Player Matchup

Mulan
Mulan
BIGBOOTYFLAVORS
Mulan
Level 63
God Stats
3W - 1L
1,721 SR
Queue Stats
261W - 226L
1,546 Elo+
Party 3
Apollo
Apollo
BoneSkrubnHrmny
Apollo
Level 141
God Stats
8W - 7L
1,543 SR
Queue Stats
325W - 320L
1,511 Elo+
Party 2
Athena
Athena
Captainducky376
Athena
Level 155
God Stats
24W - 20L
1,647 SR
Queue Stats
760W - 774L
1,567 Elo+
Party 2
King Arthur
King Arthur
Jermilious
King Arthur
Level 29
God Stats
1W - 0L
1,729 SR
Queue Stats
139W - 122L
1,445 Elo+
Party 3
Nu Wa
Nu Wa
stepbrò
Nu Wa
Level 150
God Stats
1W - 2L
1,704 SR
Queue Stats
65W - 55L
1,631 Elo+
Party 2
Team Averages
Level 108
1,669 SR
1,540 Elo+

VS

Team Averages
Level 54
1,540 SR
1,569 Elo+
Gilgamesh
Gilgamesh
PaperySumo83739
Gilgamesh
Level 67
God Stats
20W - 15L
1,689 SR
Queue Stats
109W - 129L
1,502 Elo+
Party 1
Yemoja
Yemoja
PurpleCrustation
Yemoja
Level 26
God Stats
19W - 22L
1,444 SR
Queue Stats
75W - 71L
1,470 Elo+
Party 1
Agni
Agni
SwagmoFTW
Agni
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
djbomber77
Medusa
Level 4
God Stats
0W - 2L
1,307 SR
Queue Stats
2W - 5L
1,795 Elo+
Party 1
Achilles
Achilles
juanmi076
Achilles
Level 80
God Stats
2W - 1L
1,763 SR
Queue Stats
35W - 39L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 0
8,722
727
7,833
9,012
5,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
5 / 1 / 4
6,512
543
4,678
4,982
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 1 / 8
6,619
552
6,241
8,576
5,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
Jermilious
King Arthur
10
1 / 5 / 3
6,070
506
3,076
12,640
6,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nu Wa
stepbrò
Nu Wa
10
1 / 5 / 6
6,481
540
5,989
6,100
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PaperySumo83739
Gilgamesh
10
3 / 3 / 1
6,348
529
5,384
9,977
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 1
5,657
471
1,129
5,838
1,870
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
10
3 / 7 / 3
6,263
522
6,102
7,313
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
djbomber77
Medusa
10
0 / 7 / 1
5,453
454
2,330
8,864
2,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
juanmi076
Achilles
11
6 / 2 / 0
6,710
559
7,284
8,934
7,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
19
Kills
12
12
Deaths
20
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
0
0
9
W
5
1
4
7
W
3
1
8
7
W
King Arthur
Jermilious
King Arthur
1
5
3
0.5
L
Gilgamesh
PaperySumo83739
Gilgamesh
3
3
1
1.17
L
0
1
1
0.5
L
Agni
3
7
3
0.64
L
Medusa
djbomber77
Medusa
0
7
1
0.07
L
Achilles
juanmi076
Achilles
6
2
0
3
W
Nu Wa
stepbrò
Nu Wa
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,817
Damage
22,229
41,310
Taken
40,926
21,442
Mitigated
17,860
12,074
Healing
10,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,833
1,487
0
5,149
9,012
5,385
0
455
8,516
0
56,328
W
4,678
3,077
0
2,183
4,982
1,848
254
507
4,446
0
30,934
W
6,241
2,157
0
2,148
8,576
5,798
151
1,721
6,706
19,819
0
W
King Arthur
Jermilious
King Arthur
3,076
834
0
2,314
12,640
6,750
56
1,247
10,944
0
17,367
L
Gilgamesh
PaperySumo83739
Gilgamesh
5,384
1,254
0
3,422
9,977
3,979
0
2,521
7,277
0
34,380
L
1,129
285
608
1,568
5,838
1,870
0
2,458
3,288
10,429
0
L
Agni
6,102
517
0
269
7,313
1,997
0
2,990
4,052
33,093
0
L
Medusa
djbomber77
Medusa
2,330
1,503
0
1,822
8,864
2,438
0
2,930
5,858
0
24,136
L
Achilles
juanmi076
Achilles
7,284
2,525
0
3,024
8,934
7,576
0
662
7,846
0
27,651
W
Nu Wa
stepbrò
Nu Wa
5,989
1,340
0
280
6,100
1,661
293
2,900
3,000
28,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,404
Gold Earned
30,431
286
Minions Killed
237
0
Camps Cleared
0
1,154,710
Distance Traveled
1,121,882
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,722
727
120
10
0
246,632
6
W
Apollo
6,512
543
60
5
0
240,417
0
W
Athena
6,619
552
30
3
0
261,268
4
W
King Arthur
6,070
506
28
2
0
196,539
0
L
Gilgamesh
6,348
529
73
6
0
252,235
3
L
Yemoja
5,657
471
19
2
0
192,175
1
L
Agni
6,263
522
60
5
0
239,393
4
L
Medusa
5,453
454
40
3
0
199,495
1
L
Achilles
6,710
559
45
4
0
238,584
2
W
Nu Wa
6,481
540
48
4
0
209,854
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role