Player Matchup

Neith
Neith
Goshmanhe
Neith
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,563 Elo+
Party 1
Bacchus
Bacchus
SlowMoShun
Bacchus
Level 65
God Stats
8W - 15L
1,522 SR
Queue Stats
185W - 134L
1,540 Elo+
Party 1
Agni
Agni
SmurfDawg
Agni
Level 133
God Stats
15W - 10L
1,748 SR
Queue Stats
130W - 92L
1,626 Elo+
Party 1
Thanatos
Thanatos
TryptoDiMiTri
Thanatos
Level 154
God Stats
20W - 9L
1,841 SR
Queue Stats
64W - 61L
1,560 Elo+
Party 1
Bellona
Bellona
Zawsome
Bellona
Level 121
God Stats
30W - 18L
1,154 SR
Queue Stats
176W - 170L
1,556 Elo+
Party 1
Team Averages
Level 102
1,553 SR
1,569 Elo+

VS

Team Averages
Level 86
1,560 SR
1,596 Elo+
Discordia
Discordia
Ex3Lx
Discordia
Level 83
God Stats
1W - 1L
1,594 SR
Queue Stats
65W - 74L
1,454 Elo+
Party 3
Terra
Terra
Finedusk
Terra
Level 124
God Stats
0W - 2L
1,567 SR
Queue Stats
62W - 43L
1,752 Elo+
Party 2
Heimdallr
Heimdallr
Mermaid0520
Heimdallr
Level 76
God Stats
1W - 2L
1,378 SR
Queue Stats
114W - 124L
1,495 Elo+
Party 3
Nemesis
Nemesis
PinkChibiKitty
Nemesis
Level 24
God Stats
1W - 1L
1,762 SR
Queue Stats
11W - 5L
1,900 Elo+
Party 2
Gilgamesh
Gilgamesh
ZombieSTOMPS
Gilgamesh
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Goshmanhe
Neith
17
7 / 1 / 14
11,073
1,007
17,729
6,098
2,838
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
SlowMoShun
Bacchus
17
6 / 2 / 19
11,152
1,014
12,061
9,801
14,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
17
3 / 1 / 16
10,982
998
11,367
9,364
3,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
TryptoDiMiTri
Thanatos
16
6 / 5 / 12
10,953
996
13,961
12,441
10,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Zawsome
Bellona
17
5 / 1 / 12
10,496
954
11,835
12,611
11,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

246

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ex3Lx
Discordia
16
4 / 7 / 5
10,965
997
16,441
12,787
5,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
Finedusk
Terra
17
2 / 3 / 6
10,512
956
8,215
13,451
7,083
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Mermaid0520
Heimdallr
16
1 / 9 / 6
9,928
903
7,553
18,084
8,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 1 / 4
10,010
910
1,754
7,241
9,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
ZombieSTOMPS
Gilgamesh
16
3 / 7 / 5
10,862
987
9,781
20,891
15,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
36
27
Kills
10
10
Deaths
27
73
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Discordia
Ex3Lx
Discordia
4
7
5
0.93
L
Terra
Finedusk
Terra
2
3
6
1.67
W
Neith
Goshmanhe
Neith
7
1
14
14
L
Heimdallr
Mermaid0520
Heimdallr
1
9
6
0.44
L
0
1
4
2
W
Bacchus
SlowMoShun
Bacchus
6
2
19
7.75
W
Agni
3
1
16
11
W
Thanatos
TryptoDiMiTri
Thanatos
6
5
12
2.4
W
Bellona
Zawsome
Bellona
5
1
12
11
L
Gilgamesh
ZombieSTOMPS
Gilgamesh
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,953
Damage
43,744
50,315
Taken
72,454
42,876
Mitigated
46,380
8,940
Healing
9,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Ex3Lx
Discordia
16,441
815
0
209
12,787
5,292
0
4,222
8,565
31,445
0
L
Terra
Finedusk
Terra
8,215
577
2,392
2,557
13,451
7,083
0
3,492
9,959
26,230
0
W
Neith
Goshmanhe
Neith
17,729
11,886
279
1,820
6,098
2,838
0
1,939
4,159
0
46,203
L
Heimdallr
Mermaid0520
Heimdallr
7,553
3,712
0
1,910
18,084
8,472
0
7,308
10,776
0
28,667
L
1,754
97
0
1,676
7,241
9,966
0
1,337
5,904
0
6,857
W
Bacchus
SlowMoShun
Bacchus
12,061
692
0
0
9,801
14,632
0
5,200
4,601
16,144
0
W
Agni
11,367
396
0
0
9,364
3,671
0
5,895
3,469
35,696
0
W
Thanatos
TryptoDiMiTri
Thanatos
13,961
3,776
0
6,816
12,441
10,592
0
5,424
7,017
0
24,517
W
Bellona
Zawsome
Bellona
11,835
3,063
0
25
12,611
11,143
0
6,463
6,148
0
26,689
L
Gilgamesh
ZombieSTOMPS
Gilgamesh
9,781
1,660
0
951
20,891
15,567
0
7,069
13,822
265
27,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,656
Gold Earned
52,277
189
Minions Killed
184
9
Camps Cleared
6
1,018,150
Distance Traveled
918,718
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,965
997
34
3
0
193,550
0
L
Terra
10,512
956
41
4
3
198,094
1
W
Neith
11,073
1,007
72
7
1
172,277
0
L
Heimdallr
9,928
903
56
5
0
156,952
0
L
Nemesis
10,010
910
14
1
0
165,466
2
W
Bacchus
11,152
1,014
9
1
0
194,770
0
W
Agni
10,982
998
55
5
1
201,875
0
W
Thanatos
10,953
996
19
2
7
222,408
1
W
Bellona
10,496
954
34
3
0
226,820
0
L
Gilgamesh
10,862
987
39
4
3
204,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role