Player Matchup

Zhong Kui
Zhong Kui
LLAMACORNKING813
Zhong Kui
Level 49
God Stats
14W - 16L
1,404 SR
Queue Stats
83W - 81L
1,453 Elo+
Party 1
Gilgamesh
Gilgamesh
Strqpz4Sale-
Gilgamesh
Level 27
God Stats
3W - 4L
1,643 SR
Queue Stats
33W - 46L
1,478 Elo+
Solo
Kuzenbo
Kuzenbo
big-mac249
Kuzenbo
Level 128
God Stats
9W - 23L
1,483 SR
Queue Stats
129W - 150L
1,459 Elo+
Party 1
Team Averages
Level 68
1,510 SR
1,463 Elo+

VS

Team Averages
Level 99
1,546 SR
1,408 Elo+
Baron Samedi
Baron Samedi
DekiRS
Baron Samedi
Level 126
God Stats
7W - 6L
1,692 SR
Queue Stats
26W - 29L
1,376 Elo+
Solo
Chaac
Chaac
ExiledDubstep4
Chaac
Level 148
God Stats
4W - 3L
1,550 SR
Queue Stats
37W - 43L
1,465 Elo+
Party 2
Skadi
Skadi
Jay-K-Fo7
Skadi
Level 23
God Stats
61W - 50L
1,397 SR
Queue Stats
217W - 239L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
14
5 / 10 / 3
12,363
651
11,999
18,136
10,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Strqpz4Sale-
Gilgamesh
17
5 / 5 / 6
14,463
761
12,698
19,189
15,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
big-mac249
Kuzenbo
16
2 / 6 / 10
12,329
649
16,420
22,670
33,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DekiRS
Baron Samedi
17
7 / 7 / 9
13,337
702
11,108
16,058
6,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
3 / 3 / 18
13,346
702
20,041
23,106
25,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
Jay-K-Fo7
Skadi
18
11 / 2 / 9
14,686
773
18,248
15,708
5,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
12
Kills
21
21
Deaths
12
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DekiRS
Baron Samedi
7
7
9
1.64
W
3
3
18
4
W
Skadi
Jay-K-Fo7
Skadi
11
2
9
7.75
L
Zhong Kui
5
10
3
0.65
L
Gilgamesh
Strqpz4Sale-
Gilgamesh
5
5
6
1.6
L
Kuzenbo
big-mac249
Kuzenbo
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,117
Damage
49,397
59,995
Taken
54,872
59,426
Mitigated
38,065
6,385
Healing
18,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DekiRS
Baron Samedi
11,108
693
2,980
4,024
16,058
6,632
270
10,516
5,542
44,994
0
W
20,041
4,026
0
8,715
23,106
25,983
924
10,206
12,900
0
56,311
W
Skadi
Jay-K-Fo7
Skadi
18,248
9,911
0
2,587
15,708
5,450
1,961
9,007
6,701
0
84,266
L
Zhong Kui
11,999
166
486
3,543
18,136
10,392
164
4,021
14,115
61,578
0
L
Gilgamesh
Strqpz4Sale-
Gilgamesh
12,698
3,269
0
2,031
19,189
15,507
277
3,513
15,676
0
49,313
L
Kuzenbo
big-mac249
Kuzenbo
16,420
2,810
0
325
22,670
33,527
119
3,741
18,929
52,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,155
Gold Earned
41,369
208
Minions Killed
225
0
Camps Cleared
0
985,874
Distance Traveled
975,502
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,337
702
69
4
0
310,566
4
W
Chaac
13,346
702
56
3
0
355,224
3
W
Skadi
14,686
773
100
5
0
309,712
4
L
Zhong Kui
12,363
651
80
4
0
268,827
1
L
Gilgamesh
14,463
761
67
4
0
372,192
3
L
Kuzenbo
12,329
649
61
3
0
344,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role