Player Matchup

Jing Wei
Jing Wei
CheckdOutMedusa
Jing Wei
Level 108
God Stats
27W - 21L
1,557 SR
Queue Stats
471W - 538L
1,448 Elo+
Party 1
Tiamat
Tiamat
Kosrae34
Tiamat
Level 149
God Stats
1W - 0L
1,465 SR
Queue Stats
3W - 3L
951 Elo+
Solo
Cerberus
Cerberus
ScaryTerry1994
Cerberus
Level 84
God Stats
18W - 17L
1,469 SR
Queue Stats
285W - 301L
1,462 Elo+
Party 1
Team Averages
Level 114
1,497 SR
1,287 Elo+

VS

Team Averages
Level 55
1,506 SR
1,457 Elo+
Khepri
Khepri
MisterEFG
Khepri
Level 61
God Stats
4W - 13L
1,359 SR
Queue Stats
141W - 231L
1,207 Elo+
Solo
Danzaburou
Danzaburou
flameshadow1457
Danzaburou
Level 46
God Stats
2W - 4L
1,659 SR
Queue Stats
5W - 8L
1,582 Elo+
Party 2
Hel
Hel
group3noble
Hel
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 8L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
3 / 0 / 5
12,507
596
24,087
19,774
9,773
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Kosrae34
Tiamat
16
3 / 0 / 5
12,281
585
12,341
8,816
4,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
16
3 / 2 / 6
13,836
659
13,176
22,917
27,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
MisterEFG
Khepri
15
0 / 1 / 2
12,123
577
9,214
18,450
26,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
flameshadow1457
Danzaburou
14
2 / 1 / 0
11,870
565
14,363
14,802
12,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 7 / 2
10,598
505
11,910
20,477
6,370
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
2
2
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
3
0
5
5.5
W
Tiamat
Kosrae34
Tiamat
3
0
5
5.5
L
Khepri
MisterEFG
Khepri
0
1
2
1
W
Cerberus
3
2
6
3
L
Danzaburou
flameshadow1457
Danzaburou
2
1
0
2
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,604
Damage
35,487
51,507
Taken
53,729
41,248
Mitigated
45,578
24,651
Healing
22,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
24,087
18,297
0
10,645
19,774
9,773
2,778
9,201
10,573
0
91,339
W
Tiamat
Kosrae34
Tiamat
12,341
1,402
503
5,954
8,816
4,190
635
4,126
4,690
59,950
0
L
Khepri
MisterEFG
Khepri
9,214
238
1,231
2,629
18,450
26,848
0
6,872
11,578
31,364
0
W
Cerberus
13,176
253
1,067
6,482
22,917
27,285
78
7,899
15,018
38,978
0
L
Danzaburou
flameshadow1457
Danzaburou
14,363
2,298
0
2,202
14,802
12,360
0
6,076
8,726
0
67,982
L
11,910
1,060
7,387
9,041
20,477
6,370
0
12,617
7,860
42,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,624
Gold Earned
34,591
258
Minions Killed
261
0
Camps Cleared
0
1,066,198
Distance Traveled
1,052,775
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,507
596
125
6
0
364,645
0
W
Tiamat
12,281
585
72
3
0
328,086
0
L
Khepri
12,123
577
53
3
0
367,136
0
W
Cerberus
13,836
659
61
3
0
373,467
0
L
Danzaburou
11,870
565
126
6
0
364,950
2
L
Hel
10,598
505
82
4
0
320,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role