Player Matchup

Gilgamesh
Gilgamesh
Individuo09
Gilgamesh
Level 123
God Stats
18W - 9L
1,643 SR
Queue Stats
369W - 371L
1,515 Elo+
Party 3
Bellona
Bellona
Nico06JAJA
Bellona
Level 25
God Stats
3W - 4L
1,446 SR
Queue Stats
4W - 7L
1,272 Elo+
Party 2
Geb
Geb
balde-duravel
Geb
Level 17
God Stats
17W - 17L
1,688 SR
Queue Stats
142W - 115L
1,618 Elo+
Party 3
Cernunnos
Cernunnos
bguno___
Cernunnos
Level 63
God Stats
3W - 1L
1,620 SR
Queue Stats
5W - 10L
1,276 Elo+
Party 2
Baron Samedi
Baron Samedi
cascogz_07
Baron Samedi
Level 69
God Stats
7W - 10L
1,520 SR
Queue Stats
491W - 544L
1,419 Elo+
Solo
Team Averages
Level 59
1,583 SR
1,420 Elo+

VS

Team Averages
Level 70
1,342 SR
1,412 Elo+
Jing Wei
Jing Wei
Himikinn
Jing Wei
Level 24
God Stats
4W - 11L
1,107 SR
Queue Stats
77W - 80L
1,398 Elo+
Party 1
Terra
Terra
Shallok
Terra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
SxW__ASAR-0_0
Chaac
Level 68
God Stats
30W - 26L
1,544 SR
Queue Stats
246W - 270L
1,503 Elo+
Solo
Anubis
Anubis
Wyvern7K
Anubis
Level 62
God Stats
0W - 3L
1,085 SR
Queue Stats
30W - 63L
1,321 Elo+
Party 4
Erlang Shen
Erlang Shen
madP3DR0C4mad
Erlang Shen
Level 47
God Stats
44W - 44L
1,472 SR
Queue Stats
224W - 261L
1,336 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Individuo09
Gilgamesh
17
8 / 2 / 5
10,817
601
12,106
13,996
5,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
Nico06JAJA
Bellona
12
0 / 4 / 1
7,631
424
3,793
11,231
7,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 1 / 11
8,405
467
5,021
10,659
7,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
bguno___
Cernunnos
16
4 / 0 / 5
9,307
517
9,134
7,635
3,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
cascogz_07
Baron Samedi
15
4 / 1 / 6
9,949
553
11,496
10,049
4,534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Himikinn
Jing Wei
14
1 / 3 / 1
8,452
470
7,762
8,791
2,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
Shallok
Terra
11
0 / 2 / 1
8,094
450
3,682
8,678
3,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 1 / 1
9,338
519
12,739
18,664
13,546
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Wyvern7K
Anubis
12
0 / 7 / 3
7,563
420
8,060
11,796
5,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
madP3DR0C4mad
Erlang Shen
14
2 / 3 / 3
8,491
472
5,775
11,719
4,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
16
Kills
8
8
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Himikinn
Jing Wei
1
3
1
0.5
W
Gilgamesh
Individuo09
Gilgamesh
8
2
5
5.25
W
Bellona
Nico06JAJA
Bellona
0
4
1
0.13
L
Terra
Shallok
Terra
0
2
1
0.25
L
5
1
1
5.5
L
Anubis
Wyvern7K
Anubis
0
7
3
0.21
W
0
1
11
5.5
W
Cernunnos
bguno___
Cernunnos
4
0
5
6.5
W
Baron Samedi
cascogz_07
Baron Samedi
4
1
6
7
L
Erlang Shen
madP3DR0C4mad
Erlang Shen
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,550
Damage
38,018
53,570
Taken
59,648
28,688
Mitigated
30,020
17,863
Healing
18,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Himikinn
Jing Wei
7,762
7,033
0
1,223
8,791
2,393
0
1,479
7,312
0
52,179
W
Gilgamesh
Individuo09
Gilgamesh
12,106
3,887
0
6,046
13,996
5,876
867
3,528
10,468
0
75,158
W
Bellona
Nico06JAJA
Bellona
3,793
715
805
1,464
11,231
7,629
459
911
10,320
0
30,747
L
Terra
Shallok
Terra
3,682
0
1,040
3,022
8,678
3,843
0
1,538
7,140
28,728
0
L
12,739
2,766
0
9,124
18,664
13,546
72
4,800
13,864
314
58,214
L
Anubis
Wyvern7K
Anubis
8,060
296
0
2,871
11,796
5,399
135
5,300
6,496
41,494
0
W
5,021
705
0
2,513
10,659
7,291
66
3,297
7,362
20,247
0
W
Cernunnos
bguno___
Cernunnos
9,134
4,072
0
2,086
7,635
3,358
2,116
2,177
5,458
0
64,021
W
Baron Samedi
cascogz_07
Baron Samedi
11,496
1,492
455
4,494
10,049
4,534
663
2,143
7,906
71,902
0
L
Erlang Shen
madP3DR0C4mad
Erlang Shen
5,775
2,565
0
1,044
11,719
4,839
0
3,400
8,319
0
54,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,109
Gold Earned
41,938
463
Minions Killed
419
0
Camps Cleared
0
1,759,409
Distance Traveled
1,654,055
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,452
470
98
5
0
333,522
3
W
Gilgamesh
10,817
601
134
7
0
378,304
4
W
Bellona
7,631
424
79
4
0
348,837
0
L
Terra
8,094
450
49
3
0
392,121
7
L
Chaac
9,338
519
97
5
0
303,691
4
L
Anubis
7,563
420
74
4
0
300,439
6
W
Geb
8,405
467
18
1
0
364,477
1
W
Cernunnos
9,307
517
103
6
0
338,404
2
W
Baron Samedi
9,949
553
129
7
0
329,387
0
L
Erlang Shen
8,491
472
101
6
0
324,282
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role