Player Matchup

Tiamat
Tiamat
Altieri1
Tiamat
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
KingLoki131
Cerberus
Level 126
God Stats
6W - 8L
1,454 SR
Queue Stats
140W - 151L
1,389 Elo+
Party 2
Danzaburou
Danzaburou
TaderSkunk
Danzaburou
Level 85
God Stats
25W - 18L
1,603 SR
Queue Stats
73W - 76L
1,406 Elo+
Party 2
Team Averages
Level 105
1,519 SR
1,432 Elo+

VS

Team Averages
Level 86
1,722 SR
1,599 Elo+
Ravana
Ravana
Giggitygoo6969
Ravana
Level 103
God Stats
7W - 4L
1,687 SR
Queue Stats
50W - 36L
1,650 Elo+
Party 1
Ah Puch
Ah Puch
UpsetNapkin
Ah Puch
Level 79
God Stats
15W - 9L
1,830 SR
Queue Stats
41W - 37L
1,571 Elo+
Party 1
Khepri
Khepri
anthonyd1230
Khepri
Level 75
God Stats
3W - 3L
1,649 SR
Queue Stats
27W - 16L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Altieri1
Tiamat
11
0 / 8 / 1
8,158
544
5,167
10,472
4,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
KingLoki131
Cerberus
11
1 / 8 / 2
8,914
594
10,443
15,845
10,554
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
TaderSkunk
Danzaburou
11
1 / 9 / 1
8,948
597
6,345
13,403
4,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 0 / 13
11,664
778
10,914
10,115
4,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
UpsetNapkin
Ah Puch
15
9 / 1 / 15
11,296
753
15,579
7,047
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
13
4 / 2 / 15
10,855
724
5,665
15,285
18,306
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
68
2
Kills
25
25
Deaths
3
4
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Altieri1
Tiamat
0
8
1
0.06
W
12
0
13
18.5
L
Cerberus
KingLoki131
Cerberus
1
8
2
0.25
L
Danzaburou
TaderSkunk
Danzaburou
1
9
1
0.17
W
Ah Puch
UpsetNapkin
Ah Puch
9
1
15
16.5
W
Khepri
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,955
Damage
32,158
39,720
Taken
32,447
20,352
Mitigated
24,222
4,282
Healing
8,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Altieri1
Tiamat
5,167
654
0
1,138
10,472
4,895
0
5,808
4,664
32,160
0
W
10,914
2,704
0
2,530
10,115
4,068
1,226
5,641
4,474
0
33,973
L
Cerberus
KingLoki131
Cerberus
10,443
164
0
1,872
15,845
10,554
0
7,960
7,885
35,820
0
L
Danzaburou
TaderSkunk
Danzaburou
6,345
2,295
433
839
13,403
4,903
0
7,626
5,777
0
28,047
W
Ah Puch
UpsetNapkin
Ah Puch
15,579
388
0
2,300
7,047
1,848
1,152
3,766
3,281
58,261
0
W
Khepri
5,665
386
883
2,540
15,285
18,306
32
6,219
9,066
23,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,020
Gold Earned
33,815
177
Minions Killed
149
0
Camps Cleared
0
665,502
Distance Traveled
796,793
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,158
544
50
3
0
217,914
2
W
Ravana
11,664
778
37
2
0
277,449
1
L
Cerberus
8,914
594
76
5
0
219,551
0
L
Danzaburou
8,948
597
51
3
0
228,037
0
W
Ah Puch
11,296
753
85
6
0
251,482
2
W
Khepri
10,855
724
27
2
0
267,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role