Player Matchup

Tiamat
Tiamat
CanThisNameWork
Tiamat
Level 84
God Stats
1W - 0L
1,827 SR
Queue Stats
113W - 103L
1,452 Elo+
Party 3
Athena
Athena
JohnTheWeabo
Athena
Level 103
God Stats
17W - 11L
1,595 SR
Queue Stats
454W - 385L
1,581 Elo+
Party 3
King Arthur
King Arthur
RickRouss
King Arthur
Level 88
God Stats
1W - 2L
1,082 SR
Queue Stats
44W - 27L
1,576 Elo+
Party 3
Cernunnos
Cernunnos
james1115
Cernunnos
Level 104
God Stats
7W - 4L
1,820 SR
Queue Stats
131W - 99L
1,564 Elo+
Party 3
Nemesis
Nemesis
Ðemo
Nemesis
Level 104
God Stats
12W - 9L
1,637 SR
Queue Stats
80W - 82L
1,491 Elo+
Party 3
Team Averages
Level 97
1,592 SR
1,533 Elo+

VS

Team Averages
Level 109
1,528 SR
1,557 Elo+
Agni
Agni
CorruptKegare
Agni
Level 108
God Stats
3W - 1L
1,941 SR
Queue Stats
103W - 109L
1,584 Elo+
Party 2
Ao Kuang
Ao Kuang
JayyzWorld
Ao Kuang
Level 122
God Stats
1W - 1L
1,494 SR
Queue Stats
89W - 76L
1,580 Elo+
Party 2
Apollo
Apollo
KaizokuIshi
Apollo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
MonkyDLuffy03
Ullr
Level 158
God Stats
0W - 2L
1,207 SR
Queue Stats
42W - 28L
1,738 Elo+
Party 1
Cerberus
Cerberus
iVoir
Cerberus
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 21L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 4
8,613
574
6,779
9,841
7,240
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
13
2 / 3 / 16
8,391
559
6,490
12,888
10,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
RickRouss
King Arthur
16
5 / 2 / 4
9,385
626
7,172
9,727
6,209
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cernunnos
james1115
Cernunnos
15
10 / 1 / 9
9,604
640
14,070
8,192
2,870
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Ðemo
Nemesis
15
6 / 1 / 10
9,060
604
9,091
11,700
5,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,502
500
5,808
8,043
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
JayyzWorld
Ao Kuang
13
3 / 6 / 4
8,014
534
5,569
13,975
4,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
14
4 / 7 / 1
8,760
584
8,250
12,103
3,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 4 / 6
9,300
620
10,626
10,983
7,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Cerberus
iVoir
Cerberus
9
1 / 9 / 2
6,809
454
4,182
14,251
8,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
30
Kills
12
12
Deaths
30
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
5
4
1.8
L
2
4
1
0.63
L
Ao Kuang
JayyzWorld
Ao Kuang
3
6
4
0.83
W
Athena
2
3
16
3.33
L
Apollo
4
7
1
0.64
L
2
4
6
1.25
W
King Arthur
RickRouss
King Arthur
5
2
4
3.5
L
Cerberus
iVoir
Cerberus
1
9
2
0.22
W
Cernunnos
james1115
Cernunnos
10
1
9
14.5
W
Nemesis
Ðemo
Nemesis
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,602
Damage
34,435
52,348
Taken
59,355
32,612
Mitigated
26,280
12,188
Healing
9,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,779
630
0
1,737
9,841
7,240
197
5,201
4,307
47,495
0
L
5,808
657
0
515
8,043
2,504
194
3,392
4,651
37,053
0
L
Ao Kuang
JayyzWorld
Ao Kuang
5,569
1,433
0
5,268
13,975
4,309
0
2,795
11,180
32,652
0
W
Athena
6,490
2,561
0
2,184
12,888
10,585
145
3,898
8,365
19,250
0
L
Apollo
8,250
3,934
0
584
12,103
3,559
971
1,850
10,253
0
55,764
L
10,626
4,017
0
1,667
10,983
7,632
842
843
10,140
0
59,687
W
King Arthur
RickRouss
King Arthur
7,172
503
0
702
9,727
6,209
450
1,102
8,589
0
48,847
L
Cerberus
iVoir
Cerberus
4,182
616
0
1,651
14,251
8,276
0
4,389
9,862
13,752
0
W
Cernunnos
james1115
Cernunnos
14,070
7,718
0
2,901
8,192
2,870
485
1,312
6,880
0
73,425
W
Nemesis
Ðemo
Nemesis
9,091
4,085
0
4,664
11,700
5,708
0
2,987
8,648
0
58,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,053
Gold Earned
40,385
428
Minions Killed
404
0
Camps Cleared
0
1,522,578
Distance Traveled
1,362,633
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,613
574
90
6
0
291,906
3
L
Agni
7,502
500
99
7
0
272,884
2
L
Ao Kuang
8,014
534
69
5
0
264,739
0
W
Athena
8,391
559
26
2
0
296,249
3
L
Apollo
8,760
584
93
6
0
284,212
3
L
Ullr
9,300
620
116
8
0
272,032
0
W
King Arthur
9,385
626
109
7
0
306,780
1
L
Cerberus
6,809
454
27
2
0
268,766
3
W
Cernunnos
9,604
640
106
7
0
272,573
3
W
Nemesis
9,060
604
97
6
0
355,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role