Player Matchup

King Arthur
King Arthur
Empyriest
King Arthur
Level 125
God Stats
1W - 2L
1,214 SR
Queue Stats
37W - 27L
1,483 Elo+
Party 3
Chang'e
Chang'e
KulkHulk
Chang'e
Level 141
God Stats
0W - 1L
1,660 SR
Queue Stats
123W - 122L
1,465 Elo+
Party 3
Danzaburou
Danzaburou
OvertLordChaz
Danzaburou
Level 25
God Stats
1W - 2L
1,421 SR
Queue Stats
2W - 4L
1,225 Elo+
Party 3
Gilgamesh
Gilgamesh
Silliies
Gilgamesh
Level 141
God Stats
12W - 13L
1,596 SR
Queue Stats
144W - 127L
1,571 Elo+
Party 3
Anubis
Anubis
SymphoniaSynch
Anubis
Level 36
God Stats
0W - 1L
1,311 SR
Queue Stats
1W - 3L
1,225 Elo+
Party 3
Team Averages
Level 94
1,440 SR
1,394 Elo+

VS

Team Averages
Level 85
1,628 SR
1,483 Elo+
Anubis
Anubis
Draothoryus
Anubis
Level 145
God Stats
1W - 0L
1,569 SR
Queue Stats
6W - 5L
1,423 Elo+
Party 2
Ra
Ra
Oinomedolerama
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Horus
Horus
PlumpTillDeth638
Horus
Level 160
God Stats
14W - 10L
1,958 SR
Queue Stats
472W - 430L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
epicsalsa
Danzaburou
Level 68
God Stats
24W - 22L
1,407 SR
Queue Stats
358W - 340L
1,504 Elo+
Party 1
Fenrir
Fenrir
theSNUGGLEone
Fenrir
Level 24
God Stats
8W - 8L
1,705 SR
Queue Stats
290W - 259L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Empyriest
King Arthur
19
4 / 4 / 8
12,042
669
10,930
29,576
29,757
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
KulkHulk
Chang'e
18
1 / 6 / 7
10,838
602
10,062
15,687
4,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
OvertLordChaz
Danzaburou
17
2 / 7 / 5
10,993
611
6,853
15,372
5,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Silliies
Gilgamesh
19
3 / 5 / 8
12,195
678
23,512
30,643
19,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 5 / 1
11,396
633
9,651
11,724
5,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
5 / 1 / 13
14,437
802
22,357
12,197
8,068
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 4 / 12
12,954
720
20,268
10,802
5,318
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 0 / 18
14,797
822
17,953
22,616
35,029
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
epicsalsa
Danzaburou
19
5 / 5 / 10
13,662
759
15,664
16,666
8,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 3 / 14
14,248
792
11,248
17,547
9,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
94
13
Kills
27
27
Deaths
13
29
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
1
13
11.5
L
King Arthur
Empyriest
King Arthur
4
4
8
2
L
Chang'e
KulkHulk
Chang'e
1
6
7
0.75
W
2
4
12
2
L
Danzaburou
OvertLordChaz
Danzaburou
2
7
5
0.64
W
8
0
18
17
L
Gilgamesh
Silliies
Gilgamesh
3
5
8
1.4
L
3
5
1
0.7
W
Danzaburou
epicsalsa
Danzaburou
5
5
10
2
W
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,008
Damage
87,490
103,002
Taken
79,828
64,679
Mitigated
66,004
22,623
Healing
29,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
22,357
38
3,472
5,010
12,197
8,068
1,709
1,719
10,320
76,804
0
L
King Arthur
Empyriest
King Arthur
10,930
1,041
0
3,472
29,576
29,757
0
12,937
16,159
0
43,974
L
Chang'e
KulkHulk
Chang'e
10,062
131
4,131
4,241
15,687
4,700
1
8,658
6,949
31,759
0
W
20,268
1,448
3,599
980
10,802
5,318
507
2,575
8,121
58,213
0
L
Danzaburou
OvertLordChaz
Danzaburou
6,853
2,598
0
1,585
15,372
5,136
0
5,887
9,404
0
31,825
W
17,953
8,696
3,568
6,834
22,616
35,029
960
6,473
15,831
0
45,757
L
Gilgamesh
Silliies
Gilgamesh
23,512
5,014
0
5,274
30,643
19,471
0
10,922
19,449
0
65,091
L
9,651
173
1,021
2,899
11,724
5,615
520
4,323
7,338
39,469
0
W
Danzaburou
epicsalsa
Danzaburou
15,664
9,987
0
4,134
16,666
8,523
3,543
3,336
13,240
0
53,336
W
11,248
1,973
0
2,019
17,547
9,066
617
5,432
11,911
0
25,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,464
Gold Earned
70,098
367
Minions Killed
405
7
Camps Cleared
8
1,565,302
Distance Traveled
1,807,383
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,437
802
134
7
2
339,878
11
L
King Arthur
12,042
669
72
4
1
332,367
2
L
Chang'e
10,838
602
69
4
1
342,412
4
W
Ra
12,954
720
95
5
0
355,404
0
L
Danzaburou
10,993
611
57
3
1
283,620
0
W
Horus
14,797
822
49
3
3
381,612
1
L
Gilgamesh
12,195
678
93
5
4
325,001
0
L
Anubis
11,396
633
76
4
0
281,902
3
W
Danzaburou
13,662
759
96
5
3
317,212
0
W
Fenrir
14,248
792
31
2
0
413,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role