Player Matchup

Cerberus
Cerberus
BigEGreen
Cerberus
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 42L
1,383 Elo+
Party 2
Hera
Hera
NLeeW
Hera
Level 65
God Stats
3W - 5L
1,435 SR
Queue Stats
326W - 436L
1,485 Elo+
Solo
Skadi
Skadi
XxGrimSlaYeRxX
Skadi
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 57L
1,383 Elo+
Party 2
Team Averages
Level 67
1,478 SR
1,417 Elo+

VS

Team Averages
Level 75
1,545 SR
1,475 Elo+
Discordia
Discordia
Aqueousity
Discordia
Level 82
God Stats
18W - 12L
1,601 SR
Queue Stats
107W - 115L
1,534 Elo+
Party 1
Hou Yi
Hou Yi
GokukuKun
Hou Yi
Level 60
God Stats
3W - 4L
1,555 SR
Queue Stats
39W - 46L
1,433 Elo+
Solo
Gilgamesh
Gilgamesh
felonydubs
Gilgamesh
Level 84
God Stats
8W - 7L
1,478 SR
Queue Stats
191W - 201L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigEGreen
Cerberus
11
0 / 7 / 3
8,070
538
3,168
13,992
12,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
NLeeW
Hera
11
1 / 10 / 2
8,775
585
5,389
12,018
3,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 6 / 2
9,340
623
6,597
12,628
4,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aqueousity
Discordia
16
9 / 3 / 13
12,186
812
14,825
8,876
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hou Yi
GokukuKun
Hou Yi
15
6 / 2 / 10
11,336
756
10,621
8,947
3,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
felonydubs
Gilgamesh
15
8 / 1 / 11
11,628
775
9,633
12,641
5,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
3
Kills
23
23
Deaths
6
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Discordia
Aqueousity
Discordia
9
3
13
5.17
L
Cerberus
BigEGreen
Cerberus
0
7
3
0.21
W
Hou Yi
GokukuKun
Hou Yi
6
2
10
5.5
L
Hera
NLeeW
Hera
1
10
2
0.2
L
2
6
2
0.5
W
Gilgamesh
felonydubs
Gilgamesh
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,154
Damage
35,079
38,638
Taken
30,464
20,903
Mitigated
11,459
3,257
Healing
9,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Aqueousity
Discordia
14,825
369
0
938
8,876
2,970
611
1,921
6,877
60,630
0
L
Cerberus
BigEGreen
Cerberus
3,168
78
0
927
13,992
12,671
0
4,685
8,883
8,813
0
W
Hou Yi
GokukuKun
Hou Yi
10,621
4,089
0
2,546
8,947
3,205
549
3,792
5,013
0
59,600
L
Hera
NLeeW
Hera
5,389
901
0
1,083
12,018
3,964
572
4,265
7,305
32,216
0
L
6,597
2,815
0
1,247
12,628
4,268
864
4,635
7,577
0
38,517
W
Gilgamesh
felonydubs
Gilgamesh
9,633
2,136
588
5,221
12,641
5,284
1,014
3,150
9,303
0
45,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,185
Gold Earned
35,150
143
Minions Killed
210
0
Camps Cleared
0
728,349
Distance Traveled
856,091
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,186
812
71
5
0
272,110
0
L
Cerberus
8,070
538
17
1
0
250,015
2
W
Hou Yi
11,336
756
95
6
0
263,704
5
L
Hera
8,775
585
54
4
0
221,723
2
L
Skadi
9,340
623
72
5
0
256,611
0
W
Gilgamesh
11,628
775
44
3
0
320,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role