Player Matchup

Thanatos
Thanatos
FAVIAN MZ 277
Thanatos
Level 28
God Stats
3W - 3L
1,574 SR
Queue Stats
62W - 63L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
FrijoleMan
Sun Wukong
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
257W - 238L
1,503 Elo+
Solo
Cerberus
Cerberus
Icecreamrat
Cerberus
Level 32
God Stats
14W - 6L
1,758 SR
Queue Stats
71W - 81L
1,498 Elo+
Party 2
Artemis
Artemis
Viggy182
Artemis
Level 29
God Stats
36W - 44L
1,451 SR
Queue Stats
115W - 110L
1,467 Elo+
Solo
Nox
Nox
xUnlimitedEnergy
Nox
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 81L
1,404 Elo+
Party 2
Team Averages
Level 26
1,557 SR
1,484 Elo+

VS

Team Averages
Level 18
1,570 SR
1,454 Elo+
Hera
Hera
Gurdious
Hera
Level 17
God Stats
1W - 1L
1,344 SR
Queue Stats
12W - 12L
1,427 Elo+
Solo
Scylla
Scylla
Jayanugget
Scylla
Level 18
God Stats
20W - 19L
1,618 SR
Queue Stats
88W - 82L
1,461 Elo+
Party 1
Pele
Pele
RobloxWeeb
Pele
Level 23
God Stats
11W - 5L
1,871 SR
Queue Stats
141W - 151L
1,444 Elo+
Party 1
Nike
Nike
ninjablitz 58
Nike
Level 25
God Stats
2W - 3L
1,272 SR
Queue Stats
210W - 228L
1,432 Elo+
Solo
Ymir
Ymir
yGuizx12
Ymir
Level 7
God Stats
1W - 2L
1,748 SR
Queue Stats
12W - 12L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FAVIAN MZ 277
Thanatos
14
8 / 2 / 8
8,506
567
10,643
12,867
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
FrijoleMan
Sun Wukong
14
0 / 2 / 3
7,708
514
5,024
8,978
5,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Icecreamrat
Cerberus
13
4 / 2 / 11
8,110
541
6,577
9,034
5,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Artemis
Viggy182
Artemis
13
8 / 1 / 4
8,006
534
7,428
6,154
2,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 1 / 6
6,958
464
2,186
4,784
1,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
5 / 5 / 0
8,668
578
6,889
6,981
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Jayanugget
Scylla
11
0 / 6 / 1
6,333
422
3,152
7,032
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
0 / 5 / 1
6,269
418
2,437
10,829
2,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 4 / 0
7,252
483
5,011
11,376
5,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
10
0 / 2 / 2
6,305
420
3,442
8,064
4,219
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
22
Kills
7
8
Deaths
22
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
FAVIAN MZ 277
Thanatos
8
2
8
6
W
Sun Wukong
FrijoleMan
Sun Wukong
0
2
3
0.75
L
Hera
5
5
0
1
W
Cerberus
Icecreamrat
Cerberus
4
2
11
4.75
L
Scylla
Jayanugget
Scylla
0
6
1
0.08
L
0
5
1
0.1
W
Artemis
Viggy182
Artemis
8
1
4
10
L
2
4
0
0.5
W
2
1
6
5
L
Ymir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,858
Damage
20,931
41,817
Taken
44,282
19,695
Mitigated
14,896
22,048
Healing
8,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
FAVIAN MZ 277
Thanatos
10,643
3,011
0
13,681
12,867
4,605
61
2,376
10,288
0
53,809
W
Sun Wukong
FrijoleMan
Sun Wukong
5,024
1,096
0
2,532
8,978
5,857
795
2,557
6,089
0
46,861
L
Hera
6,889
1,280
0
459
6,981
1,706
682
2,204
4,752
34,420
0
W
Cerberus
Icecreamrat
Cerberus
6,577
458
0
3,612
9,034
5,458
0
3,197
5,393
21,576
0
L
Scylla
Jayanugget
Scylla
3,152
336
0
250
7,032
1,275
30
2,073
4,959
22,053
0
L
2,437
607
0
3,321
10,829
2,551
1,152
1,819
9,010
0
30,234
W
Artemis
Viggy182
Artemis
7,428
4,238
435
1,538
6,154
2,295
282
2,286
3,666
0
46,181
L
5,011
1,558
0
2,735
11,376
5,145
1,096
1,572
9,637
0
37,570
W
2,186
427
0
250
4,784
1,480
1,263
2,121
2,448
23,296
0
L
Ymir
3,442
842
418
845
8,064
4,219
856
1,095
6,873
15,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,288
Gold Earned
34,827
389
Minions Killed
267
0
Camps Cleared
0
1,343,630
Distance Traveled
1,307,325
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,506
567
87
6
0
282,699
4
W
Sun Wukong
7,708
514
108
7
0
260,500
3
L
Hera
8,668
578
71
5
0
259,538
2
W
Cerberus
8,110
541
67
4
0
298,410
3
L
Scylla
6,333
422
38
3
0
243,489
1
L
Pele
6,269
418
54
4
0
295,949
3
W
Artemis
8,006
534
74
5
0
241,113
2
L
Nike
7,252
483
75
5
0
271,731
5
W
Nox
6,958
464
53
4
0
260,908
8
L
Ymir
6,305
420
29
2
0
236,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role