Player Matchup

Neith
Neith
Gold III
CamilitoGamer
Neith
Gold III
Level 60
God Stats
16W - 12L
1,515 SR
Queue Stats
360W - 372L
1,459 MMR
Party 2
Apollo
Apollo
Silver I
JPanto7
Apollo
Silver I
Level 60
God Stats
10W - 9L
1,627 SR
Queue Stats
390W - 386L
1,318 MMR
Party 2
Janus
Janus
Gold V
LoloRey
Janus
Gold V
Level 124
God Stats
31W - 39L
1,498 SR
Queue Stats
367W - 356L
1,333 MMR
Solo
Mulan
Mulan
Gold IV
MoreProphecy
Mulan
Gold IV
Level 136
God Stats
2W - 2L
1,564 SR
Queue Stats
160W - 173L
1,322 MMR
Solo
Cthulhu
Cthulhu
Silver V
morloi
Cthulhu
Silver V
Level 81
God Stats
2W - 1L
1,868 SR
Queue Stats
10W - 9L
1,321 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 92
1,615 SR
1,351 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,618 SR
1,349 MMR
Sun Wukong
Sun Wukong
Silver I
PoleVault
Sun Wukong
Silver I
Level 121
God Stats
5W - 2L
1,591 SR
Queue Stats
75W - 72L
1,179 MMR
Party 3
Zeus
Zeus
Gold IV
RustySenpai
Zeus
Gold IV
Level 158
God Stats
8W - 9L
1,728 SR
Queue Stats
383W - 390L
1,304 MMR
Solo
Danzaburou
Danzaburou
Gold IV
ShinkiroYaiba
Danzaburou
Gold IV
Level 69
God Stats
3W - 4L
1,241 SR
Queue Stats
182W - 187L
1,460 MMR
Party 1
Fafnir
Fafnir
Gold V
TikiTrouble
Fafnir
Gold V
Level 68
God Stats
7W - 1L
2,032 SR
Queue Stats
48W - 56L
1,297 MMR
Party 1
Thanatos
Thanatos
Bronze III
thiller
Thanatos
Bronze III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,504 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 3
11,931
497
4,638
16,213
5,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
JPanto7
Apollo
19
4 / 9 / 4
12,143
506
10,474
21,962
8,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
LoloRey
Janus
18
3 / 6 / 3
11,719
488
9,168
13,213
4,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
2 / 7 / 2
12,366
515
13,448
24,944
16,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
morloi
Cthulhu
15
2 / 7 / 6
9,616
401
10,767
25,299
24,499
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AthenaScyllaTsukuyomiSetGuan Yu

VS

Bans
TiamatCu ChulainnSobekPeleGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PoleVault
Sun Wukong
20
5 / 2 / 7
14,710
613
19,439
24,506
25,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
10 / 5 / 5
15,391
641
24,296
15,618
6,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Danzaburou
ShinkiroYaiba
Danzaburou
20
11 / 0 / 3
16,936
706
18,183
17,654
8,790
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
19
4 / 1 / 14
14,594
608
7,498
21,329
29,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Thanatos
thiller
Thanatos
19
5 / 5 / 11
13,401
558
11,221
18,726
8,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
13
Kills
35
35
Deaths
13
18
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
Apollo
JPanto7
Apollo
4
9
4
0.67
L
Janus
LoloRey
Janus
3
6
3
0.75
L
2
7
2
0.43
W
Sun Wukong
PoleVault
Sun Wukong
5
2
7
4.25
W
10
5
5
2.5
W
Danzaburou
ShinkiroYaiba
Danzaburou
11
0
3
12.5
W
Fafnir
4
1
14
11
L
Cthulhu
morloi
Cthulhu
2
7
6
0.71
W
Thanatos
thiller
Thanatos
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,495
Damage
80,637
101,631
Taken
97,833
59,671
Mitigated
78,894
16,951
Healing
53,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,638
1,599
0
3,378
16,213
5,638
0
4,346
11,867
0
83,786
L
Apollo
JPanto7
Apollo
10,474
5,452
0
1,190
21,962
8,494
0
6,114
15,848
0
89,385
L
Janus
LoloRey
Janus
9,168
783
0
1,884
13,213
4,877
42
4,329
8,884
89,127
0
L
13,448
1,955
0
7,636
24,944
16,163
468
3,649
21,295
0
92,059
W
Sun Wukong
PoleVault
Sun Wukong
19,439
4,527
0
11,341
24,506
25,425
2,647
1,500
22,988
160
111,112
W
24,296
3,589
0
5,582
15,618
6,629
3,527
7,727
7,691
131,025
0
W
Danzaburou
ShinkiroYaiba
Danzaburou
18,183
11,406
0
13,672
17,654
8,790
6,854
1,299
16,313
0
145,665
W
Fafnir
7,498
1,635
0
6,314
21,329
29,165
447
5,797
15,255
21,700
0
L
Cthulhu
morloi
Cthulhu
10,767
1,121
883
1,980
25,299
24,499
203
13,512
11,787
36,595
0
W
Thanatos
thiller
Thanatos
11,221
1,837
0
16,319
18,726
8,885
1,843
3,705
14,947
0
77,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,775
Gold Earned
75,032
703
Minions Killed
726
0
Camps Cleared
0
2,052,583
Distance Traveled
2,282,062
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,931
497
155
6
0
348,565
0
L
Apollo
12,143
506
135
6
0
396,026
0
L
Janus
11,719
488
177
7
0
461,917
5
L
Mulan
12,366
515
180
8
0
417,853
0
W
Sun Wukong
14,710
613
185
8
0
471,787
5
W
Zeus
15,391
641
197
8
0
401,030
2
W
Danzaburou
16,936
706
210
9
0
441,959
4
W
Fafnir
14,594
608
26
1
0
470,308
8
L
Cthulhu
9,616
401
56
2
0
428,222
7
W
Thanatos
13,401
558
108
5
0
496,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role