / 0
6,899
431
4,463
7,614
1,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
DrowzyBuffalo
Gilgamesh
10
0 / 6 / 0
6,108
382
2,988
8,863
4,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 5 / 0
6,807
425
3,138
11,803
3,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 2 / 0
6,666
417
3,097
13,197
5,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
14
0 / 2 / 0
7,531
471
5,696
8,723
5,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
5 / 1 / 3
8,621
539
7,720
10,615
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
Credi-
Sol
14
1 / 0 / 2
8,351
522
5,417
7,037
2,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
Im JDubs
Danzaburou
14
3 / 0 / 4
8,856
554
9,268
7,398
2,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Saxjt
Sun Wukong
15
7 / 0 / 1
9,306
582
6,761
12,314
7,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 0 / 5
7,689
481
3,682
11,508
7,156
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
17
17
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
5
1
3
6.5
L
Anhur
BandoDso
Anhur
0
2
0
0
W
Sol
Credi-
Sol
1
0
2
2
L
Gilgamesh
DrowzyBuffalo
Gilgamesh
0
6
0
0
W
Danzaburou
Im JDubs
Danzaburou
3
0
4
5
L
0
5
0
0
W
Sun Wukong
Saxjt
Sun Wukong
7
0
1
7.5
W
1
0
5
3.5
L
0
2
0
0
L
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,382
Damage
32,848
50,200
Taken
48,872
20,948
Mitigated
23,534
14,271
Healing
19,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
7,720
2,063
0
6,670
10,615
3,938
0
1,930
8,615
57,873
0
L
Anhur
BandoDso
Anhur
4,463
2,056
0
2,301
7,614
1,809
0
702
6,912
0
37,497
W
Sol
Credi-
Sol
5,417
1,445
0
2,492
7,037
2,439
1,489
4,169
2,548
53,138
3,502
L
Gilgamesh
DrowzyBuffalo
Gilgamesh
2,988
531
0
319
8,863
4,353
0
1,629
7,234
0
23,903
W
Danzaburou
Im JDubs
Danzaburou
9,268
4,698
0
1,836
7,398
2,751
490
1,206
6,192
0
56,213
L
3,138
815
0
1,755
11,803
3,442
280
2,628
9,175
0
41,342
W
Sun Wukong
Saxjt
Sun Wukong
6,761
1,389
0
4,038
12,314
7,250
74
3,746
8,430
0
53,060
W
3,682
1,634
1,292
3,510
11,508
7,156
270
4,067
7,441
0
17,130
L
3,097
166
651
5,929
13,197
5,937
0
3,517
9,680
22,345
0
L
Tiamat
5,696
389
0
3,316
8,723
5,407
0
4,513
4,210
44,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,011
Gold Earned
42,823
328
Minions Killed
466
0
Camps Cleared
0
1,608,192
Distance Traveled
1,515,703
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,621
539
109
7
0
321,943
1
L
Anhur
6,899
431
71
4
0
275,926
5
W
Sol
8,351
522
113
7
0
281,120
0
L
Gilgamesh
6,108
382
53
3
0
343,205
0
W
Danzaburou
8,856
554
102
6
0
290,617
0
L
Pele
6,807
425
77
5
0
301,922
2
W
Sun Wukong
9,306
582
115
7
0
284,307
2
W
Horus
7,689
481
27
2
0
337,716
0
L
Artio
6,666
417
29
2
0
364,462
7
L
Tiamat
7,531
471
98
6
0
322,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role