Player Matchup

Artemis
Artemis
Gold IV
KataStrofe13
Artemis
Gold IV
Level 58
God Stats
12W - 7L
1,659 SR
Queue Stats
22W - 18L
1,367 MMR
Party 1
Athena
Athena
Gold II
Kickø
Athena
Gold II
Level 156
God Stats
13W - 3L
1,766 SR
Queue Stats
66W - 47L
1,490 MMR
Party 1
Zeus
Zeus
Gold III
TheDarkShadow55
Zeus
Gold III
Level 111
God Stats
3W - 3L
1,755 SR
Queue Stats
28W - 21L
1,404 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 108
1,727 SR
1,420 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 86
1,540 SR
1,394 MMR
Kukulkan
Kukulkan
Silver II
DEMOLETHOR
Kukulkan
Silver II
Level 89
God Stats
15W - 17L
1,578 SR
Queue Stats
18W - 24L
1,456 MMR
Party 2
Anhur
Anhur
Gold V
SinMiedos
Anhur
Gold V
Level 45
God Stats
9W - 11L
1,543 SR
Queue Stats
24W - 38L
1,225 MMR
Party 2
Fenrir
Fenrir
Silver I
Thezelor
Fenrir
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KataStrofe13
Artemis
15
0 / 3 / 3
11,780
535
8,490
15,883
10,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Kickø
Athena
17
3 / 0 / 4
14,556
662
10,053
24,303
29,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 2 / 2
13,471
612
17,784
6,914
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
ThothAphroditeDanzaburouPersephoneDiscordia

VS

Bans
AnubisAresHou YiCabrakanCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DEMOLETHOR
Kukulkan
17
1 / 2 / 4
12,412
564
15,435
8,765
3,893
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
SinMiedos
Anhur
16
0 / 3 / 5
12,096
550
9,109
15,744
6,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Thezelor
Fenrir
15
4 / 2 / 1
12,653
575
8,461
20,433
25,207
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
7
Kills
5
5
Deaths
7
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DEMOLETHOR
Kukulkan
1
2
4
1.5
W
Artemis
KataStrofe13
Artemis
0
3
3
0.5
W
Athena
Kickø
Athena
3
0
4
5
L
Anhur
SinMiedos
Anhur
0
3
5
0.83
W
4
2
2
2.5
L
Fenrir
Thezelor
Fenrir
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,327
Damage
33,005
47,100
Taken
44,942
43,180
Mitigated
35,176
10,771
Healing
5,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DEMOLETHOR
Kukulkan
15,435
668
0
1,065
8,765
3,893
0
6,149
2,616
99,063
0
W
Artemis
KataStrofe13
Artemis
8,490
3,139
0
4,946
15,883
10,260
2,435
5,308
10,575
0
71,427
W
Athena
Kickø
Athena
10,053
2,867
1,570
3,806
24,303
29,347
166
7,988
16,315
47,910
0
L
Anhur
SinMiedos
Anhur
9,109
5,154
0
2,835
15,744
6,076
0
9,679
6,065
0
65,115
W
17,784
668
0
449
6,914
3,573
431
2,557
4,357
83,382
0
L
Fenrir
Thezelor
Fenrir
8,461
1,757
0
1,474
20,433
25,207
0
12,069
8,364
274
25,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,807
Gold Earned
37,161
265
Minions Killed
264
0
Camps Cleared
0
1,136,859
Distance Traveled
1,239,625
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,412
564
148
7
0
415,529
7
W
Artemis
11,780
535
106
5
0
336,768
0
W
Athena
14,556
662
40
2
0
441,933
5
L
Anhur
12,096
550
100
5
0
402,763
7
W
Zeus
13,471
612
119
5
0
358,158
9
L
Fenrir
12,653
575
16
1
0
421,333
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role