Player Matchup

Ganesha
Ganesha
Khonr
Ganesha
Level 127
God Stats
24W - 13L
1,828 SR
Queue Stats
257W - 145L
1,660 Elo+
Party 1
Mulan
Mulan
Ohrrin
Mulan
Level 88
God Stats
9W - 7L
1,885 SR
Queue Stats
35W - 22L
1,629 Elo+
Party 1
Heimdallr
Heimdallr
Zijf
Heimdallr
Level 124
God Stats
6W - 4L
1,689 SR
Queue Stats
274W - 159L
1,672 Elo+
Party 1
Poseidon
Poseidon
apeeps10
Poseidon
Level 107
God Stats
3W - 2L
1,549 SR
Queue Stats
138W - 69L
1,737 Elo+
Party 1
Team Averages
Level 112
1,738 SR
1,674 Elo+

VS

Team Averages
Level 123
1,634 SR
1,651 Elo+
Sylvanus
Sylvanus
Lengthy
Sylvanus
Level 147
God Stats
1W - 0L
1,715 SR
Queue Stats
33W - 11L
1,774 Elo+
Party 2
Poseidon
Poseidon
Odpena
Poseidon
Level 27
God Stats
2W - 0L
1,822 SR
Queue Stats
6W - 2L
1,829 Elo+
Party 2
Izanami
Izanami
OhKenada
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
eggner
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Khonr
Ganesha
15
0 / 1 / 16
10,548
879
7,884
16,957
21,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
Ohrrin
Mulan
15
5 / 5 / 5
9,972
831
5,535
12,299
12,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
Zijf
Heimdallr
16
9 / 4 / 6
10,785
899
14,232
13,904
7,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
apeeps10
Poseidon
16
6 / 6 / 4
10,371
864
10,779
11,353
4,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lengthy
Sylvanus
18
5 / 4 / 6
11,423
952
13,940
16,905
9,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
Odpena
Poseidon
16
3 / 6 / 4
10,255
855
5,990
8,542
3,077
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
OhKenada
Izanami
17
5 / 4 / 5
11,247
937
11,192
11,703
4,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
eggner
Gilgamesh
17
3 / 6 / 9
10,847
904
14,978
17,657
16,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
20
Kills
16
16
Deaths
20
31
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Khonr
Ganesha
0
1
16
8
W
Sylvanus
Lengthy
Sylvanus
5
4
6
2
W
Poseidon
Odpena
Poseidon
3
6
4
0.83
W
Izanami
OhKenada
Izanami
5
4
5
1.88
L
Mulan
Ohrrin
Mulan
5
5
5
1.5
L
Heimdallr
Zijf
Heimdallr
9
4
6
3
L
Poseidon
apeeps10
Poseidon
6
6
4
1.33
W
Gilgamesh
eggner
Gilgamesh
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,430
Damage
46,100
54,513
Taken
54,807
46,105
Mitigated
33,956
8,237
Healing
13,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Khonr
Ganesha
7,884
524
0
1,925
16,957
21,610
97
5,741
11,075
25,256
0
W
Sylvanus
Lengthy
Sylvanus
13,940
5,835
2,667
6,487
16,905
9,604
836
6,915
9,990
46,940
4,949
W
Poseidon
Odpena
Poseidon
5,990
1,518
630
566
8,542
3,077
1,295
3,360
5,180
31,226
0
W
Izanami
OhKenada
Izanami
11,192
8,146
0
1,271
11,703
4,638
2,346
4,154
7,549
0
39,313
L
Mulan
Ohrrin
Mulan
5,535
1,514
0
1,478
12,299
12,497
1,089
5,017
7,195
0
12,124
L
Heimdallr
Zijf
Heimdallr
14,232
8,256
0
2,340
13,904
7,001
2,246
3,865
9,995
0
45,499
L
Poseidon
apeeps10
Poseidon
10,779
1,723
0
2,494
11,353
4,997
66
4,220
6,857
39,523
0
W
Gilgamesh
eggner
Gilgamesh
14,978
4,144
0
2,181
17,657
16,637
1,343
4,634
13,023
0
42,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,676
Gold Earned
43,772
193
Minions Killed
238
11
Camps Cleared
12
856,671
Distance Traveled
1,016,698
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,548
879
9
1
0
250,425
1
W
Sylvanus
11,423
952
73
6
7
249,019
0
W
Poseidon
10,255
855
60
5
3
263,156
1
W
Izanami
11,247
937
56
5
1
226,068
3
L
Mulan
9,972
831
26
2
0
197,108
0
L
Heimdallr
10,785
899
79
7
8
217,899
0
L
Poseidon
10,371
864
79
7
3
191,239
3
W
Gilgamesh
10,847
904
49
4
1
278,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role