Player Matchup

Achilles
Achilles
C0MAxBEAST
Achilles
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ElPapiBlanco
Fenrir
Level 158
God Stats
6W - 4L
1,562 SR
Queue Stats
695W - 684L
1,556 Elo+
Party 3
Fafnir
Fafnir
Lord Vergil 360
Fafnir
Level 109
God Stats
19W - 12L
2,037 SR
Queue Stats
129W - 101L
1,587 Elo+
Party 1
Izanami
Izanami
TwilightEcho
Izanami
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
XIX NICK XCVII
Ra
Level 116
God Stats
6W - 1L
1,743 SR
Queue Stats
118W - 90L
1,595 Elo+
Party 1
Team Averages
Level 118
1,669 SR
1,548 Elo+

VS

Team Averages
Level 105
1,654 SR
1,606 Elo+
Horus
Horus
DiegogoPR8
Horus
Level 87
God Stats
4W - 3L
1,768 SR
Queue Stats
90W - 81L
1,568 Elo+
Solo
Cthulhu
Cthulhu
MartyCoolstar
Cthulhu
Level 131
God Stats
11W - 10L
1,634 SR
Queue Stats
170W - 146L
1,674 Elo+
Party 2
Serqet
Serqet
O-Cadin
Serqet
Level 125
God Stats
7W - 13L
1,441 SR
Queue Stats
302W - 265L
1,653 Elo+
Party 2
Xbalanque
Xbalanque
Reycactus
Xbalanque
Level 128
God Stats
9W - 13L
1,699 SR
Queue Stats
315W - 348L
1,453 Elo+
Solo
The Morrigan
The Morrigan
paxce
The Morrigan
Level 53
God Stats
4W - 4L
1,728 SR
Queue Stats
342W - 268L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
C0MAxBEAST
Achilles
17
4 / 2 / 4
10,907
545
14,510
17,150
14,796
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
18
8 / 2 / 3
11,243
562
12,550
14,302
7,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 1 / 12
10,600
530
5,143
13,640
14,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
TwilightEcho
Izanami
18
3 / 4 / 9
11,491
575
14,569
16,469
5,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
5 / 2 / 7
11,699
585
15,684
11,089
4,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
1 / 6 / 3
8,800
440
6,767
17,884
14,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cthulhu
16
1 / 5 / 1
9,829
491
12,681
19,794
17,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
O-Cadin
Serqet
16
4 / 4 / 2
9,848
492
7,568
15,459
6,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
Reycactus
Xbalanque
16
0 / 6 / 5
9,554
478
7,293
19,514
6,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
paxce
The Morrigan
16
5 / 2 / 1
10,203
510
12,920
8,376
3,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
23
Kills
11
11
Deaths
23
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
C0MAxBEAST
Achilles
4
2
4
3
L
Horus
1
6
3
0.42
W
Fenrir
8
2
3
4.75
W
3
1
12
9
L
Cthulhu
1
5
1
0.3
L
Serqet
O-Cadin
Serqet
4
4
2
1.25
L
Xbalanque
Reycactus
Xbalanque
0
6
5
0.42
W
Izanami
TwilightEcho
Izanami
3
4
9
1.88
W
5
2
7
4.25
L
The Morrigan
paxce
The Morrigan
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,456
Damage
47,229
72,650
Taken
81,027
48,078
Mitigated
48,418
27,713
Healing
19,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
C0MAxBEAST
Achilles
14,510
5,726
0
4,779
17,150
14,796
0
10,907
6,243
299
69,646
L
Horus
6,767
2,838
1,147
2,517
17,884
14,967
0
6,828
10,242
0
18,676
W
Fenrir
12,550
2,761
0
5,327
14,302
7,784
105
2,221
11,205
0
81,999
W
5,143
1,174
0
6,114
13,640
14,573
522
2,557
11,083
18,549
0
L
Cthulhu
12,681
3,251
552
4,742
19,794
17,016
0
2,314
17,386
61,479
0
L
Serqet
O-Cadin
Serqet
7,568
1,389
0
3,748
15,459
6,149
0
4,684
10,673
0
60,174
L
Xbalanque
Reycactus
Xbalanque
7,293
3,221
0
5,910
19,514
6,728
848
2,592
16,842
0
72,040
W
Izanami
TwilightEcho
Izanami
14,569
11,495
0
4,438
16,469
5,983
3,085
2,632
13,666
0
100,716
W
15,684
1,457
1,966
5,089
11,089
4,942
54
5,194
5,895
82,733
0
L
The Morrigan
paxce
The Morrigan
12,920
1,004
0
860
8,376
3,558
260
3,404
4,758
71,147
2,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,940
Gold Earned
48,234
604
Minions Killed
525
0
Camps Cleared
0
1,967,250
Distance Traveled
1,817,700
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,907
545
119
6
0
351,385
0
L
Horus
8,800
440
20
1
0
368,141
5
W
Fenrir
11,243
562
122
6
0
435,740
4
W
Fafnir
10,600
530
23
1
0
405,523
6
L
Cthulhu
9,829
491
128
6
0
331,650
2
L
Serqet
9,848
492
111
6
0
413,272
9
L
Xbalanque
9,554
478
124
6
0
322,603
3
W
Izanami
11,491
575
177
9
0
350,018
4
W
Ra
11,699
585
163
8
0
424,584
2
L
The Morrigan
10,203
510
142
7
0
382,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role