Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Miguel1111111
Ah Muzen Cab
Level 18
God Stats
2W - 2L
1,709 SR
Queue Stats
89W - 95L
1,573 Elo+
Solo
Da Ji
Da Ji
NoraValk
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,532 Elo+
Party 2
Persephone
Persephone
Weisss_Snow
Persephone
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,589 Elo+
Party 2
Thor
Thor
YetiSpaghetti64
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,562 Elo+
Solo
Merlin
Merlin
supergoodside569
Merlin
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
390W - 427L
1,503 Elo+
Solo
Team Averages
Level 16
1,542 SR
1,552 Elo+

VS

Team Averages
Level 24
1,640 SR
1,641 Elo+
Danzaburou
Danzaburou
BLACKDEATH4647
Danzaburou
Level 29
God Stats
3W - 1L
1,697 SR
Queue Stats
10W - 10L
1,648 Elo+
Solo
Scylla
Scylla
Bpkilla30
Scylla
Level 28
God Stats
26W - 16L
1,877 SR
Queue Stats
252W - 225L
1,597 Elo+
Party 1
Tiamat
Tiamat
Emceeh
Tiamat
Level 27
God Stats
8W - 8L
1,500 SR
Queue Stats
196W - 154L
1,646 Elo+
Solo
Cthulhu
Cthulhu
KILLJOY_x_x
Cthulhu
Level 19
God Stats
18W - 15L
1,628 SR
Queue Stats
196W - 181L
1,611 Elo+
Party 1
Mercury
Mercury
ZeDinoNuggz
Mercury
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 75L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Miguel1111111
Ah Muzen Cab
10
0 / 5 / 0
5,777
525
3,718
8,117
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
NoraValk
Da Ji
7
1 / 6 / 0
4,981
453
1,280
5,530
1,698
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Persephone
Weisss_Snow
Persephone
6
0 / 5 / 0
4,410
401
1,557
6,155
1,728
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 6 / 1
4,542
413
1,954
6,629
1,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
2 / 5 / 1
5,736
521
3,916
5,555
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BLACKDEATH4647
Danzaburou
12
5 / 0 / 1
7,379
671
3,450
7,020
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Bpkilla30
Scylla
10
7 / 1 / 2
6,986
635
4,760
4,402
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Emceeh
Tiamat
11
7 / 0 / 4
6,744
613
4,753
3,841
3,886
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
KILLJOY_x_x
Cthulhu
10
4 / 1 / 7
6,270
570
3,654
6,155
4,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
ZeDinoNuggz
Mercury
13
4 / 1 / 6
7,304
664
3,347
7,473
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
3
Kills
27
27
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BLACKDEATH4647
Danzaburou
5
0
1
5.5
W
Scylla
Bpkilla30
Scylla
7
1
2
8
W
Tiamat
Emceeh
Tiamat
7
0
4
9
W
Cthulhu
KILLJOY_x_x
Cthulhu
4
1
7
7.5
L
Ah Muzen Cab
Miguel1111111
Ah Muzen Cab
0
5
0
0
L
Da Ji
NoraValk
Da Ji
1
6
0
0.17
L
Persephone
Weisss_Snow
Persephone
0
5
0
0
L
0
6
1
0.08
W
Mercury
ZeDinoNuggz
Mercury
4
1
6
7
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,425
Damage
19,964
31,986
Taken
28,891
8,953
Mitigated
15,227
6,504
Healing
9,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BLACKDEATH4647
Danzaburou
3,450
1,197
0
2,581
7,020
2,870
490
0
7,020
0
43,796
W
Scylla
Bpkilla30
Scylla
4,760
512
0
1,105
4,402
1,240
393
1,897
2,141
31,373
0
W
Tiamat
Emceeh
Tiamat
4,753
750
0
2,106
3,841
3,886
262
1,553
2,235
20,442
0
W
Cthulhu
KILLJOY_x_x
Cthulhu
3,654
706
160
617
6,155
4,995
467
1,013
5,077
14,811
0
L
Ah Muzen Cab
Miguel1111111
Ah Muzen Cab
3,718
1,206
0
2,269
8,117
2,070
0
1,197
6,720
0
36,669
L
Da Ji
NoraValk
Da Ji
1,280
244
393
333
5,530
1,698
0
2,864
2,601
0
11,977
L
Persephone
Weisss_Snow
Persephone
1,557
285
147
1,357
6,155
1,728
0
3,474
2,576
12,206
0
L
1,954
992
0
822
6,629
1,769
0
1,475
5,011
0
14,480
W
Mercury
ZeDinoNuggz
Mercury
3,347
1,633
0
3,103
7,473
2,236
0
482
6,945
0
48,174
L
3,916
235
0
1,183
5,555
1,688
0
3,365
1,911
23,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,446
Gold Earned
34,683
186
Minions Killed
347
0
Camps Cleared
0
935,785
Distance Traveled
1,071,384
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,379
671
102
9
0
190,111
3
W
Scylla
6,986
635
64
6
0
210,786
0
W
Tiamat
6,744
613
44
4
0
198,953
0
W
Cthulhu
6,270
570
37
3
0
209,986
2
L
Ah Muzen Cab
5,777
525
72
7
0
193,267
1
L
Da Ji
4,981
453
28
3
0
187,994
1
L
Persephone
4,410
401
19
2
0
184,106
1
L
Thor
4,542
413
29
3
0
194,687
2
W
Mercury
7,304
664
100
9
0
261,548
3
L
Merlin
5,736
521
38
3
0
175,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role