Player Matchup

Zhong Kui
Zhong Kui
ArcticPenguin123
Zhong Kui
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
200W - 162L
1,667 Elo+
Party 1
Chiron
Chiron
Egode
Chiron
Level 147
God Stats
60W - 23L
1,801 SR
Queue Stats
947W - 517L
1,835 Elo+
Solo
Ymir
Ymir
OminousOwl
Ymir
Level 128
God Stats
8W - 3L
1,975 SR
Queue Stats
208W - 171L
1,682 Elo+
Party 1
Team Averages
Level 133
1,758 SR
1,728 Elo+

VS

Team Averages
Level 118
1,592 SR
1,707 Elo+
Gilgamesh
Gilgamesh
AnÐu
Gilgamesh
Level 128
God Stats
0W - 1L
1,367 SR
Queue Stats
21W - 12L
1,790 Elo+
Party 2
Ra
Ra
Brianwolf98
Ra
Level 122
God Stats
2W - 1L
1,669 SR
Queue Stats
28W - 29L
1,633 Elo+
Solo
Ne Zha
Ne Zha
Veløura
Ne Zha
Level 104
God Stats
2W - 4L
1,741 SR
Queue Stats
137W - 119L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
18
6 / 3 / 7
16,011
801
15,449
16,477
10,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
Egode
Chiron
18
6 / 2 / 7
15,971
799
14,108
15,536
8,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 4 / 12
14,585
729
6,807
19,919
23,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnÐu
Gilgamesh
17
5 / 4 / 4
12,964
648
12,875
18,029
12,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
0 / 5 / 9
11,927
596
11,357
12,248
4,259
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Veløura
Ne Zha
17
4 / 4 / 5
12,934
647
13,933
14,056
11,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
13
Kills
9
9
Deaths
13
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AnÐu
Gilgamesh
5
4
4
1.75
W
Zhong Kui
6
3
7
3.17
L
0
5
9
0.9
W
Chiron
Egode
Chiron
6
2
7
4.75
W
1
4
12
1.75
L
Ne Zha
Veløura
Ne Zha
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,364
Damage
38,165
51,932
Taken
44,333
43,191
Mitigated
28,609
16,200
Healing
13,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AnÐu
Gilgamesh
12,875
4,096
0
5,039
18,029
12,643
544
9,145
8,884
0
53,608
W
Zhong Kui
15,449
4,191
0
6,813
16,477
10,546
2,164
3,062
13,415
87,206
0
L
11,357
654
2,771
2,621
12,248
4,259
423
7,304
4,944
84,885
0
W
Chiron
Egode
Chiron
14,108
6,281
887
6,395
15,536
8,989
2,836
2,945
12,581
1,823
101,360
W
6,807
701
0
2,105
19,919
23,656
140
5,924
13,995
33,134
0
L
Ne Zha
Veløura
Ne Zha
13,933
2,462
0
3,556
14,056
11,707
642
6,209
7,847
0
62,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,567
Gold Earned
37,825
265
Minions Killed
267
0
Camps Cleared
0
1,033,396
Distance Traveled
1,165,628
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,964
648
64
3
0
359,057
3
W
Zhong Kui
16,011
801
114
6
0
308,130
0
L
Ra
11,927
596
133
7
0
388,328
4
W
Chiron
15,971
799
120
6
0
373,549
2
W
Ymir
14,585
729
31
2
0
351,717
4
L
Ne Zha
12,934
647
70
4
0
418,243
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role