Player Matchup

Ymir
Ymir
Daddykg69
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 3L
1,924 Elo+
Party 1
Nemesis
Nemesis
O0BEZ
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,755 Elo+
Party 1
Gilgamesh
Gilgamesh
Scherbit
Gilgamesh
Level 47
God Stats
6W - 0L
1,981 SR
Queue Stats
17W - 1L
1,900 Elo+
Party 1
Sun Wukong
Sun Wukong
Sσσf
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 2L
1,913 Elo+
Party 1
Xbalanque
Xbalanque
Yaghiste
Xbalanque
Level 9
God Stats
4W - 3L
1,595 SR
Queue Stats
32W - 7L
1,962 Elo+
Party 1
Team Averages
Level 15
1,615 SR
1,891 Elo+

VS

Team Averages
Level 17
1,524 SR
1,515 Elo+
Bellona
Bellona
ABR Daviid
Bellona
Level 26
God Stats
9W - 18L
1,500 SR
Queue Stats
290W - 235L
1,521 Elo+
Solo
Serqet
Serqet
Dxya
Serqet
Level 25
God Stats
2W - 1L
1,713 SR
Queue Stats
102W - 78L
1,603 Elo+
Solo
Cthulhu
Cthulhu
LunaWo1ves
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
Tamashield
Neith
Level 6
God Stats
5W - 4L
1,503 SR
Queue Stats
5W - 6L
1,435 Elo+
Solo
Vulcan
Vulcan
yee senate
Vulcan
Level 18
God Stats
1W - 5L
1,403 SR
Queue Stats
82W - 108L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
4 / 3 / 27
14,673
1,048
12,150
16,118
18,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
O0BEZ
Nemesis
19
1 / 3 / 21
12,405
886
6,225
9,618
4,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
Scherbit
Gilgamesh
20
11 / 2 / 15
14,306
1,022
19,208
17,178
8,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Sσσf
Sun Wukong
20
16 / 5 / 16
16,065
1,148
35,832
23,061
13,737
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Yaghiste
Xbalanque
20
9 / 1 / 22
15,072
1,077
40,084
13,650
5,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

172

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ABR Daviid
Bellona
19
1 / 4 / 13
12,838
917
16,712
27,841
33,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
Dxya
Serqet
18
5 / 11 / 8
13,817
987
8,856
28,583
13,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
LunaWo1ves
Cthulhu
18
1 / 7 / 7
12,071
862
9,129
21,936
22,164
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
19
4 / 8 / 9
13,296
950
17,172
22,237
9,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
yee senate
Vulcan
19
3 / 11 / 8
13,049
932
11,734
20,126
8,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
59
41
Kills
14
14
Deaths
41
101
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bellona
ABR Daviid
Bellona
1
4
13
1.88
W
Ymir
4
3
27
5.83
L
Serqet
Dxya
Serqet
5
11
8
0.82
L
Cthulhu
LunaWo1ves
Cthulhu
1
7
7
0.64
W
Nemesis
O0BEZ
Nemesis
1
3
21
3.83
W
Gilgamesh
Scherbit
Gilgamesh
11
2
15
9.25
W
Sun Wukong
Sσσf
Sun Wukong
16
5
16
4.8
L
Neith
4
8
9
1.06
W
Xbalanque
Yaghiste
Xbalanque
9
1
22
20
L
Vulcan
yee senate
Vulcan
3
11
8
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,499
Damage
63,603
79,625
Taken
120,723
50,546
Mitigated
87,251
12,027
Healing
2,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ABR Daviid
Bellona
16,712
1,905
0
208
27,841
33,655
0
2,381
25,460
0
29,603
W
Ymir
12,150
574
0
1,133
16,118
18,221
0
4,308
11,238
27,319
0
L
Serqet
Dxya
Serqet
8,856
1,237
0
0
28,583
13,189
0
1,821
26,762
0
12,453
L
Cthulhu
LunaWo1ves
Cthulhu
9,129
503
115
195
21,936
22,164
0
1,767
19,854
29,572
0
W
Nemesis
O0BEZ
Nemesis
6,225
623
0
620
9,618
4,134
0
3,905
5,452
0
12,108
W
Gilgamesh
Scherbit
Gilgamesh
19,208
5,644
0
1,112
17,178
8,488
0
5,312
9,633
0
43,497
W
Sun Wukong
Sσσf
Sun Wukong
35,832
8,021
0
6,505
23,061
13,737
0
4,204
17,723
0
61,309
L
Neith
17,172
7,527
0
1,892
22,237
9,496
0
3,627
18,610
0
40,755
W
Xbalanque
Yaghiste
Xbalanque
40,084
16,587
0
2,657
13,650
5,966
0
2,418
10,392
0
67,205
L
Vulcan
yee senate
Vulcan
11,734
3,266
223
221
20,126
8,747
0
2,554
17,498
36,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,521
Gold Earned
65,071
233
Minions Killed
207
11
Camps Cleared
6
1,310,624
Distance Traveled
1,325,468
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,838
917
16
1
4
268,969
1
W
Ymir
14,673
1,048
34
2
5
239,999
3
L
Serqet
13,817
987
8
1
1
302,818
0
L
Cthulhu
12,071
862
49
4
0
254,502
2
W
Nemesis
12,405
886
15
1
0
298,561
0
W
Gilgamesh
14,306
1,022
52
4
0
283,676
0
W
Sun Wukong
16,065
1,148
56
4
1
246,482
1
L
Neith
13,296
950
55
4
1
244,117
3
W
Xbalanque
15,072
1,077
76
5
5
241,906
1
L
Vulcan
13,049
932
79
6
0
255,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role