Player Matchup

Izanami
Izanami
Healofsteel
Izanami
Level 84
God Stats
1W - 1L
1,506 SR
Queue Stats
14W - 19L
1,619 Elo+
Party 1
Hercules
Hercules
Rampageriley
Hercules
Level 155
God Stats
6W - 12L
1,573 SR
Queue Stats
146W - 154L
1,723 Elo+
Party 1
Bacchus
Bacchus
Stealthpanda
Bacchus
Level 126
God Stats
3W - 0L
1,864 SR
Queue Stats
111W - 112L
1,633 Elo+
Party 1
Baron Samedi
Baron Samedi
iAust
Baron Samedi
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,810 Elo+
Party 1
Fenrir
Fenrir
jrdude1
Fenrir
Level 59
God Stats
2W - 1L
1,837 SR
Queue Stats
7W - 11L
1,560 Elo+
Party 1
Team Averages
Level 87
1,656 SR
1,669 Elo+

VS

Team Averages
Level 84
1,465 SR
1,487 Elo+
Pele
Pele
GameDove
Pele
Level 109
God Stats
0W - 3L
1,237 SR
Queue Stats
87W - 121L
1,502 Elo+
Party 2
Cerberus
Cerberus
Halfasian9109
Cerberus
Level 26
God Stats
7W - 9L
1,524 SR
Queue Stats
13W - 18L
1,510 Elo+
Party 2
Cernunnos
Cernunnos
RavemasterCrow
Cernunnos
Level 104
God Stats
0W - 2L
1,732 SR
Queue Stats
11W - 16L
1,468 Elo+
Party 2
Kukulkan
Kukulkan
ReallyOldDude
Kukulkan
Level 107
God Stats
0W - 2L
1,291 SR
Queue Stats
163W - 178L
1,548 Elo+
Party 2
Baron Samedi
Baron Samedi
devinmcphearson
Baron Samedi
Level 75
God Stats
1W - 1L
1,542 SR
Queue Stats
1W - 4L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Healofsteel
Izanami
16
6 / 2 / 2
9,608
641
8,765
13,491
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Rampageriley
Hercules
15
3 / 1 / 2
9,112
607
6,426
12,393
10,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Stealthpanda
Bacchus
12
4 / 1 / 8
8,646
576
7,660
10,101
7,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
iAust
Baron Samedi
13
3 / 0 / 4
7,786
519
9,403
5,939
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
jrdude1
Fenrir
13
4 / 3 / 1
8,012
534
4,499
12,278
4,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
2 / 5 / 1
7,653
510
6,492
12,515
4,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Halfasian9109
Cerberus
9
0 / 4 / 2
6,094
406
2,407
10,984
5,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
RavemasterCrow
Cernunnos
13
2 / 4 / 2
8,057
537
9,793
11,959
4,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
ReallyOldDude
Kukulkan
11
1 / 4 / 1
6,789
453
2,244
7,766
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
devinmcphearson
Baron Samedi
12
1 / 3 / 2
7,446
496
5,475
6,488
5,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
20
Kills
6
7
Deaths
20
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Pele
2
5
1
0.5
L
Cerberus
Halfasian9109
Cerberus
0
4
2
0.25
W
Izanami
Healofsteel
Izanami
6
2
2
3.5
W
Hercules
Rampageriley
Hercules
3
1
2
4
L
Cernunnos
RavemasterCrow
Cernunnos
2
4
2
0.75
L
Kukulkan
ReallyOldDude
Kukulkan
1
4
1
0.38
W
Bacchus
Stealthpanda
Bacchus
4
1
8
8
L
Baron Samedi
devinmcphearson
Baron Samedi
1
3
2
0.67
W
Baron Samedi
iAust
Baron Samedi
3
0
4
5
W
Fenrir
jrdude1
Fenrir
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,753
Damage
26,411
54,202
Taken
49,712
30,150
Mitigated
22,030
23,742
Healing
14,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
6,492
1,504
0
4,310
12,515
4,053
0
3,870
8,520
0
48,399
L
Cerberus
Halfasian9109
Cerberus
2,407
153
0
2,984
10,984
5,240
0
6,105
4,804
9,741
0
W
Izanami
Healofsteel
Izanami
8,765
5,815
0
7,098
13,491
4,670
3,264
240
13,251
0
73,288
W
Hercules
Rampageriley
Hercules
6,426
1,419
0
4,969
12,393
10,500
298
4,489
7,904
0
49,110
L
Cernunnos
RavemasterCrow
Cernunnos
9,793
4,927
0
3,349
11,959
4,943
0
1,549
10,410
0
47,537
L
Kukulkan
ReallyOldDude
Kukulkan
2,244
415
0
1,721
7,766
2,689
0
5,076
2,690
34,104
0
W
Bacchus
Stealthpanda
Bacchus
7,660
794
0
2,978
10,101
7,877
0
2,874
7,227
21,013
0
L
Baron Samedi
devinmcphearson
Baron Samedi
5,475
674
124
2,050
6,488
5,105
0
463
5,800
35,498
0
W
Baron Samedi
iAust
Baron Samedi
9,403
1,165
784
2,412
5,939
2,574
294
1,478
4,461
42,583
0
W
Fenrir
jrdude1
Fenrir
4,499
814
0
5,501
12,278
4,529
350
1,045
11,233
0
46,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,164
Gold Earned
36,039
452
Minions Killed
354
0
Camps Cleared
0
1,503,825
Distance Traveled
1,381,501
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,653
510
90
6
0
300,211
11
L
Cerberus
6,094
406
15
1
0
286,738
6
W
Izanami
9,608
641
146
10
0
264,096
6
W
Hercules
9,112
607
109
7
0
318,750
0
L
Cernunnos
8,057
537
86
6
0
265,428
3
L
Kukulkan
6,789
453
90
6
0
280,991
2
W
Bacchus
8,646
576
23
2
0
320,782
6
L
Baron Samedi
7,446
496
73
5
0
248,133
0
W
Baron Samedi
7,786
519
85
6
0
287,287
2
W
Fenrir
8,012
534
89
6
0
312,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role