Player Matchup

Eset
Eset
Narehna
Eset
Level 157
God Stats
1W - 1L
1,273 SR
Queue Stats
44W - 44L
1,310 Elo+
Party 2
Achilles
Achilles
crookster_21
Achilles
Level 118
God Stats
2W - 6L
1,514 SR
Queue Stats
30W - 28L
1,443 Elo+
Party 2
Anhur
Anhur
sindu16
Anhur
Level 57
God Stats
3W - 5L
1,591 SR
Queue Stats
5W - 8L
1,451 Elo+
Party 2
Team Averages
Level 111
1,460 SR
1,401 Elo+

VS

Team Averages
Level 74
1,582 SR
1,560 Elo+
Cthulhu
Cthulhu
Godz1stknight
Cthulhu
Level 111
God Stats
65W - 50L
1,482 SR
Queue Stats
255W - 254L
1,524 Elo+
Party 1
Mercury
Mercury
HoWGhost1
Mercury
Level 23
God Stats
3W - 0L
1,777 SR
Queue Stats
62W - 54L
1,651 Elo+
Solo
Discordia
Discordia
massivebutthurt
Discordia
Level 89
God Stats
47W - 36L
1,487 SR
Queue Stats
170W - 156L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Narehna
Eset
10
1 / 4 / 4
7,325
666
5,154
8,711
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
crookster_21
Achilles
9
1 / 4 / 4
6,945
631
6,770
11,732
8,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
sindu16
Anhur
10
3 / 5 / 0
7,042
640
3,867
10,053
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
6 / 3 / 6
9,086
826
9,513
9,835
6,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
HoWGhost1
Mercury
10
0 / 2 / 12
7,498
682
4,964
7,646
2,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
massivebutthurt
Discordia
12
7 / 0 / 5
8,949
814
10,860
5,763
1,786
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
13
13
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
6
3
6
3
W
Mercury
HoWGhost1
Mercury
0
2
12
3
L
Eset
Narehna
Eset
1
4
4
0.75
L
Achilles
crookster_21
Achilles
1
4
4
0.75
W
Discordia
massivebutthurt
Discordia
7
0
5
9.5
L
Anhur
sindu16
Anhur
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,791
Damage
25,337
30,496
Taken
23,244
14,726
Mitigated
10,187
6,668
Healing
8,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
9,513
105
1,326
3,571
9,835
6,122
28
1,786
7,654
25,746
0
W
Mercury
HoWGhost1
Mercury
4,964
2,910
477
1,128
7,646
2,279
0
1,562
5,804
0
24,513
L
Eset
Narehna
Eset
5,154
185
534
929
8,711
2,952
0
5,710
3,001
20,421
0
L
Achilles
crookster_21
Achilles
6,770
2,399
0
3,069
11,732
8,741
0
7,396
4,336
0
19,151
W
Discordia
massivebutthurt
Discordia
10,860
657
741
1,154
5,763
1,786
891
1,502
3,973
38,126
0
L
Anhur
sindu16
Anhur
3,867
1,194
600
1,536
10,053
3,033
0
7,336
2,717
0
23,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,312
Gold Earned
25,533
92
Minions Killed
130
0
Camps Cleared
0
592,748
Distance Traveled
672,220
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,086
826
35
3
0
226,697
1
W
Mercury
7,498
682
32
3
0
236,106
1
L
Eset
7,325
666
36
3
0
203,842
0
L
Achilles
6,945
631
18
2
0
209,418
1
W
Discordia
8,949
814
63
6
0
209,417
2
L
Anhur
7,042
640
38
3
0
179,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role