Player Matchup

Awilix
Awilix
FadedChunk
Awilix
Level 146
God Stats
1W - 3L
1,595 SR
Queue Stats
373W - 338L
1,646 Elo+
Party 4
Cupid
Cupid
R27Gamer
Cupid
Level 129
God Stats
2W - 6L
2,021 SR
Queue Stats
370W - 342L
1,630 Elo+
Party 3
Raijin
Raijin
RSUAREZ13
Raijin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
332W - 288L
1,614 Elo+
Party 3
Xing Tian
Xing Tian
WickedRedFox00
Xing Tian
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 71L
1,553 Elo+
Solo
Sun Wukong
Sun Wukong
WileyBoxx
Sun Wukong
Level 140
God Stats
19W - 10L
1,704 SR
Queue Stats
414W - 372L
1,638 Elo+
Party 4
Team Averages
Level 130
1,664 SR
1,616 Elo+

VS

Team Averages
Level 111
1,719 SR
1,689 Elo+
Bacchus
Bacchus
DONALDDUFF
Bacchus
Level 64
God Stats
1W - 0L
1,944 SR
Queue Stats
46W - 12L
1,851 Elo+
Party 2
Janus
Janus
DiveThePhoenix
Janus
Level 55
God Stats
4W - 8L
1,806 SR
Queue Stats
266W - 146L
1,781 Elo+
Party 2
Danzaburou
Danzaburou
Grennbell
Danzaburou
Level 118
God Stats
75W - 33L
1,790 SR
Queue Stats
374W - 319L
1,644 Elo+
Party 1
Heimdallr
Heimdallr
SwinePits
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
XilehDrol
Gilgamesh
Level 160
God Stats
21W - 21L
1,555 SR
Queue Stats
567W - 532L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
FadedChunk
Awilix
20
5 / 5 / 6
13,515
483
9,872
21,576
9,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
R27Gamer
Cupid
20
3 / 8 / 7
13,863
495
14,914
24,597
10,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
RSUAREZ13
Raijin
20
4 / 7 / 10
13,869
495
20,164
19,125
9,063
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
WickedRedFox00
Xing Tian
16
1 / 12 / 6
10,489
375
9,522
26,394
22,420
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
WileyBoxx
Sun Wukong
20
8 / 3 / 3
15,359
549
23,169
25,704
32,398
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DONALDDUFF
Bacchus
20
6 / 2 / 18
14,962
534
15,443
21,111
35,981
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
7 / 2 / 13
15,108
540
17,960
15,362
6,698
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Grennbell
Danzaburou
20
5 / 8 / 13
15,785
564
17,062
23,599
11,871
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
SwinePits
Heimdallr
20
7 / 4 / 9
15,757
563
19,315
24,092
19,079
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
XilehDrol
Gilgamesh
20
9 / 5 / 14
15,412
550
24,384
27,595
26,546
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
101
21
Kills
34
35
Deaths
21
32
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DONALDDUFF
Bacchus
6
2
18
7.5
W
7
2
13
6.75
L
Awilix
FadedChunk
Awilix
5
5
6
1.6
W
Danzaburou
Grennbell
Danzaburou
5
8
13
1.44
L
Cupid
R27Gamer
Cupid
3
8
7
0.81
L
Raijin
RSUAREZ13
Raijin
4
7
10
1.29
W
Heimdallr
SwinePits
Heimdallr
7
4
9
2.88
L
Xing Tian
WickedRedFox00
Xing Tian
1
12
6
0.33
L
Sun Wukong
WileyBoxx
Sun Wukong
8
3
3
3.17
W
Gilgamesh
XilehDrol
Gilgamesh
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,641
Damage
94,164
117,396
Taken
111,759
84,018
Mitigated
100,175
26,818
Healing
28,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DONALDDUFF
Bacchus
15,443
2,382
0
2,733
21,111
35,981
306
7,065
13,890
40,732
0
W
17,960
1,343
867
5,359
15,362
6,698
1,858
3,749
11,359
129,624
0
L
Awilix
FadedChunk
Awilix
9,872
3,690
0
6,443
21,576
9,452
0
6,376
15,090
0
90,133
W
Danzaburou
Grennbell
Danzaburou
17,062
7,349
0
7,277
23,599
11,871
3,354
5,499
17,980
0
112,031
L
Cupid
R27Gamer
Cupid
14,914
9,450
540
8,256
24,597
10,685
0
6,039
18,462
0
89,444
L
Raijin
RSUAREZ13
Raijin
20,164
788
202
2,641
19,125
9,063
0
4,621
14,418
99,168
0
W
Heimdallr
SwinePits
Heimdallr
19,315
10,576
0
5,391
24,092
19,079
3,954
5,157
18,847
0
135,721
L
Xing Tian
WickedRedFox00
Xing Tian
9,522
780
340
1,940
26,394
22,420
0
10,584
15,644
51,836
0
L
Sun Wukong
WileyBoxx
Sun Wukong
23,169
3,571
0
6,456
25,704
32,398
0
5,738
19,828
0
107,237
W
Gilgamesh
XilehDrol
Gilgamesh
24,384
7,644
0
6,635
27,595
26,546
464
7,430
19,997
0
126,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,095
Gold Earned
77,024
756
Minions Killed
799
0
Camps Cleared
0
2,737,550
Distance Traveled
2,775,256
48
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,962
534
37
1
0
590,578
12
W
Janus
15,108
540
228
8
0
575,735
11
L
Awilix
13,515
483
157
6
0
596,004
13
W
Danzaburou
15,785
564
172
6
0
488,152
6
L
Cupid
13,863
495
159
6
0
469,123
6
L
Raijin
13,869
495
186
7
0
473,869
6
W
Heimdallr
15,757
563
202
7
0
523,561
1
L
Xing Tian
10,489
375
46
2
0
485,506
15
L
Sun Wukong
15,359
549
208
7
0
713,048
8
W
Gilgamesh
15,412
550
160
6
0
597,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role