Player Matchup

Xing Tian
Xing Tian
CARBONIC AClD
Xing Tian
Level 84
God Stats
14W - 13L
1,658 SR
Queue Stats
52W - 37L
1,637 Elo+
Party 1
Fenrir
Fenrir
KentuckyMint
Fenrir
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,589 Elo+
Party 1
Rama
Rama
LargeBone1
Rama
Level 125
God Stats
10W - 10L
1,556 SR
Queue Stats
103W - 95L
1,565 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Nysseryth
Cu Chulainn
Level 109
God Stats
1W - 2L
1,885 SR
Queue Stats
138W - 142L
1,531 Elo+
Party 1
Merlin
Merlin
vaculty
Merlin
Level 84
God Stats
7W - 8L
1,543 SR
Queue Stats
100W - 87L
1,560 Elo+
Party 1
Team Averages
Level 96
1,628 SR
1,576 Elo+

VS

Team Averages
Level 117
1,541 SR
1,617 Elo+
Set
Set
 
Set
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
MiatsuZ
Heimdallr
Level 123
God Stats
32W - 19L
1,597 SR
Queue Stats
412W - 373L
1,619 Elo+
Solo
Kuzenbo
Kuzenbo
Orachorus
Kuzenbo
Level 149
God Stats
4W - 4L
1,698 SR
Queue Stats
205W - 162L
1,653 Elo+
Solo
Zhong Kui
Zhong Kui
SkrtDaWhip
Zhong Kui
Level 83
God Stats
5W - 2L
1,598 SR
Queue Stats
53W - 30L
1,684 Elo+
Solo
Nemesis
Nemesis
mayezxb11
Nemesis
Level 92
God Stats
2W - 3L
1,311 SR
Queue Stats
181W - 178L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CARBONIC AClD
Xing Tian
17
2 / 2 / 6
11,396
438
9,076
22,533
23,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
19
6 / 10 / 5
12,995
500
13,251
24,749
16,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
2 / 5 / 4
13,401
515
16,458
20,805
9,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Nysseryth
Cu Chulainn
20
3 / 5 / 3
13,312
512
18,491
22,656
23,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
vaculty
Merlin
19
3 / 9 / 5
12,009
462
17,191
18,761
8,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
6 / 3 / 7
15,176
584
12,947
25,576
21,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
MiatsuZ
Heimdallr
20
6 / 3 / 6
14,127
543
13,063
14,556
6,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Orachorus
Kuzenbo
18
3 / 1 / 13
12,717
489
10,719
23,987
34,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
SkrtDaWhip
Zhong Kui
20
9 / 8 / 6
14,143
544
30,221
29,815
21,041
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
mayezxb11
Nemesis
20
7 / 1 / 12
14,858
571
19,304
18,099
10,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
75
16
Kills
31
31
Deaths
16
23
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
6
3
7
3.17
L
Xing Tian
CARBONIC AClD
Xing Tian
2
2
6
2.5
L
Fenrir
6
10
5
0.85
L
2
5
4
0.8
W
Heimdallr
MiatsuZ
Heimdallr
6
3
6
3
L
Cu Chulainn
Nysseryth
Cu Chulainn
3
5
3
0.9
W
Kuzenbo
Orachorus
Kuzenbo
3
1
13
9.5
W
Zhong Kui
SkrtDaWhip
Zhong Kui
9
8
6
1.5
W
Nemesis
mayezxb11
Nemesis
7
1
12
13
L
Merlin
vaculty
Merlin
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,467
Damage
86,254
109,504
Taken
112,033
80,790
Mitigated
94,254
18,396
Healing
39,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
12,947
6,517
0
6,826
25,576
21,583
4,468
4,555
21,021
0
113,014
L
Xing Tian
CARBONIC AClD
Xing Tian
9,076
803
0
2,372
22,533
23,845
22
10,170
12,122
37,684
0
L
Fenrir
13,251
2,507
0
3,040
24,749
16,185
0
7,645
16,937
0
67,034
L
16,458
13,651
0
8,821
20,805
9,361
618
6,518
14,287
0
115,940
W
Heimdallr
MiatsuZ
Heimdallr
13,063
7,387
0
4,095
14,556
6,626
879
1,426
13,130
0
101,236
L
Cu Chulainn
Nysseryth
Cu Chulainn
18,491
4,464
0
1,405
22,656
23,110
0
2,906
19,350
10,412
90,446
W
Kuzenbo
Orachorus
Kuzenbo
10,719
4,038
0
5,747
23,987
34,063
608
8,419
15,568
48,910
0
W
Zhong Kui
SkrtDaWhip
Zhong Kui
30,221
6,135
0
12,430
29,815
21,041
1,370
9,796
20,019
125,099
8,614
W
Nemesis
mayezxb11
Nemesis
19,304
9,963
0
9,940
18,099
10,941
1,638
4,655
13,444
0
128,214
L
Merlin
vaculty
Merlin
17,191
883
0
2,758
18,761
8,289
0
12,477
6,284
91,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,113
Gold Earned
71,021
645
Minions Killed
776
0
Camps Cleared
0
2,349,083
Distance Traveled
2,434,877
16
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
15,176
584
218
8
0
471,419
6
L
Xing Tian
11,396
438
34
1
0
522,950
7
L
Fenrir
12,995
500
91
4
0
504,702
2
L
Rama
13,401
515
194
7
0
436,415
4
W
Heimdallr
14,127
543
155
6
0
447,382
7
L
Cu Chulainn
13,312
512
186
7
0
460,075
3
W
Kuzenbo
12,717
489
58
2
0
510,521
6
W
Zhong Kui
14,143
544
178
7
0
380,863
13
W
Nemesis
14,858
571
167
6
0
624,692
5
L
Merlin
12,009
462
140
5
0
424,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role